Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AlexBenja
Arachne
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 119L
1,540 Elo+
Party 1
Skadi
Skadi
Fidomaniac
Skadi
Level 124
God Stats
10W - 14L
1,538 SR
Queue Stats
88W - 106L
1,471 Elo+
Solo
Odin
Odin
Goldwingzz
Odin
Level 87
God Stats
1W - 2L
1,188 SR
Queue Stats
140W - 162L
1,464 Elo+
Solo
Fafnir
Fafnir
th3cris
Fafnir
Level 157
God Stats
4W - 3L
1,465 SR
Queue Stats
349W - 326L
1,526 Elo+
Party 1
Team Averages
Level 120
1,438 SR
1,500 Elo+

VS

Team Averages
Level 129
1,480 SR
1,445 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DenLuffyX
Serqet
Level 160
God Stats
0W - 1L
1,465 SR
Queue Stats
114W - 131L
1,569 Elo+
Solo
Atlas
Atlas
MalcolmX 713898
Atlas
Level 115
God Stats
39W - 46L
1,525 SR
Queue Stats
892W - 1,041L
1,495 Elo+
Solo
Sol
Sol
NALO117
Sol
Level 89
God Stats
9W - 6L
1,616 SR
Queue Stats
63W - 59L
1,504 Elo+
Solo
Nu Wa
Nu Wa
WILANDRIA
Nu Wa
Level 123
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 10L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 1 / 5
7,339
734
5,180
8,372
5,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
AlexBenja
Arachne
15
7 / 0 / 3
8,282
828
7,688
7,817
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
15
2 / 0 / 9
7,891
789
9,222
7,576
3,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 10
6,969
697
6,191
6,296
5,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
th3cris
Fafnir
14
2 / 0 / 8
8,266
827
4,777
12,201
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 2 / 0
7,027
703
7,683
6,645
2,950
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serqet
DenLuffyX
Serqet
13
1 / 3 / 0
7,588
759
1,554
9,834
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 1
7,212
721
4,506
9,573
8,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Sol
12
0 / 3 / 0
6,594
659
9,600
9,950
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
WILANDRIA
Nu Wa
14
0 / 2 / 1
7,242
724
5,566
5,193
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
13
Kills
1
1
Deaths
13
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
5
4.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Arachne
AlexBenja
Arachne
7
0
3
8.5
L
Serqet
DenLuffyX
Serqet
1
3
0
0.33
W
Skadi
2
0
9
6.5
W
0
0
10
5
L
0
3
1
0.17
L
Sol
0
3
0
0
L
Nu Wa
WILANDRIA
Nu Wa
0
2
1
0.25
W
Fafnir
th3cris
Fafnir
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,058
Damage
28,909
42,262
Taken
41,195
33,355
Mitigated
26,292
16,345
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,180
215
3,563
2,886
8,372
5,407
220
4,192
4,076
28,260
0
L
Ah Muzen Cab
 
Ah Muzen Cab
7,683
2,324
0
2,020
6,645
2,950
0
1,687
4,876
0
34,887
W
Arachne
AlexBenja
Arachne
7,688
4,593
0
3,952
7,817
4,947
857
2,779
4,886
0
20,589
L
Serqet
DenLuffyX
Serqet
1,554
118
0
1,169
9,834
8,558
9
1,673
8,101
0
14,767
W
Skadi
9,222
1,792
0
1,120
7,576
3,161
1,077
3,802
3,628
0
31,871
W
6,191
361
0
412
6,296
5,373
366
2,432
3,660
0
14,702
L
4,506
1,740
0
1,255
9,573
8,391
32
2,647
6,751
14,092
0
L
Sol
9,600
1,470
0
2,897
9,950
4,616
43
3,481
6,288
24,438
2,529
L
Nu Wa
WILANDRIA
Nu Wa
5,566
544
64
910
5,193
1,777
319
469
4,640
25,037
0
W
Fafnir
th3cris
Fafnir
4,777
788
306
4,106
12,201
14,467
77
5,194
6,590
10,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,747
Gold Earned
35,663
191
Minions Killed
233
0
Camps Cleared
0
1,073,361
Distance Traveled
951,879
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,339
734
52
5
0
199,732
2
L
Ah Muzen Cab
7,027
703
68
7
0
210,182
1
W
Arachne
8,282
828
29
3
0
219,762
4
L
Serqet
7,588
759
37
4
0
181,509
0
W
Skadi
7,891
789
72
7
0
221,655
4
W
Odin
6,969
697
25
3
0
198,196
0
L
Atlas
7,212
721
24
2
0
172,886
1
L
Sol
6,594
659
47
5
0
186,091
2
L
Nu Wa
7,242
724
57
6
0
201,211
0
W
Fafnir
8,266
827
13
1
0
234,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role