Player Matchup

Rama
Rama
Dihzin
Rama
Level 109
God Stats
1W - 0L
1,530 SR
Queue Stats
68W - 73L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
Rapha_Carlomagno
Baron Samedi
Level 118
God Stats
3W - 6L
1,545 SR
Queue Stats
258W - 279L
1,371 Elo+
Solo
Mercury
Mercury
SerragoJoaco
Mercury
Level 104
God Stats
5W - 6L
1,586 SR
Queue Stats
48W - 66L
1,421 Elo+
Solo
Hercules
Hercules
YøuFallen
Hercules
Level 158
God Stats
14W - 17L
1,483 SR
Queue Stats
180W - 190L
1,403 Elo+
Solo
Shiva
Shiva
rafac7
Shiva
Level 127
God Stats
18W - 10L
1,682 SR
Queue Stats
180W - 181L
1,454 Elo+
Solo
Team Averages
Level 123
1,565 SR
1,407 Elo+

VS

Team Averages
Level 101
1,484 SR
1,501 Elo+
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CaduBad
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 114L
1,430 Elo+
Party 1
King Arthur
King Arthur
EeNaza1403
King Arthur
Level 98
God Stats
3W - 3L
1,598 SR
Queue Stats
44W - 38L
1,484 Elo+
Party 2
Vulcan
Vulcan
mazef2ck
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2
Fenrir
Fenrir
y K1LL3D z
Fenrir
Level 149
God Stats
0W - 4L
1,322 SR
Queue Stats
266W - 315L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dihzin
Rama
16
3 / 2 / 5
10,224
538
10,375
12,060
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Rapha_Carlomagno
Baron Samedi
14
5 / 4 / 5
10,177
536
11,180
12,789
6,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
SerragoJoaco
Mercury
18
6 / 0 / 3
11,281
594
8,569
16,005
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
YøuFallen
Hercules
14
2 / 2 / 10
9,728
512
7,878
22,873
24,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
rafac7
Shiva
18
3 / 0 / 5
11,409
600
12,673
14,617
12,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 3 / 2
7,348
387
5,637
9,984
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
CaduBad
Anhur
14
1 / 3 / 5
8,517
448
10,909
13,224
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
EeNaza1403
King Arthur
13
0 / 4 / 1
7,983
420
9,674
18,924
18,529
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
mazef2ck
Vulcan
12
3 / 4 / 2
8,018
422
8,927
9,786
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
y K1LL3D z
Fenrir
13
2 / 5 / 4
8,147
429
10,095
17,620
7,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
19
Kills
8
8
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
3
2
1
L
Anhur
CaduBad
Anhur
1
3
5
1.17
W
Rama
Dihzin
Rama
3
2
5
2.75
L
King Arthur
EeNaza1403
King Arthur
0
4
1
0.13
W
Baron Samedi
Rapha_Carlomagno
Baron Samedi
5
4
5
1.88
W
Mercury
SerragoJoaco
Mercury
6
0
3
7.5
W
Hercules
YøuFallen
Hercules
2
2
10
3.5
L
Vulcan
mazef2ck
Vulcan
3
4
2
1
W
Shiva
rafac7
Shiva
3
0
5
5.5
L
Fenrir
y K1LL3D z
Fenrir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,675
Damage
45,242
78,344
Taken
69,538
56,359
Mitigated
49,007
27,389
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,637
574
0
1,240
9,984
13,567
0
1,983
8,001
29,222
365
L
Anhur
CaduBad
Anhur
10,909
4,788
0
3,909
13,224
5,119
0
1,181
12,043
0
64,213
W
Rama
Dihzin
Rama
10,375
9,042
0
5,058
12,060
5,084
6,351
2,254
9,806
0
81,842
L
King Arthur
EeNaza1403
King Arthur
9,674
915
565
2,855
18,924
18,529
0
748
18,176
0
61,932
W
Baron Samedi
Rapha_Carlomagno
Baron Samedi
11,180
898
962
3,383
12,789
6,476
619
4,210
8,579
57,523
0
W
Mercury
SerragoJoaco
Mercury
8,569
3,711
0
2,215
16,005
7,169
2,543
2,460
13,545
31
106,428
W
Hercules
YøuFallen
Hercules
7,878
2,461
0
7,716
22,873
24,636
750
4,810
18,063
0
25,100
L
Vulcan
mazef2ck
Vulcan
8,927
2,935
0
0
9,786
4,155
376
4,389
5,397
35,041
0
W
Shiva
rafac7
Shiva
12,673
2,139
938
7,117
14,617
12,994
1,026
1,303
13,314
39
90,585
L
Fenrir
y K1LL3D z
Fenrir
10,095
1,724
0
2,610
17,620
7,637
0
2,949
14,671
0
67,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,819
Gold Earned
40,013
582
Minions Killed
376
0
Camps Cleared
0
1,840,219
Distance Traveled
1,773,222
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,348
387
38
2
0
360,151
5
L
Anhur
8,517
448
96
5
0
336,405
2
W
Rama
10,224
538
136
7
0
318,563
6
L
King Arthur
7,983
420
96
5
0
343,484
3
W
Baron Samedi
10,177
536
117
6
0
315,233
3
W
Mercury
11,281
594
132
7
0
443,858
1
W
Hercules
9,728
512
36
2
0
393,406
3
L
Vulcan
8,018
422
51
3
0
336,266
5
W
Shiva
11,409
600
161
8
0
369,159
9
L
Fenrir
8,147
429
95
5
0
396,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role