Player Matchup

Cerberus
Cerberus
Carlituti
Cerberus
Level 160
God Stats
5W - 5L
1,533 SR
Queue Stats
273W - 233L
1,546 Elo+
Party 1
Tyr
Tyr
Lickerin
Tyr
Level 147
God Stats
59W - 45L
1,608 SR
Queue Stats
118W - 86L
1,673 Elo+
Solo
Chronos
Chronos
Loryk
Chronos
Level 160
God Stats
3W - 0L
1,472 SR
Queue Stats
198W - 184L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
Markliuz
Danzaburou
Level 158
God Stats
2W - 2L
1,479 SR
Queue Stats
237W - 250L
1,488 Elo+
Party 2
Bastet
Bastet
RoguishPanda
Bastet
Level 160
God Stats
9W - 9L
1,469 SR
Queue Stats
318W - 303L
1,577 Elo+
Party 1
Team Averages
Level 157
1,512 SR
1,558 Elo+

VS

Team Averages
Level 54
1,502 SR
1,603 Elo+
Chronos
Chronos
BlackSw0rd
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 103L
1,660 Elo+
Party 3
Aphrodite
Aphrodite
Fougach
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,585 Elo+
Party 3
Anhur
Anhur
JteSoulève
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 27L
1,615 Elo+
Party 3
Scylla
Scylla
iPalbalbal
Scylla
Level 25
God Stats
26W - 20L
1,512 SR
Queue Stats
84W - 79L
1,453 Elo+
Party 3
Osiris
Osiris
rysered
Osiris
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 22L
1,702 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Carlituti
Cerberus
17
6 / 2 / 20
11,485
883
10,123
21,118
26,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 0 / 24
11,021
848
19,091
16,190
16,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
Loryk
Chronos
19
11 / 0 / 18
11,638
895
18,829
10,325
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Markliuz
Danzaburou
18
3 / 0 / 10
11,033
849
11,372
6,446
3,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
18
10 / 1 / 21
11,297
869
26,851
13,628
6,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlackSw0rd
Chronos
16
0 / 6 / 1
8,884
683
9,817
16,964
7,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Fougach
Aphrodite
14
0 / 9 / 2
8,190
630
5,631
22,773
17,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 8 / 1
9,093
699
13,046
22,822
10,036
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
iPalbalbal
Scylla
13
0 / 8 / 1
8,076
621
7,964
13,884
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
rysered
Osiris
15
2 / 7 / 0
9,196
707
8,511
19,575
21,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
8
38
Kills
3
3
Deaths
38
93
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
BlackSw0rd
Chronos
0
6
1
0.08
W
Cerberus
Carlituti
Cerberus
6
2
20
8
L
Aphrodite
Fougach
Aphrodite
0
9
2
0.11
L
1
8
1
0.19
W
8
0
24
20
W
Chronos
Loryk
Chronos
11
0
18
20
W
Danzaburou
Markliuz
Danzaburou
3
0
10
8
W
Bastet
10
1
21
20.5
L
Scylla
iPalbalbal
Scylla
0
8
1
0.06
L
Osiris
rysered
Osiris
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,266
Damage
44,969
67,707
Taken
96,018
58,284
Mitigated
61,922
19,050
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BlackSw0rd
Chronos
9,817
3,369
0
3,061
16,964
7,269
0
5,222
11,742
44,877
0
W
Cerberus
Carlituti
Cerberus
10,123
602
0
4,119
21,118
26,503
59
9,620
11,498
20,771
0
L
Aphrodite
Fougach
Aphrodite
5,631
536
1,908
4,360
22,773
17,613
0
7,087
15,686
15,144
0
L
13,046
6,014
0
4,373
22,822
10,036
0
5,766
17,056
0
31,826
W
19,091
1,290
0
3,135
16,190
16,477
309
5,083
10,267
0
33,038
W
Chronos
Loryk
Chronos
18,829
8,006
0
2,850
10,325
5,477
3,242
3,841
6,484
52,943
0
W
Danzaburou
Markliuz
Danzaburou
11,372
4,459
0
1,815
6,446
3,183
7,096
1,176
5,270
0
60,494
W
Bastet
26,851
5,053
0
7,131
13,628
6,644
965
3,692
9,936
0
49,601
L
Scylla
iPalbalbal
Scylla
7,964
1,017
0
0
13,884
5,162
0
4,232
9,652
18,752
0
L
Osiris
rysered
Osiris
8,511
1,838
0
635
19,575
21,842
0
6,645
12,930
0
16,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,474
Gold Earned
43,439
276
Minions Killed
206
0
Camps Cleared
0
1,482,162
Distance Traveled
1,195,811
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,884
683
77
6
0
250,715
1
W
Cerberus
11,485
883
40
3
0
267,419
1
L
Aphrodite
8,190
630
34
3
0
224,124
0
L
Anhur
9,093
699
48
4
0
221,248
4
W
Tyr
11,021
848
25
2
0
336,581
3
W
Chronos
11,638
895
73
6
0
281,578
1
W
Danzaburou
11,033
849
103
8
0
266,438
0
W
Bastet
11,297
869
35
3
0
330,146
0
L
Scylla
8,076
621
30
2
0
242,235
0
L
Osiris
9,196
707
17
1
0
257,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role