Player Matchup

Loki
Loki
Diamond II
LordLegender
Loki
Diamond II
Level 148
God Stats
102W - 69L
1,795 SR
Queue Stats
193W - 181L
2,157 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
PL0Ki
Zhong Kui
Platinum II
Level 148
God Stats
2W - 0L
1,858 SR
Queue Stats
74W - 54L
2,235 MMR
Solo
Chiron
Chiron
Diamond IV
SackSmacker
Chiron
Diamond IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 71L
2,204 MMR
Solo
Horus
Horus
Diamond III
itsKingJae
Horus
Diamond III
Level 160
God Stats
2W - 2L
1,488 SR
Queue Stats
489W - 479L
2,195 MMR
Solo
Sol
Sol
Diamond III
Ądzi
Sol
Diamond III
Level 144
God Stats
8W - 6L
1,699 SR
Queue Stats
536W - 529L
2,198 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,668 SR
2,198 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,689 SR
2,196 MMR
Lancelot
Lancelot
Platinum I
Cuchulainn1trick
Lancelot
Platinum I
Level 68
God Stats
5W - 4L
1,496 SR
Queue Stats
262W - 255L
2,083 MMR
Solo
Ishtar
Ishtar
Diamond III
KinoKeno
Ishtar
Diamond III
Level 148
God Stats
31W - 21L
1,669 SR
Queue Stats
129W - 110L
2,277 MMR
Party 1
Janus
Janus
Platinum I
NebulaShadow
Janus
Platinum I
Level 160
God Stats
18W - 10L
1,701 SR
Queue Stats
421W - 436L
2,045 MMR
Solo
Ra
Ra
Diamond I
ZexeBTY
Ra
Diamond I
Level 147
God Stats
1W - 3L
1,753 SR
Queue Stats
269W - 245L
2,435 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
urstepfather0
Xing Tian
Diamond V
Level 134
God Stats
3W - 2L
1,828 SR
Queue Stats
242W - 234L
2,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
11,167
620
9,422
14,877
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
PL0Ki
Zhong Kui
17
1 / 2 / 3
10,852
603
11,413
12,371
9,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
18
6 / 0 / 3
11,151
620
15,298
13,635
6,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
16
3 / 0 / 8
10,279
571
8,388
18,605
19,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sol
Ądzi
Sol
19
3 / 0 / 4
12,008
667
10,642
11,635
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TyrThorDa JiCernunnos

VS

Bans
HadesJormungandrRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 0
9,931
552
13,429
16,019
6,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
KinoKeno
Ishtar
15
0 / 4 / 0
8,709
484
7,664
16,268
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 2 / 1
8,544
475
6,635
9,292
3,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 4 / 1
8,463
470
8,658
12,949
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
urstepfather0
Xing Tian
11
0 / 5 / 1
7,282
405
6,268
17,858
17,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
20
Kills
3
3
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
Ishtar
KinoKeno
Ishtar
0
4
0
0
W
7
1
4
9
L
0
2
1
0.25
W
Zhong Kui
PL0Ki
Zhong Kui
1
2
3
1.25
W
Chiron
6
0
3
7.5
L
0
4
1
0.13
W
Horus
3
0
8
7
L
Xing Tian
urstepfather0
Xing Tian
0
5
1
0.1
W
Sol
Ądzi
Sol
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,163
Damage
42,654
71,123
Taken
72,386
47,044
Mitigated
39,278
39,850
Healing
17,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,429
2,524
0
901
16,019
6,831
0
6,771
8,836
0
81,152
L
Ishtar
KinoKeno
Ishtar
7,664
4,721
0
6,581
16,268
5,783
0
6,453
9,815
0
84,394
W
9,422
3,310
0
6,187
14,877
5,860
0
2,836
11,758
0
96,882
L
6,635
312
0
4,092
9,292
3,300
0
1,264
7,950
77,571
0
W
Zhong Kui
PL0Ki
Zhong Kui
11,413
980
0
6,481
12,371
9,698
0
1,766
10,090
80,447
0
W
Chiron
15,298
7,067
1,054
4,195
13,635
6,850
813
6,810
6,825
50
109,027
L
8,658
709
1,613
2,981
12,949
5,739
0
1,443
11,450
81,969
0
W
Horus
8,388
2,130
6,148
8,671
18,605
19,322
72
8,228
10,377
474
38,399
L
Xing Tian
urstepfather0
Xing Tian
6,268
483
0
1,205
17,858
17,625
0
4,581
13,189
22,618
0
W
Sol
Ądzi
Sol
10,642
3,934
0
7,114
11,635
5,314
3,852
2,259
9,376
110,968
15,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,457
Gold Earned
42,929
726
Minions Killed
604
0
Camps Cleared
0
1,907,585
Distance Traveled
1,851,529
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,931
552
145
8
0
382,961
0
L
Ishtar
8,709
484
150
8
0
305,613
5
W
Loki
11,167
620
140
8
0
440,628
8
L
Janus
8,544
475
138
8
0
420,168
3
W
Zhong Kui
10,852
603
162
9
0
352,103
4
W
Chiron
11,151
620
182
10
0
374,673
5
L
Ra
8,463
470
149
8
0
377,564
4
W
Horus
10,279
571
41
2
0
372,735
7
L
Xing Tian
7,282
405
22
1
0
365,223
5
W
Sol
12,008
667
201
11
0
367,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role