Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Masters
Rizυmi
Ne Zha
Masters
Level 143
God Stats
10W - 6L
1,607 SR
Queue Stats
177W - 106L
2,502 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
Tinufi
Gilgamesh
Masters
Level 86
God Stats
16W - 1L
2,041 SR
Queue Stats
140W - 20L
2,858 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 130
1,716 SR
2,287 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,562 SR
1,793 MMR
Maui
Maui
Gold III
 
Maui
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Diamond II
ReanimatedJoker
Mulan
Diamond II
Level 137
God Stats
36W - 30L
1,685 SR
Queue Stats
449W - 473L
2,378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
5 / 0 / 8
9,848
821
16,383
6,558
2,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Rizυmi
Ne Zha
14
3 / 3 / 8
8,713
726
4,955
10,508
6,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Tinufi
Gilgamesh
15
5 / 1 / 7
10,306
859
17,305
13,747
12,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Guan YuAh Muzen CabFenrirAtlasThor

VS

Bans
Baba YagaAchillesHorusCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 4 / 3
8,620
718
2,383
14,023
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
 
Merlin
12
2 / 5 / 1
7,765
647
9,664
12,117
5,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 2
8,115
676
5,902
16,056
13,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
0
8
9
L
Maui
 
Maui
1
4
3
0.63
L
Merlin
 
Merlin
2
5
1
0.5
L
1
4
2
0.5
W
Ne Zha
Rizυmi
Ne Zha
3
3
8
2.33
W
Gilgamesh
Tinufi
Gilgamesh
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,643
Damage
17,949
30,813
Taken
42,196
21,028
Mitigated
36,362
12,863
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,383
1,173
71
2,354
6,558
2,422
1,786
2,515
4,043
55,095
0
L
Maui
 
Maui
2,383
715
0
2,381
14,023
16,906
0
5,435
8,267
10,656
0
L
Merlin
 
Merlin
9,664
824
0
2,250
12,117
5,698
0
6,292
5,692
35,305
0
L
5,902
959
0
2,766
16,056
13,758
0
4,711
11,130
0
26,956
W
Ne Zha
Rizυmi
Ne Zha
4,955
1,357
0
3,526
10,508
6,413
946
4,894
5,614
0
20,498
W
Gilgamesh
Tinufi
Gilgamesh
17,305
7,474
1,966
4,946
13,747
12,193
620
4,744
9,003
0
42,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
24,500
154
Minions Killed
120
0
Camps Cleared
0
692,976
Distance Traveled
616,616
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,848
821
94
8
0
238,492
3
L
Maui
8,620
718
17
1
0
217,222
5
L
Merlin
7,765
647
54
5
0
177,501
1
L
Mulan
8,115
676
49
4
0
221,893
1
W
Ne Zha
8,713
726
31
3
0
215,194
4
W
Gilgamesh
10,306
859
29
2
0
239,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role