Player Matchup

Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Diamond IV
 
Cabrakan
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
CulonasCancun
Apollo
Diamond III
Level 122
God Stats
17W - 16L
1,643 SR
Queue Stats
539W - 519L
2,051 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
Kαrboncito
Erlang Shen
Diamond IV
Level 143
God Stats
5W - 3L
1,633 SR
Queue Stats
137W - 118L
2,219 MMR
Party 2
Poseidon
Poseidon
Diamond V
urstepfather0
Poseidon
Diamond V
Level 134
God Stats
7W - 10L
1,607 SR
Queue Stats
242W - 234L
2,097 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,577 SR
1,873 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,477 SR
2,083 MMR
Nemesis
Nemesis
Diamond V
Competent
Nemesis
Diamond V
Level 84
God Stats
0W - 2L
1,316 SR
Queue Stats
85W - 80L
2,165 MMR
Party 3
Ishtar
Ishtar
Diamond II
ForgerVulcan
Ishtar
Diamond II
Level 160
God Stats
1W - 1L
1,434 SR
Queue Stats
578W - 565L
2,127 MMR
Party 1
Cliodhna
Cliodhna
Platinum IV
SniperWolf123
Cliodhna
Platinum IV
Level 154
God Stats
4W - 7L
1,398 SR
Queue Stats
881W - 890L
1,925 MMR
Solo
Achilles
Achilles
Platinum I
babypr1ncess
Achilles
Platinum I
Level 122
God Stats
2W - 5L
1,720 SR
Queue Stats
91W - 76L
2,079 MMR
Party 3
Vulcan
Vulcan
Diamond IV
truancii
Vulcan
Diamond IV
Level 159
God Stats
1W - 3L
1,520 SR
Queue Stats
45W - 33L
2,120 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
2 / 2 / 9
14,168
525
11,001
31,877
17,652
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
 
Cabrakan
18
0 / 3 / 8
13,030
483
9,905
28,079
41,748
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 1 / 3
17,571
651
30,714
27,909
13,790
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Kαrboncito
Erlang Shen
20
7 / 5 / 7
15,347
568
19,565
36,758
28,255
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
urstepfather0
Poseidon
20
3 / 3 / 8
14,767
547
22,566
17,487
8,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliGebNe Zha

VS

Bans
KhepriGuan YuHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Competent
Nemesis
20
3 / 8 / 2
13,271
492
13,354
31,204
15,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
20
0 / 5 / 7
15,078
558
20,349
23,724
9,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
SniperWolf123
Cliodhna
18
6 / 4 / 3
12,901
478
25,871
30,356
24,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
babypr1ncess
Achilles
16
2 / 2 / 5
11,754
435
8,806
24,833
35,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
truancii
Vulcan
20
3 / 3 / 4
12,993
481
19,745
14,575
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
22
Kills
14
14
Deaths
22
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
9
3.25
W
Cabrakan
 
Cabrakan
0
3
8
1.33
L
Nemesis
Competent
Nemesis
3
8
2
0.5
W
10
1
3
11.5
L
Ishtar
0
5
7
0.7
W
Erlang Shen
Kαrboncito
Erlang Shen
7
5
7
2.1
L
Cliodhna
SniperWolf123
Cliodhna
6
4
3
1.88
L
Achilles
babypr1ncess
Achilles
2
2
5
2.25
L
Vulcan
truancii
Vulcan
3
3
4
1.67
W
Poseidon
urstepfather0
Poseidon
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,751
Damage
88,125
142,110
Taken
124,692
109,914
Mitigated
91,541
77,970
Healing
31,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,001
1,104
12,720
23,072
31,877
17,652
2,083
2,513
29,274
86,632
0
W
Cabrakan
 
Cabrakan
9,905
1,083
3,327
4,293
28,079
41,748
184
6,448
20,650
32,044
6,984
L
Nemesis
Competent
Nemesis
13,354
5,400
0
3,421
31,204
15,632
0
10,749
20,089
0
139,814
W
30,714
22,711
0
15,621
27,909
13,790
10,964
2,869
24,962
0
199,931
L
Ishtar
20,349
14,258
0
9,326
23,724
9,706
0
2,651
21,051
0
181,334
W
Erlang Shen
Kαrboncito
Erlang Shen
19,565
10,212
0
15,625
36,758
28,255
1,453
4,314
32,268
0
160,326
L
Cliodhna
SniperWolf123
Cliodhna
25,871
5,659
0
7,914
30,356
24,207
465
12,405
17,821
0
92,599
L
Achilles
babypr1ncess
Achilles
8,806
1,764
3,650
5,418
24,833
35,142
36
9,774
14,771
71
25,673
L
Vulcan
truancii
Vulcan
19,745
3,163
129
1,787
14,575
6,854
0
6,262
8,169
123,895
0
W
Poseidon
urstepfather0
Poseidon
22,566
2,872
0
3,312
17,487
8,469
2,363
4,198
12,222
170,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,883
Gold Earned
65,997
886
Minions Killed
791
0
Camps Cleared
0
2,827,707
Distance Traveled
2,675,760
50
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,168
525
155
6
0
559,034
14
W
Cabrakan
13,030
483
53
2
0
520,491
11
L
Nemesis
13,271
492
173
6
0
584,037
13
W
Apollo
17,571
651
263
10
0
541,791
7
L
Ishtar
15,078
558
255
9
0
468,251
6
W
Erlang Shen
15,347
568
156
6
0
625,478
8
L
Cliodhna
12,901
478
134
5
0
519,822
5
L
Achilles
11,754
435
18
1
0
555,845
4
L
Vulcan
12,993
481
211
8
0
547,805
7
W
Poseidon
14,767
547
259
10
0
580,913
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role