Player Matchup

Scylla
Scylla
Higikar
Scylla
Level 28
God Stats
2W - 3L
1,306 SR
Queue Stats
37W - 40L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
PlayLock
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,561 Elo+
Party 1
Xing Tian
Xing Tian
WonskiBanan
Xing Tian
Level 76
God Stats
1W - 1L
1,222 SR
Queue Stats
33W - 33L
1,530 Elo+
Party 1
Team Averages
Level 40
1,343 SR
1,544 Elo+

VS

Team Averages
Level 83
1,581 SR
1,481 Elo+
Sobek
Sobek
Didei
Sobek
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 52L
1,374 Elo+
Party 2
Rama
Rama
Mosu
Rama
Level 101
God Stats
3W - 4L
1,533 SR
Queue Stats
24W - 24L
1,448 Elo+
Party 2
Hel
Hel
drunkshaolin
Hel
Level 3
God Stats
2W - 4L
1,708 SR
Queue Stats
2W - 5L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Higikar
Scylla
17
5 / 1 / 9
11,329
871
13,597
9,521
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
PlayLock
Hou Yi
16
4 / 2 / 9
10,141
780
14,476
9,391
4,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
WonskiBanan
Xing Tian
17
10 / 3 / 9
12,283
945
14,636
19,426
25,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Didei
Sobek
14
2 / 6 / 3
10,124
779
6,132
22,613
23,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Mosu
Rama
15
3 / 6 / 2
9,728
748
15,291
17,378
8,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 7 / 4
8,895
684
2,690
12,006
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
19
Kills
6
6
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
Didei
Sobek
2
6
3
0.58
W
Scylla
Higikar
Scylla
5
1
9
9.5
L
Rama
Mosu
Rama
3
6
2
0.67
W
Hou Yi
PlayLock
Hou Yi
4
2
9
4.25
W
Xing Tian
WonskiBanan
Xing Tian
10
3
9
4.83
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,709
Damage
24,113
38,338
Taken
51,997
35,465
Mitigated
37,209
10,923
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Didei
Sobek
6,132
689
0
4,938
22,613
23,128
0
8,972
13,641
17,747
0
W
Scylla
Higikar
Scylla
13,597
2,066
0
3,790
9,521
4,587
1,229
2,852
6,669
67,881
0
L
Rama
Mosu
Rama
15,291
13,172
0
3,847
17,378
8,298
92
11,443
5,935
0
54,274
W
Hou Yi
PlayLock
Hou Yi
14,476
9,628
0
2,379
9,391
4,948
1,188
2,748
6,643
0
31,974
W
Xing Tian
WonskiBanan
Xing Tian
14,636
2,903
284
4,470
19,426
25,930
237
3,275
15,089
30,099
0
L
2,690
850
2,719
1,182
12,006
5,783
0
7,842
4,164
10,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
28,747
166
Minions Killed
112
0
Camps Cleared
0
680,489
Distance Traveled
622,326
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,124
779
10
1
0
237,729
4
W
Scylla
11,329
871
119
9
0
243,116
1
L
Rama
9,728
748
91
7
0
190,105
0
W
Hou Yi
10,141
780
23
2
0
196,218
2
W
Xing Tian
12,283
945
24
2
0
241,155
1
L
Hel
8,895
684
11
1
0
194,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role