Player Matchup

Jing Wei
Jing Wei
Chapayev
Jing Wei
Level 28
God Stats
3W - 1L
1,664 SR
Queue Stats
10W - 5L
1,609 Elo+
Party 1
Janus
Janus
Kungfublack
Janus
Level 45
God Stats
1W - 13L
1,127 SR
Queue Stats
20W - 41L
1,207 Elo+
Party 1
Tyr
Tyr
Seu_CucaEu
Tyr
Level 51
God Stats
1W - 1L
1,473 SR
Queue Stats
38W - 84L
1,180 Elo+
Party 1
Team Averages
Level 41
1,421 SR
1,332 Elo+

VS

Team Averages
Level 110
1,519 SR
1,440 Elo+
Anubis
Anubis
Daraala
Anubis
Level 146
God Stats
11W - 9L
1,753 SR
Queue Stats
100W - 105L
1,384 Elo+
Solo
Khepri
Khepri
SupremoAllah
Khepri
Level 125
God Stats
23W - 48L
1,303 SR
Queue Stats
192W - 342L
1,326 Elo+
Solo
Thor
Thor
XxPunkxX9147
Thor
Level 60
God Stats
10W - 8L
1,500 SR
Queue Stats
70W - 81L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chapayev
Jing Wei
18
1 / 3 / 2
11,628
646
13,788
21,046
6,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 0
11,409
634
10,155
10,403
3,263
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 5 / 4
10,469
582
4,155
19,394
18,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Daraala
Anubis
18
4 / 2 / 8
12,787
710
20,401
12,767
8,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
1 / 1 / 7
12,725
707
4,611
14,162
17,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 1 / 4
13,766
765
17,399
10,402
6,001
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
12
12
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chapayev
Jing Wei
1
3
2
0.67
W
Anubis
Daraala
Anubis
4
2
8
4
L
3
4
0
0.75
L
0
5
4
0.4
W
Khepri
1
1
7
4.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
42,411
50,843
Taken
37,331
28,828
Mitigated
31,989
5,618
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chapayev
Jing Wei
13,788
12,406
0
5,258
21,046
6,702
0
13,380
7,666
0
69,586
W
Anubis
Daraala
Anubis
20,401
340
0
7,068
12,767
8,069
1,716
3,453
9,314
66,772
0
L
10,155
586
0
0
10,403
3,263
0
6,169
4,234
55,024
0
L
4,155
531
0
360
19,394
18,863
0
5,522
13,872
0
22,524
W
Khepri
4,611
217
627
4,310
14,162
17,919
282
3,594
10,568
27,870
0
W
17,399
3,626
0
0
10,402
6,001
1,391
3,159
7,243
0
67,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,506
Gold Earned
39,278
218
Minions Killed
214
0
Camps Cleared
0
971,198
Distance Traveled
924,317
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,628
646
123
7
0
310,097
1
W
Anubis
12,787
710
83
5
0
260,381
2
L
Janus
11,409
634
72
4
0
316,413
0
L
Tyr
10,469
582
23
1
0
344,688
0
W
Khepri
12,725
707
26
1
0
302,681
0
W
Thor
13,766
765
105
6
0
361,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role