Player Matchup

Bacchus
Bacchus
BKNYNJ
Bacchus
Level 140
God Stats
79W - 93L
1,455 SR
Queue Stats
1,322W - 1,439L
1,504 Elo+
Solo
Jing Wei
Jing Wei
DeadEyeGamer611
Jing Wei
Level 141
God Stats
8W - 4L
1,669 SR
Queue Stats
174W - 175L
1,456 Elo+
Solo
Nu Wa
Nu Wa
TheFoolTrickster
Nu Wa
Level 86
God Stats
18W - 26L
1,491 SR
Queue Stats
282W - 283L
1,434 Elo+
Solo
Chang'e
Chang'e
graywardens
Chang'e
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 54L
1,266 Elo+
Solo
Fenrir
Fenrir
xrafaelaxx
Fenrir
Level 65
God Stats
8W - 15L
1,313 SR
Queue Stats
82W - 99L
1,459 Elo+
Solo
Team Averages
Level 104
1,486 SR
1,424 Elo+

VS

Team Averages
Level 101
1,506 SR
1,467 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ligonem
Freya
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,362 Elo+
Solo
Mercury
Mercury
TwerkTeam_12
Mercury
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
emperorjackson21
Bacchus
Level 106
God Stats
10W - 7L
1,528 SR
Queue Stats
680W - 693L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BKNYNJ
Bacchus
14
1 / 1 / 10
8,980
1,123
7,684
7,191
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jing Wei
14
2 / 1 / 8
8,471
1,059
8,106
7,374
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 1 / 7
9,156
1,145
16,154
4,700
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
graywardens
Chang'e
14
2 / 0 / 6
8,422
1,053
5,037
6,372
3,406
Magic Focus

Magic Focus

+20
Magical Power

Fenrir
xrafaelaxx
Fenrir
14
5 / 1 / 6
9,185
1,148
11,121
9,198
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

355

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
2 / 3 / 2
8,341
1,043
5,811
10,440
3,608
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
 
Medusa
12
0 / 3 / 1
7,101
888
4,012
7,373
2,873
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
Ligonem
Freya
13
1 / 3 / 3
8,004
1,001
11,977
11,430
3,654
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
TwerkTeam_12
Mercury
13
0 / 2 / 2
7,618
952
3,311
9,071
3,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 2
8,217
1,027
6,398
13,407
14,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
13
Kills
4
4
Deaths
13
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
3
2
1
L
Medusa
 
Medusa
0
3
1
0.17
W
Bacchus
BKNYNJ
Bacchus
1
1
10
6
W
Jing Wei
2
1
8
6
L
Freya
Ligonem
Freya
1
3
3
0.83
W
3
1
7
6.5
L
Mercury
TwerkTeam_12
Mercury
0
2
2
0.5
L
1
2
2
1
W
Chang'e
graywardens
Chang'e
2
0
6
5
W
Fenrir
xrafaelaxx
Fenrir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,102
Damage
31,509
34,835
Taken
51,721
22,748
Mitigated
27,960
10,727
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,811
5,104
0
690
10,440
3,608
0
5,875
4,428
0
25,231
L
Medusa
 
Medusa
4,012
850
117
522
7,373
2,873
0
4,154
3,057
0
10,686
W
Bacchus
BKNYNJ
Bacchus
7,684
1,100
385
1,024
7,191
8,517
0
3,428
3,763
13,720
0
W
Jing Wei
8,106
6,469
0
0
7,374
3,375
0
4,641
2,385
0
14,543
L
Freya
Ligonem
Freya
11,977
4,400
0
2,919
11,430
3,654
0
6,739
4,565
25,932
0
W
16,154
5,325
0
1,066
4,700
2,102
0
2,774
1,926
35,569
0
L
Mercury
TwerkTeam_12
Mercury
3,311
596
0
431
9,071
3,538
0
4,187
4,884
0
20,650
L
6,398
794
83
776
13,407
14,287
0
7,920
5,242
15,277
0
W
Chang'e
graywardens
Chang'e
5,037
571
4,147
2,737
6,372
3,406
0
3,349
3,023
17,724
0
W
Fenrir
xrafaelaxx
Fenrir
11,121
2,178
0
1,368
9,198
5,348
0
4,183
5,015
0
19,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
39,281
110
Minions Killed
120
8
Camps Cleared
4
817,834
Distance Traveled
693,018
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,341
1,043
43
5
3
140,522
0
L
Medusa
7,101
888
12
2
0
84,224
0
W
Bacchus
8,980
1,123
12
2
0
160,929
0
W
Jing Wei
8,471
1,059
13
2
1
175,443
0
L
Freya
8,004
1,001
20
3
0
138,175
0
W
Nu Wa
9,156
1,145
44
6
2
143,433
1
L
Mercury
7,618
952
29
4
1
166,515
0
L
Bacchus
8,217
1,027
16
2
0
163,582
0
W
Chang'e
8,422
1,053
32
4
1
155,933
0
W
Fenrir
9,185
1,148
9
1
4
182,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role