Player Matchup

Bellona
Bellona
Samgan
Bellona
Level 41
God Stats
7W - 6L
1,511 SR
Queue Stats
80W - 115L
1,356 Elo+
Solo
Baba Yaga
Baba Yaga
TheZannik
Baba Yaga
Level 68
God Stats
20W - 17L
1,613 SR
Queue Stats
172W - 217L
1,474 Elo+
Solo
Chiron
Chiron
hooch2500
Chiron
Level 89
God Stats
0W - 2L
1,251 SR
Queue Stats
25W - 17L
1,611 Elo+
Solo
Team Averages
Level 66
1,459 SR
1,480 Elo+

VS

Team Averages
Level 129
1,552 SR
1,473 Elo+
Yu Huang
Yu Huang
JayyLamar15
Yu Huang
Level 129
God Stats
4W - 3L
1,610 SR
Queue Stats
137W - 157L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
Persaw
Zhong Kui
Level 156
God Stats
3W - 2L
1,478 SR
Queue Stats
138W - 140L
1,511 Elo+
Solo
Shiva
Shiva
UnspeakableMeat
Shiva
Level 101
God Stats
4W - 3L
1,568 SR
Queue Stats
167W - 151L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Samgan
Bellona
14
0 / 3 / 0
9,617
641
6,501
16,574
15,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
TheZannik
Baba Yaga
16
0 / 1 / 0
9,415
628
9,103
10,139
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
hooch2500
Chiron
16
0 / 2 / 0
9,814
654
11,267
10,475
4,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JayyLamar15
Yu Huang
16
0 / 0 / 5
10,165
678
10,987
6,030
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Persaw
Zhong Kui
17
6 / 0 / 0
11,013
734
13,656
12,289
10,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
0 / 0 / 5
10,951
730
9,418
15,353
18,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
JayyLamar15
Yu Huang
0
0
5
2.5
W
Zhong Kui
Persaw
Zhong Kui
6
0
0
6
L
Bellona
Samgan
Bellona
0
3
0
0
L
Baba Yaga
TheZannik
Baba Yaga
0
1
0
0
W
0
0
5
2.5
L
Chiron
hooch2500
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,871
Damage
34,061
37,188
Taken
33,672
24,417
Mitigated
31,472
11,763
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
JayyLamar15
Yu Huang
10,987
370
0
1,630
6,030
2,847
0
1,814
4,050
63,715
0
W
Zhong Kui
Persaw
Zhong Kui
13,656
2,619
0
5,057
12,289
10,423
228
3,425
8,464
40,708
5,134
L
Bellona
Samgan
Bellona
6,501
1,128
2,107
4,031
16,574
15,200
0
10,778
5,796
0
16,253
L
Baba Yaga
TheZannik
Baba Yaga
9,103
246
0
2,235
10,139
4,721
0
6,759
3,380
41,086
0
W
9,418
636
682
5,956
15,353
18,202
0
2,995
12,012
0
22,131
L
Chiron
hooch2500
Chiron
11,267
6,071
1,079
2,311
10,475
4,496
0
6,177
4,209
0
61,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,846
Gold Earned
32,129
201
Minions Killed
210
0
Camps Cleared
0
908,817
Distance Traveled
929,608
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,165
678
103
7
0
299,404
4
W
Zhong Kui
11,013
734
81
5
0
285,720
1
L
Bellona
9,617
641
26
2
0
310,100
5
L
Baba Yaga
9,415
628
80
5
0
315,399
3
W
Shiva
10,951
730
26
2
0
344,484
2
L
Chiron
9,814
654
95
6
0
283,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role