Player Matchup

Serqet
Serqet
KarmaKazeOzy
Serqet
Level 126
God Stats
15W - 5L
1,645 SR
Queue Stats
91W - 52L
1,557 Elo+
Party 1
Zeus
Zeus
SPF JEFF
Zeus
Level 160
God Stats
4W - 0L
1,594 SR
Queue Stats
354W - 182L
1,720 Elo+
Party 1
Maui
Maui
Sportsfreakxxii
Maui
Level 120
God Stats
7W - 2L
1,705 SR
Queue Stats
117W - 82L
1,557 Elo+
Party 1
Team Averages
Level 135
1,648 SR
1,611 Elo+

VS

Team Averages
Level 121
1,477 SR
1,475 Elo+
Bakasura
Bakasura
Luminous_God77
Bakasura
Level 103
God Stats
49W - 77L
1,509 SR
Queue Stats
1,259W - 1,747L
1,307 Elo+
Solo
Anubis
Anubis
dbendis
Anubis
Level 160
God Stats
25W - 23L
1,559 SR
Queue Stats
581W - 544L
1,582 Elo+
Party 2
Bellona
Bellona
poshtendoTTV
Bellona
Level 100
God Stats
3W - 6L
1,362 SR
Queue Stats
231W - 262L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
6 / 0 / 4
10,487
749
13,244
11,109
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Zeus
16
4 / 2 / 3
10,374
741
13,520
8,004
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 1 / 10
10,474
748
3,460
17,679
24,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 4 / 0
8,332
595
5,335
10,723
5,081
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
dbendis
Anubis
14
1 / 5 / 1
8,786
628
7,866
10,583
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
poshtendoTTV
Bellona
14
0 / 1 / 1
8,122
580
7,437
13,477
11,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
3
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
0
4
8
L
Bakasura
1
4
0
0.25
W
Zeus
4
2
3
2.75
W
0
1
10
5
L
Anubis
dbendis
Anubis
1
5
1
0.3
L
Bellona
poshtendoTTV
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,224
Damage
20,638
36,792
Taken
34,783
36,869
Mitigated
21,224
5,451
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
13,244
2,289
0
1,397
11,109
9,762
0
1,454
9,321
352
40,210
L
Bakasura
5,335
4,454
0
1,456
10,723
5,081
0
3,397
6,236
0
14,503
W
Zeus
13,520
831
0
237
8,004
2,878
2,587
1,302
6,677
60,347
0
W
3,460
971
794
3,023
17,679
24,229
27
5,148
12,411
14,359
0
L
Anubis
dbendis
Anubis
7,866
0
0
3,285
10,583
4,836
0
6,189
3,446
41,457
0
L
Bellona
poshtendoTTV
Bellona
7,437
1,838
0
1,792
13,477
11,307
0
6,703
5,239
0
23,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,335
Gold Earned
25,240
187
Minions Killed
129
0
Camps Cleared
0
790,857
Distance Traveled
695,181
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,487
749
48
3
0
297,628
0
L
Bakasura
8,332
595
35
3
0
193,353
4
W
Zeus
10,374
741
117
8
0
222,460
3
W
Maui
10,474
748
22
2
0
270,769
1
L
Anubis
8,786
628
74
5
0
225,192
2
L
Bellona
8,122
580
20
1
0
276,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role