Player Matchup

Hel
Hel
Koksy431
Hel
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,611 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheLegendMP
Morgan Le Fay
Level 8
God Stats
8W - 6L
1,475 SR
Queue Stats
11W - 12L
1,396 Elo+
Party 2
Chaac
Chaac
Yamagata
Chaac
Level 77
God Stats
1W - 0L
1,242 SR
Queue Stats
54W - 55L
1,429 Elo+
Party 2
Team Averages
Level 31
1,406 SR
1,478 Elo+

VS

Team Averages
Level 39
1,530 SR
1,265 Elo+
Cthulhu
Cthulhu
Crash1616
Cthulhu
Level 16
God Stats
5W - 9L
1,373 SR
Queue Stats
23W - 36L
1,259 Elo+
Party 1
He Bo
He Bo
Pestas
He Bo
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,276 Elo+
Party 1
Ne Zha
Ne Zha
WlMuun
Ne Zha
Level 28
God Stats
1W - 2L
1,715 SR
Queue Stats
13W - 17L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 10
11,644
613
5,102
12,763
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
TheLegendMP
Morgan Le Fay
20
8 / 0 / 5
13,674
720
30,401
15,329
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Yamagata
Chaac
20
5 / 0 / 8
14,122
743
19,937
20,612
28,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Crash1616
Cthulhu
17
0 / 4 / 3
11,721
617
6,974
25,433
38,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Pestas
He Bo
18
2 / 5 / 1
11,971
630
13,611
17,846
7,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
WlMuun
Ne Zha
16
1 / 4 / 2
10,993
579
17,331
19,620
14,480
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
3
3
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Crash1616
Cthulhu
0
4
3
0.38
W
0
3
10
1.67
L
He Bo
Pestas
He Bo
2
5
1
0.5
W
Morgan Le Fay
TheLegendMP
Morgan Le Fay
8
0
5
10.5
L
Ne Zha
WlMuun
Ne Zha
1
4
2
0.5
W
Chaac
Yamagata
Chaac
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,440
Damage
37,916
48,704
Taken
62,899
37,859
Mitigated
60,778
23,447
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Crash1616
Cthulhu
6,974
611
182
1,533
25,433
38,408
0
14,685
10,748
32,894
0
W
5,102
489
5,461
4,737
12,763
3,952
402
7,003
5,615
32,433
0
L
He Bo
Pestas
He Bo
13,611
552
0
1,444
17,846
7,890
0
10,709
7,137
68,453
0
W
Morgan Le Fay
TheLegendMP
Morgan Le Fay
30,401
3,155
202
5,250
15,329
5,510
1,218
6,058
9,006
71,406
0
L
Ne Zha
WlMuun
Ne Zha
17,331
3,095
159
1,354
19,620
14,480
0
10,139
9,481
0
55,225
W
Chaac
Yamagata
Chaac
19,937
4,534
0
7,797
20,612
28,397
839
7,141
13,225
0
93,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,440
Gold Earned
34,685
238
Minions Killed
227
0
Camps Cleared
0
1,074,350
Distance Traveled
1,031,941
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,721
617
48
3
0
342,523
2
W
Hel
11,644
613
49
3
0
322,953
2
L
He Bo
11,971
630
125
7
0
327,683
1
W
Morgan Le Fay
13,674
720
70
4
0
362,146
4
L
Ne Zha
10,993
579
54
3
0
361,735
4
W
Chaac
14,122
743
119
6
0
389,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role