Player Matchup

Baron Samedi
Baron Samedi
ChristianRG
Baron Samedi
Level 128
God Stats
33W - 26L
1,683 SR
Queue Stats
631W - 597L
1,523 Elo+
Solo
Charybdis
Charybdis
General Baby429
Charybdis
Level 82
God Stats
29W - 20L
1,616 SR
Queue Stats
497W - 494L
1,438 Elo+
Solo
Fenrir
Fenrir
Shinwufang
Fenrir
Level 80
God Stats
5W - 13L
1,329 SR
Queue Stats
354W - 389L
1,403 Elo+
Solo
Artio
Artio
TurkTurtle
Artio
Level 155
God Stats
0W - 1L
1,448 SR
Queue Stats
49W - 49L
1,645 Elo+
Solo
Scylla
Scylla
jtklipka
Scylla
Level 80
God Stats
30W - 28L
1,581 SR
Queue Stats
251W - 271L
1,438 Elo+
Solo
Team Averages
Level 105
1,531 SR
1,490 Elo+

VS

Team Averages
Level 102
1,423 SR
1,561 Elo+
Thanatos
Thanatos
Blurrymemes
Thanatos
Level 67
God Stats
17W - 14L
1,537 SR
Queue Stats
253W - 251L
1,599 Elo+
Solo
Danzaburou
Danzaburou
CorpsePaint
Danzaburou
Level 107
God Stats
1W - 0L
1,201 SR
Queue Stats
3W - 0L
1,761 Elo+
Solo
Hades
Hades
Fake_Chiken
Hades
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 85L
1,414 Elo+
Solo
Achilles
Achilles
KCIVV
Achilles
Level 156
God Stats
4W - 2L
1,585 SR
Queue Stats
104W - 87L
1,645 Elo+
Solo
Atlas
Atlas
SthrnPhantom
Atlas
Level 55
God Stats
6W - 13L
1,292 SR
Queue Stats
59W - 91L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChristianRG
Baron Samedi
14
3 / 2 / 2
8,831
589
7,468
8,320
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
General Baby429
Charybdis
11
0 / 3 / 2
6,735
449
6,022
12,233
4,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Shinwufang
Fenrir
11
1 / 3 / 1
7,165
478
3,657
12,554
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
11
0 / 6 / 0
6,538
436
6,036
14,152
6,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
jtklipka
Scylla
11
1 / 3 / 0
6,495
433
7,615
7,964
2,725
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blurrymemes
Thanatos
15
5 / 1 / 2
8,695
580
5,034
9,931
4,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
CorpsePaint
Danzaburou
12
3 / 1 / 0
7,373
492
8,388
12,627
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 2 / 1
8,254
550
7,014
11,141
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
KCIVV
Achilles
14
6 / 1 / 2
8,975
598
11,528
13,463
13,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 1 / 7
7,754
517
5,202
11,176
4,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
17
17
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Blurrymemes
Thanatos
5
1
2
6
L
Baron Samedi
ChristianRG
Baron Samedi
3
2
2
2
W
Danzaburou
CorpsePaint
Danzaburou
3
1
0
3
W
3
2
1
1.75
L
Charybdis
General Baby429
Charybdis
0
3
2
0.33
W
Achilles
KCIVV
Achilles
6
1
2
7
L
Fenrir
Shinwufang
Fenrir
1
3
1
0.5
W
0
1
7
3.5
L
Artio
0
6
0
0
L
Scylla
jtklipka
Scylla
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,798
Damage
37,166
55,223
Taken
58,338
21,731
Mitigated
33,505
16,172
Healing
31,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Blurrymemes
Thanatos
5,034
1,254
0
11,172
9,931
4,817
0
1,168
8,619
0
70,061
L
Baron Samedi
ChristianRG
Baron Samedi
7,468
1,411
383
2,473
8,320
3,208
612
4,473
3,847
65,873
0
W
Danzaburou
CorpsePaint
Danzaburou
8,388
3,071
0
4,940
12,627
4,814
0
4,883
7,670
0
55,543
W
7,014
737
146
4,003
11,141
5,446
999
5,331
5,528
62,607
0
L
Charybdis
General Baby429
Charybdis
6,022
3,473
0
6,222
12,233
4,511
0
4,482
7,751
0
47,129
W
Achilles
KCIVV
Achilles
11,528
3,571
0
5,222
13,463
13,747
0
4,443
8,416
68
57,272
L
Fenrir
Shinwufang
Fenrir
3,657
420
0
2,036
12,554
4,759
0
1,171
11,176
0
37,556
W
5,202
1,803
2,310
3,246
11,176
4,681
332
3,774
7,296
30,230
1,146
L
Artio
6,036
785
192
4,052
14,152
6,528
0
68
13,178
34,944
0
L
Scylla
jtklipka
Scylla
7,615
969
0
814
7,964
2,725
0
1,928
6,036
51,973
1,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
41,051
433
Minions Killed
453
0
Camps Cleared
0
1,424,781
Distance Traveled
1,471,173
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,695
580
127
8
0
334,893
4
L
Baron Samedi
8,831
589
147
10
0
277,124
2
W
Danzaburou
7,373
492
93
6
0
279,535
0
W
Hades
8,254
550
109
7
0
267,949
0
L
Charybdis
6,735
449
92
6
0
257,041
5
W
Achilles
8,975
598
82
5
0
290,447
0
L
Fenrir
7,165
478
61
4
0
338,895
6
W
Atlas
7,754
517
42
3
0
298,349
5
L
Artio
6,538
436
69
5
0
304,392
5
L
Scylla
6,495
433
64
4
0
247,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role