Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Ghost3699
Jormungandr
Level 146
God Stats
9W - 9L
1,580 SR
Queue Stats
229W - 214L
1,553 Elo+
Solo
Anubis
Anubis
dbendis
Anubis
Level 160
God Stats
25W - 23L
1,535 SR
Queue Stats
581W - 544L
1,572 Elo+
Solo
Team Averages
Level 155
1,538 SR
1,542 Elo+

VS

Team Averages
Level 127
1,718 SR
1,559 Elo+
Cerberus
Cerberus
SinStory
Cerberus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 51L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
Void646
Guan Yu
Level 84
God Stats
3W - 1L
1,909 SR
Queue Stats
52W - 56L
1,430 Elo+
Solo
Baba Yaga
Baba Yaga
Xialink
Baba Yaga
Level 138
God Stats
8W - 2L
1,745 SR
Queue Stats
79W - 44L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 1 / 3
9,764
751
15,733
13,232
5,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Ghost3699
Jormungandr
16
4 / 0 / 4
11,030
848
11,496
14,868
18,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
dbendis
Anubis
15
1 / 2 / 5
9,521
732
11,266
10,596
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SinStory
Cerberus
13
2 / 4 / 1
8,932
687
5,367
16,007
16,844
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Void646
Guan Yu
13
0 / 3 / 3
7,985
614
6,161
16,401
14,399
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Xialink
Baba Yaga
16
1 / 1 / 2
9,694
746
16,801
12,460
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
3
3
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
3
4.5
W
Jormungandr
Ghost3699
Jormungandr
4
0
4
6
L
Cerberus
SinStory
Cerberus
2
4
1
0.63
L
Guan Yu
Void646
Guan Yu
0
3
3
0.5
L
Baba Yaga
Xialink
Baba Yaga
1
1
2
2
W
Anubis
dbendis
Anubis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,495
Damage
28,329
38,696
Taken
44,868
29,699
Mitigated
37,071
15,179
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,733
9,565
0
4,846
13,232
5,891
2,053
6,476
6,756
0
56,674
W
Jormungandr
Ghost3699
Jormungandr
11,496
2,996
0
5,068
14,868
18,015
692
8,560
6,308
33,212
0
L
Cerberus
SinStory
Cerberus
5,367
223
217
2,451
16,007
16,844
0
8,213
7,794
24,401
0
L
Guan Yu
Void646
Guan Yu
6,161
1,136
2,228
2,647
16,401
14,399
0
6,275
10,126
0
18,902
L
Baba Yaga
Xialink
Baba Yaga
16,801
924
0
1,982
12,460
5,828
0
8,307
4,153
62,362
0
W
Anubis
dbendis
Anubis
11,266
336
0
5,265
10,596
5,793
461
7,152
3,444
50,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,315
Gold Earned
26,611
187
Minions Killed
206
0
Camps Cleared
0
701,191
Distance Traveled
767,150
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,764
751
80
6
0
240,610
0
W
Jormungandr
11,030
848
33
3
0
247,979
1
L
Cerberus
8,932
687
64
5
0
238,924
1
L
Guan Yu
7,985
614
25
2
0
248,764
5
L
Baba Yaga
9,694
746
117
9
0
279,462
1
W
Anubis
9,521
732
74
6
0
212,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role