Player Matchup

Maui
Maui
Jawswhite
Maui
Level 158
God Stats
31W - 3L
2,121 SR
Queue Stats
504W - 122L
1,920 Elo+
Party 3
Zeus
Zeus
Loreen95
Zeus
Level 106
God Stats
0W - 2L
1,359 SR
Queue Stats
321W - 352L
1,707 Elo+
Party 3
Ishtar
Ishtar
SquadsBackpack
Ishtar
Level 28
God Stats
72W - 7L
2,100 SR
Queue Stats
270W - 37L
1,941 Elo+
Party 3
Nike
Nike
Yolofredroking
Nike
Level 157
God Stats
7W - 1L
1,809 SR
Queue Stats
665W - 151L
1,825 Elo+
Party 3
Nemesis
Nemesis
xXQaEnginer3Xx
Nemesis
Level 39
God Stats
0W - 1L
1,742 SR
Queue Stats
9W - 9L
1,532 Elo+
Solo
Team Averages
Level 98
1,826 SR
1,785 Elo+

VS

Team Averages
Level 88
1,633 SR
1,667 Elo+
Thor
Thor
Karakz
Thor
Level 68
God Stats
3W - 1L
1,599 SR
Queue Stats
129W - 126L
1,566 Elo+
Party 1
Izanami
Izanami
forsenPirate
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
1,736 Elo+
Party 1
Loki
Loki
ziqun
Loki
Level 157
God Stats
19W - 10L
1,625 SR
Queue Stats
822W - 723L
1,668 Elo+
Party 2
Cabrakan
Cabrakan
处对象送纯棉内裤
Cabrakan
Level 28
God Stats
7W - 2L
1,952 SR
Queue Stats
71W - 41L
1,629 Elo+
Party 2
Artemis
Artemis
衾寒茶暖
Artemis
Level 160
God Stats
16W - 17L
1,489 SR
Queue Stats
799W - 652L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
2 / 4 / 7
9,506
528
5,806
15,429
15,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zeus
12
0 / 9 / 1
7,559
420
6,198
12,417
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
7 / 5 / 0
9,955
553
16,317
18,561
7,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 2
10,609
589
13,694
20,106
13,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
3 / 1 / 2
10,385
577
8,371
16,633
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Karakz
Thor
14
2 / 4 / 10
9,345
519
6,723
14,813
13,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
forsenPirate
Izanami
19
12 / 2 / 2
12,071
671
23,454
19,815
9,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
ziqun
Loki
17
7 / 2 / 8
11,003
611
14,166
16,819
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 2 / 4
10,423
579
10,071
15,136
18,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
衾寒茶暖
Artemis
15
1 / 4 / 2
9,443
525
7,512
14,544
5,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
14
Kills
22
23
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Maui
2
4
7
1.38
W
Thor
Karakz
Thor
2
4
10
1.75
L
Zeus
0
9
1
0.06
L
7
5
0
1.4
L
2
4
2
0.75
W
Izanami
forsenPirate
Izanami
12
2
2
6.5
L
3
1
2
4
W
Loki
ziqun
Loki
7
2
8
5.5
W
0
2
4
1
W
Artemis
衾寒茶暖
Artemis
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,386
Damage
61,926
83,146
Taken
81,127
47,934
Mitigated
53,292
20,030
Healing
39,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
5,806
1,777
339
1,508
15,429
15,578
0
1,377
14,052
21,839
412
W
Thor
Karakz
Thor
6,723
1,658
0
3,687
14,813
13,156
0
3,588
11,070
144
25,618
L
Zeus
6,198
928
0
1,296
12,417
4,062
0
507
11,910
38,398
0
L
16,317
11,157
0
6,932
18,561
7,100
0
322
18,239
0
85,132
L
13,694
3,029
0
7,274
20,106
13,916
0
6,554
13,552
47
91,198
W
Izanami
forsenPirate
Izanami
23,454
18,633
0
13,088
19,815
9,560
2,543
4,158
15,241
22
146,048
L
8,371
4,202
0
2,681
16,633
7,278
0
1,496
15,137
0
84,597
W
Loki
ziqun
Loki
14,166
3,902
0
9,641
16,819
7,163
0
2,462
14,216
19
78,061
W
10,071
1,542
0
5,467
15,136
18,166
28
1,074
14,026
79,789
0
W
Artemis
衾寒茶暖
Artemis
7,512
2,043
0
7,195
14,544
5,247
924
726
13,818
0
79,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,014
Gold Earned
52,285
560
Minions Killed
613
0
Camps Cleared
0
1,661,173
Distance Traveled
1,591,694
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,506
528
15
1
0
331,090
3
W
Thor
9,345
519
23
1
0
359,228
4
L
Zeus
7,559
420
82
5
0
261,524
3
L
Ishtar
9,955
553
152
8
0
318,931
1
L
Nike
10,609
589
178
10
0
306,034
4
W
Izanami
12,071
671
187
10
0
301,736
5
L
Nemesis
10,385
577
133
7
0
443,594
4
W
Loki
11,003
611
115
6
0
382,208
4
W
Cabrakan
10,423
579
166
9
0
268,873
3
W
Artemis
9,443
525
122
7
0
279,649
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role