Player Matchup

He Bo
He Bo
D0gget97
He Bo
Level 43
God Stats
2W - 3L
1,325 SR
Queue Stats
66W - 72L
1,386 Elo+
Party 1
Hun Batz
Hun Batz
Didei
Hun Batz
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 170L
1,384 Elo+
Solo
Sol
Sol
NickN__
Sol
Level 86
God Stats
5W - 8L
1,387 SR
Queue Stats
304W - 283L
1,409 Elo+
Party 1
Charybdis
Charybdis
upravdoms
Charybdis
Level 101
God Stats
3W - 7L
1,481 SR
Queue Stats
505W - 491L
1,399 Elo+
Party 1
Kumbhakarna
Kumbhakarna
пухля7
Kumbhakarna
Level 65
God Stats
6W - 5L
1,591 SR
Queue Stats
215W - 232L
1,458 Elo+
Party 1
Team Averages
Level 88
1,457 SR
1,407 Elo+

VS

Team Averages
Level 105
1,466 SR
1,494 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BamBamBhole
Susano
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 229L
1,535 Elo+
Solo
Scylla
Scylla
Garouk-SG14
Scylla
Level 126
God Stats
4W - 6L
1,308 SR
Queue Stats
499W - 509L
1,441 Elo+
Party 2
Bastet
Bastet
benjielite
Bastet
Level 147
God Stats
4W - 3L
1,520 SR
Queue Stats
241W - 222L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
D0gget97
He Bo
18
3 / 9 / 8
10,888
681
11,934
15,604
7,550
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Didei
Hun Batz
19
5 / 7 / 6
11,877
742
18,105
19,693
10,700
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Sol
17
0 / 4 / 5
9,268
579
8,004
15,569
9,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
upravdoms
Charybdis
18
3 / 7 / 4
10,577
661
11,192
18,307
9,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
пухля7
Kumbhakarna
18
2 / 8 / 8
10,321
645
5,544
24,943
31,850
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
7 / 5 / 21
12,653
791
25,232
14,115
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
 
Medusa
19
9 / 3 / 13
12,379
774
15,544
14,136
7,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
20
8 / 1 / 22
12,645
790
12,217
14,223
7,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Scylla
19
3 / 2 / 17
11,669
729
15,905
9,671
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
benjielite
Bastet
19
8 / 3 / 17
12,178
761
18,069
14,848
6,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
125
13
Kills
35
35
Deaths
14
31
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
5
21
3.5
W
Medusa
 
Medusa
9
3
13
5.17
W
Susano
8
1
22
19
L
He Bo
D0gget97
He Bo
3
9
8
0.78
L
Hun Batz
Didei
Hun Batz
5
7
6
1.14
W
Scylla
3
2
17
5.75
L
Sol
0
4
5
0.63
W
Bastet
benjielite
Bastet
8
3
17
5.5
L
Charybdis
upravdoms
Charybdis
3
7
4
0.71
L
Kumbhakarna
пухля7
Kumbhakarna
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,779
Damage
86,967
94,116
Taken
66,993
69,170
Mitigated
31,411
17,457
Healing
29,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
25,232
1,664
1,798
1,963
14,115
6,170
976
5,302
8,813
52,194
0
W
Medusa
 
Medusa
15,544
4,504
3,449
4,252
14,136
7,069
2,860
6,131
8,005
0
37,977
W
Susano
12,217
1,174
1,644
5,840
14,223
7,190
691
6,053
8,170
0
25,153
L
He Bo
D0gget97
He Bo
11,934
270
0
515
15,604
7,550
0
7,694
7,910
20,508
0
L
Hun Batz
Didei
Hun Batz
18,105
2,704
352
3,603
19,693
10,700
0
6,824
12,869
0
38,711
W
Scylla
15,905
724
3,629
1,571
9,671
4,223
979
2,817
6,854
38,533
0
L
Sol
8,004
1,386
2,320
5,163
15,569
9,455
0
6,396
9,173
24,989
0
W
Bastet
benjielite
Bastet
18,069
3,866
1,131
4,167
14,848
6,759
2,077
5,179
9,669
0
24,206
L
Charybdis
upravdoms
Charybdis
11,192
2,637
1,474
2,406
18,307
9,615
0
11,028
7,279
0
32,916
L
Kumbhakarna
пухля7
Kumbhakarna
5,544
271
1,013
611
24,943
31,850
0
9,195
15,748
12,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
61,524
181
Minions Killed
190
0
Camps Cleared
0
1,335,772
Distance Traveled
1,565,869
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,653
791
30
2
0
249,520
0
W
Medusa
12,379
774
54
3
0
315,270
1
W
Susano
12,645
790
29
2
0
345,593
0
L
He Bo
10,888
681
20
1
0
236,810
3
L
Hun Batz
11,877
742
58
4
0
282,113
2
W
Scylla
11,669
729
61
4
0
297,363
0
L
Sol
9,268
579
43
3
0
286,813
4
W
Bastet
12,178
761
16
1
0
358,123
0
L
Charybdis
10,577
661
42
3
0
256,451
1
L
Kumbhakarna
10,321
645
18
1
0
273,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role