Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
BannerBoy26
Izanami
Gold IV
Level 127
God Stats
20W - 21L
1,549 SR
Queue Stats
438W - 429L
1,403 MMR
Solo
Pele
Pele
Platinum III
JK7_CR7
Pele
Platinum III
Level 154
God Stats
15W - 10L
1,542 SR
Queue Stats
298W - 292L
1,553 MMR
Solo
Aphrodite
Aphrodite
Silver III
SpookyShiori
Aphrodite
Silver III
Level 159
God Stats
2W - 2L
1,803 SR
Queue Stats
86W - 79L
1,510 MMR
Solo
Merlin
Merlin
Gold IV
xRealSXO
Merlin
Gold IV
Level 68
God Stats
3W - 3L
1,619 SR
Queue Stats
223W - 223L
1,448 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,603 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,642 SR
1,474 MMR
Chronos
Chronos
Gold II
Aquuri
Chronos
Gold II
Level 98
God Stats
31W - 24L
1,576 SR
Queue Stats
130W - 129L
1,607 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
Lennsi_sama
Ne Zha
Gold IV
Level 98
God Stats
7W - 2L
1,663 SR
Queue Stats
87W - 87L
1,422 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
RatholeScraddie3
Nu Wa
Gold IV
Level 63
God Stats
17W - 17L
1,672 SR
Queue Stats
136W - 148L
1,403 MMR
Solo
Horus
Horus
Gold IV
Wlan-Warr1or1337
Horus
Gold IV
Level 126
God Stats
2W - 0L
1,752 SR
Queue Stats
82W - 82L
1,382 MMR
Party 1
Awilix
Awilix
Gold II
Xantus68
Awilix
Gold II
Level 119
God Stats
39W - 37L
1,547 SR
Queue Stats
127W - 130L
1,554 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
0 / 6 / 2
9,000
529
8,597
13,561
6,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
BannerBoy26
Izanami
13
1 / 4 / 2
8,427
496
6,236
15,366
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
JK7_CR7
Pele
13
2 / 6 / 3
8,189
482
9,940
17,862
6,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
SpookyShiori
Aphrodite
13
1 / 0 / 5
8,018
472
4,617
7,076
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
xRealSXO
Merlin
13
3 / 4 / 1
7,979
469
12,096
10,651
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CabrakanKing ArthurLancelotBakasura

VS

Bans
HeraHadesArtioYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Aquuri
Chronos
16
6 / 0 / 4
10,325
607
11,527
8,764
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
17
5 / 2 / 3
10,759
633
14,954
15,821
20,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 4 / 6
9,531
561
10,726
10,761
4,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 0 / 9
9,667
569
4,543
18,126
21,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Xantus68
Awilix
16
2 / 1 / 10
9,706
571
9,641
13,208
5,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
7
Kills
20
20
Deaths
7
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
6
2
0.17
W
Chronos
Aquuri
Chronos
6
0
4
8
L
Izanami
BannerBoy26
Izanami
1
4
2
0.5
L
Pele
JK7_CR7
Pele
2
6
3
0.58
W
Ne Zha
5
2
3
3.25
W
5
4
6
2
L
Aphrodite
SpookyShiori
Aphrodite
1
0
5
3.5
W
2
0
9
6.5
W
Awilix
Xantus68
Awilix
2
1
10
7
L
Merlin
xRealSXO
Merlin
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,486
Damage
51,391
64,516
Taken
66,680
30,249
Mitigated
56,029
16,713
Healing
24,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,597
2,576
0
4,392
13,561
6,595
409
719
12,074
0
71,414
W
Chronos
Aquuri
Chronos
11,527
4,410
0
5,268
8,764
3,927
4,376
2,025
6,739
87,973
1,669
L
Izanami
BannerBoy26
Izanami
6,236
3,695
0
2,884
15,366
5,610
3,305
7,840
7,477
0
57,269
L
Pele
JK7_CR7
Pele
9,940
2,866
0
2,690
17,862
6,425
0
6,020
11,700
0
67,679
W
Ne Zha
14,954
6,459
0
5,202
15,821
20,721
291
1,667
14,154
0
77,664
W
10,726
1,656
0
171
10,761
4,259
0
2,450
8,311
76,474
0
L
Aphrodite
SpookyShiori
Aphrodite
4,617
715
2,443
3,814
7,076
7,315
0
2,629
4,396
30,587
0
W
4,543
1,976
1,867
6,441
18,126
21,506
0
9,454
8,672
0
37,606
W
Awilix
Xantus68
Awilix
9,641
4,826
0
5,866
13,208
5,616
0
1,962
11,246
0
74,366
L
Merlin
xRealSXO
Merlin
12,096
1,175
0
490
10,651
4,304
0
4,851
5,701
57,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,613
Gold Earned
49,988
477
Minions Killed
542
0
Camps Cleared
0
1,497,683
Distance Traveled
1,758,869
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,000
529
127
7
0
277,939
1
W
Chronos
10,325
607
132
8
0
347,147
7
L
Izanami
8,427
496
113
7
0
304,368
3
L
Pele
8,189
482
89
5
0
341,356
4
W
Ne Zha
10,759
633
134
8
0
317,186
3
W
Nu Wa
9,531
561
88
5
0
292,861
3
L
Aphrodite
8,018
472
43
3
0
298,584
5
W
Horus
9,667
569
69
4
0
349,056
4
W
Awilix
9,706
571
119
7
0
452,619
0
L
Merlin
7,979
469
105
6
0
275,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role