Player Matchup

Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Furïi
Thor
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 51L
1,554 Elo+
Solo
Sol
Sol
MegaMilch
Sol
Level 89
God Stats
1W - 3L
1,388 SR
Queue Stats
8W - 17L
1,354 Elo+
Party 2
Kuzenbo
Kuzenbo
MiniMilch
Kuzenbo
Level 84
God Stats
0W - 3L
1,209 SR
Queue Stats
11W - 22L
1,333 Elo+
Party 2
Jing Wei
Jing Wei
Traiagon
Jing Wei
Level 17
God Stats
1W - 2L
1,703 SR
Queue Stats
8W - 15L
1,344 Elo+
Party 2
Team Averages
Level 57
1,460 SR
1,417 Elo+

VS

Team Averages
Level 59
1,653 SR
1,406 Elo+
Xbalanque
Xbalanque
SirQuertos
Xbalanque
Level 45
God Stats
3W - 2L
1,735 SR
Queue Stats
42W - 51L
1,382 Elo+
Solo
Vamana
Vamana
XxcalertyxX
Vamana
Level 83
God Stats
3W - 4L
1,609 SR
Queue Stats
246W - 269L
1,410 Elo+
Party 1
Hun Batz
Hun Batz
marioXVX
Hun Batz
Level 26
God Stats
8W - 2L
1,766 SR
Queue Stats
28W - 33L
1,400 Elo+
Party 1
Anubis
Anubis
slowy310
Anubis
Level 88
God Stats
10W - 6L
1,657 SR
Queue Stats
323W - 343L
1,435 Elo+
Solo
Maui
Maui
tuputafav
Maui
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 121L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 7 / 2
8,829
465
10,083
16,234
8,161
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Furïi
Thor
15
4 / 5 / 3
9,989
526
10,634
15,443
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 5 / 2
9,005
474
11,963
16,373
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
MiniMilch
Kuzenbo
13
2 / 5 / 3
8,363
440
7,420
21,120
24,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Traiagon
Jing Wei
13
1 / 4 / 3
8,430
444
6,706
14,358
5,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SirQuertos
Xbalanque
15
8 / 2 / 5
9,748
513
18,622
14,460
6,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
16
10 / 3 / 2
10,837
570
14,483
16,491
8,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
marioXVX
Hun Batz
15
2 / 3 / 5
9,390
494
5,950
16,690
6,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
slowy310
Anubis
18
5 / 2 / 5
11,468
604
16,819
17,472
10,891
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
15
1 / 1 / 12
10,333
544
5,650
14,112
17,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
26
26
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
2
0.29
L
Thor
Furïi
Thor
4
5
3
1.1
L
3
5
2
0.8
L
Kuzenbo
MiniMilch
Kuzenbo
2
5
3
0.7
W
Xbalanque
SirQuertos
Xbalanque
8
2
5
5.25
L
Jing Wei
Traiagon
Jing Wei
1
4
3
0.63
W
Vamana
10
3
2
3.67
W
Hun Batz
marioXVX
Hun Batz
2
3
5
1.5
W
Anubis
slowy310
Anubis
5
2
5
3.75
W
Maui
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,806
Damage
61,524
83,528
Taken
79,225
51,110
Mitigated
49,815
15,595
Healing
27,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,083
610
0
5,175
16,234
8,161
426
2,084
14,150
69,300
0
L
Thor
Furïi
Thor
10,634
3,470
0
3,963
15,443
6,698
0
3,455
11,988
0
53,982
L
11,963
3,596
0
4,963
16,373
6,454
285
9,303
7,070
67,827
7,018
L
Kuzenbo
MiniMilch
Kuzenbo
7,420
3,198
0
1,494
21,120
24,505
104
5,743
15,377
27,696
0
W
Xbalanque
SirQuertos
Xbalanque
18,622
10,857
0
3,741
14,460
6,262
741
4,176
10,284
0
79,105
L
Jing Wei
Traiagon
Jing Wei
6,706
5,698
0
0
14,358
5,292
336
1,840
12,518
0
50,798
W
Vamana
14,483
8,950
0
4,745
16,491
8,758
876
6,240
10,251
0
76,762
W
Hun Batz
marioXVX
Hun Batz
5,950
3,202
0
3,635
16,690
6,503
2,294
3,429
13,261
0
79,888
W
Anubis
slowy310
Anubis
16,819
459
0
12,984
17,472
10,891
384
10,058
7,414
102,281
0
W
Maui
5,650
1,094
0
2,218
14,112
17,401
106
4,836
9,276
35,436
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,616
Gold Earned
51,776
422
Minions Killed
549
0
Camps Cleared
0
1,691,543
Distance Traveled
1,765,668
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,829
465
119
6
0
277,827
1
L
Thor
9,989
526
76
4
0
351,704
2
L
Sol
9,005
474
109
6
0
307,444
3
L
Kuzenbo
8,363
440
33
2
0
358,791
7
W
Xbalanque
9,748
513
97
5
0
339,973
5
L
Jing Wei
8,430
444
85
4
0
395,777
4
W
Vamana
10,837
570
103
5
0
385,855
0
W
Hun Batz
9,390
494
117
6
0
374,189
0
W
Anubis
11,468
604
171
9
0
305,409
2
W
Maui
10,333
544
61
3
0
360,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role