Player Matchup

Thor
Thor
BIufferino
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,474 Elo+
Party 2
Ishtar
Ishtar
Fashioon7
Ishtar
Level 69
God Stats
16W - 32L
1,367 SR
Queue Stats
263W - 297L
1,518 Elo+
Party 3
Vamana
Vamana
UshiSushi
Vamana
Level 86
God Stats
5W - 3L
1,537 SR
Queue Stats
176W - 188L
1,377 Elo+
Party 2
Vulcan
Vulcan
elpipazzo
Vulcan
Level 47
God Stats
23W - 19L
1,665 SR
Queue Stats
185W - 200L
1,511 Elo+
Party 3
Sobek
Sobek
monkee55
Sobek
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
273W - 327L
1,503 Elo+
Solo
Team Averages
Level 53
1,514 SR
1,477 Elo+

VS

Team Averages
Level 61
1,545 SR
1,579 Elo+
Anubis
Anubis
CaballoNegroX
Anubis
Level 41
God Stats
33W - 39L
1,475 SR
Queue Stats
33W - 42L
1,452 Elo+
Solo
King Arthur
King Arthur
Captain Hibana
King Arthur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 19L
1,665 Elo+
Party 1
Ares
Ares
DontPickAMC
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 34L
1,642 Elo+
Party 1
Ishtar
Ishtar
Iuciuss
Ishtar
Level 153
God Stats
3W - 5L
1,462 SR
Queue Stats
132W - 116L
1,636 Elo+
Party 1
Zeus
Zeus
SkeeterMcFone
Zeus
Level 44
God Stats
1W - 0L
1,786 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 2
11,043
581
8,859
17,809
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Fashioon7
Ishtar
14
2 / 4 / 3
9,300
489
12,019
17,605
7,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
UshiSushi
Vamana
14
2 / 5 / 3
9,330
491
6,519
17,036
17,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
elpipazzo
Vulcan
15
3 / 4 / 3
9,393
494
13,023
10,383
4,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
monkee55
Sobek
12
0 / 6 / 9
8,470
446
6,150
22,787
26,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 5
10,924
575
17,039
13,792
8,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Captain Hibana
King Arthur
18
5 / 2 / 6
11,884
625
17,723
21,887
23,680
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 1 / 9
10,335
544
6,998
19,435
18,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Iuciuss
Ishtar
18
5 / 1 / 7
11,676
615
15,922
11,960
6,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 5 / 5
9,422
496
4,465
9,972
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
14
Kills
25
25
Deaths
14
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
W
9
5
5
2.3
W
King Arthur
Captain Hibana
King Arthur
5
2
6
4
W
3
1
9
7.5
L
Ishtar
Fashioon7
Ishtar
2
4
3
0.88
W
Ishtar
Iuciuss
Ishtar
5
1
7
8.5
W
3
5
5
1.1
L
Vamana
UshiSushi
Vamana
2
5
3
0.7
L
Vulcan
elpipazzo
Vulcan
3
4
3
1.13
L
Sobek
monkee55
Sobek
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,570
Damage
62,147
85,620
Taken
77,046
65,732
Mitigated
60,986
16,112
Healing
19,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,859
1,299
0
1,522
17,809
9,055
0
4,406
13,403
0
81,929
W
17,039
573
0
3,469
13,792
8,693
50
4,653
9,139
82,038
0
W
King Arthur
Captain Hibana
King Arthur
17,723
3,512
0
5,361
21,887
23,680
454
2,924
18,963
185
101,933
W
6,998
799
0
5,052
19,435
18,999
231
7,194
12,241
32,694
1,362
L
Ishtar
Fashioon7
Ishtar
12,019
8,188
0
6,050
17,605
7,973
0
4,849
12,756
0
67,275
W
Ishtar
Iuciuss
Ishtar
15,922
10,909
0
5,618
11,960
6,216
5,636
2,909
9,051
0
114,919
W
4,465
298
0
223
9,972
3,398
409
5,272
4,700
49,299
0
L
Vamana
UshiSushi
Vamana
6,519
3,221
0
2,834
17,036
17,601
789
3,343
13,693
41
57,571
L
Vulcan
elpipazzo
Vulcan
13,023
6,662
0
1,000
10,383
4,907
0
4,901
5,482
96,501
0
L
Sobek
monkee55
Sobek
6,150
1,064
0
4,706
22,787
26,196
297
10,712
12,075
21,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,536
Gold Earned
54,241
504
Minions Killed
605
0
Camps Cleared
0
1,749,377
Distance Traveled
1,806,099
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,043
581
111
6
0
396,246
1
W
Anubis
10,924
575
124
7
0
307,238
1
W
King Arthur
11,884
625
166
9
0
407,069
9
W
Ares
10,335
544
30
2
0
408,569
3
L
Ishtar
9,300
489
123
6
0
286,623
2
W
Ishtar
11,676
615
190
10
0
371,586
3
W
Zeus
9,422
496
95
5
0
311,637
0
L
Vamana
9,330
491
113
6
0
337,312
6
L
Vulcan
9,393
494
138
7
0
382,042
5
L
Sobek
8,470
446
19
1
0
347,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role