Player Matchup

Cthulhu
Cthulhu
Amaritsu
Cthulhu
Level 139
God Stats
2W - 4L
1,116 SR
Queue Stats
264W - 273L
1,456 Elo+
Solo
Hades
Hades
Dako1004
Hades
Level 55
God Stats
102W - 90L
1,527 SR
Queue Stats
174W - 203L
1,438 Elo+
Solo
Cliodhna
Cliodhna
DragonBorn010
Cliodhna
Level 125
God Stats
2W - 2L
1,386 SR
Queue Stats
141W - 142L
1,464 Elo+
Solo
Maui
Maui
KarshaXD
Maui
Level 97
God Stats
3W - 1L
1,782 SR
Queue Stats
57W - 49L
1,455 Elo+
Solo
Danzaburou
Danzaburou
dvdsnts
Danzaburou
Level 68
God Stats
61W - 53L
1,525 SR
Queue Stats
81W - 69L
1,451 Elo+
Solo
Team Averages
Level 97
1,467 SR
1,453 Elo+

VS

Team Averages
Level 124
1,558 SR
1,413 Elo+
Artemis
Artemis
AjLaKaos
Artemis
Level 127
God Stats
63W - 55L
1,568 SR
Queue Stats
945W - 1,061L
1,397 Elo+
Solo
King Arthur
King Arthur
Leones_2015
King Arthur
Level 158
God Stats
15W - 17L
1,751 SR
Queue Stats
143W - 149L
1,453 Elo+
Solo
Sol
Sol
SyniD28
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 158L
1,414 Elo+
Solo
Sylvanus
Sylvanus
eArbse
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 133L
1,455 Elo+
Solo
Awilix
Awilix
ikillpros4workYT
Awilix
Level 125
God Stats
28W - 32L
1,468 SR
Queue Stats
219W - 261L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amaritsu
Cthulhu
19
0 / 1 / 0
11,894
566
7,624
11,679
10,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Dako1004
Hades
16
3 / 4 / 5
10,603
505
14,460
18,506
10,233
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
DragonBorn010
Cliodhna
17
5 / 3 / 0
10,960
522
11,574
18,121
8,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
14
0 / 1 / 8
8,847
421
6,866
11,779
11,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
dvdsnts
Danzaburou
19
6 / 0 / 3
12,347
588
14,139
15,722
7,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AjLaKaos
Artemis
12
0 / 5 / 3
7,746
369
7,803
12,106
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Leones_2015
King Arthur
19
1 / 0 / 0
11,190
533
7,370
15,649
14,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
16
6 / 4 / 1
9,759
465
15,986
18,204
7,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
eArbse
Sylvanus
13
0 / 3 / 5
8,497
405
4,618
17,830
16,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
2 / 2 / 3
9,974
475
11,203
17,964
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
14
Kills
9
9
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
AjLaKaos
Artemis
0
5
3
0.3
W
Cthulhu
Amaritsu
Cthulhu
0
1
0
0
W
Hades
Dako1004
Hades
3
4
5
1.38
W
Cliodhna
DragonBorn010
Cliodhna
5
3
0
1.67
W
Maui
0
1
8
4
L
King Arthur
Leones_2015
King Arthur
1
0
0
1
L
Sol
6
4
1
1.63
W
Danzaburou
dvdsnts
Danzaburou
6
0
3
7.5
L
Sylvanus
eArbse
Sylvanus
0
3
5
0.83
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,663
Damage
46,980
75,807
Taken
81,753
48,658
Mitigated
49,974
28,566
Healing
26,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AjLaKaos
Artemis
7,803
2,717
0
3,402
12,106
3,966
616
3,830
8,087
0
49,085
W
Cthulhu
Amaritsu
Cthulhu
7,624
539
0
2,356
11,679
10,900
191
0
11,679
100,730
0
W
Hades
Dako1004
Hades
14,460
1,297
394
8,343
18,506
10,233
255
7,779
10,727
72,344
0
W
Cliodhna
DragonBorn010
Cliodhna
11,574
2,386
0
4,738
18,121
8,283
421
4,416
13,705
0
112,329
W
Maui
6,866
873
0
1,952
11,779
11,376
0
5,268
6,511
26,004
2,050
L
King Arthur
Leones_2015
King Arthur
7,370
863
0
8,102
15,649
14,249
0
6,928
8,025
0
105,076
L
Sol
15,986
5,435
0
7,368
18,204
7,521
2,112
7,828
10,239
78,513
0
W
Danzaburou
dvdsnts
Danzaburou
14,139
7,955
0
10,783
15,722
7,866
2,960
3,646
12,076
0
124,997
L
Sylvanus
eArbse
Sylvanus
4,618
898
1,021
5,226
17,830
16,605
0
3,681
13,958
25,723
2,024
L
11,203
5,233
0
1,330
17,964
7,633
0
4,811
12,799
0
98,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,651
Gold Earned
47,166
704
Minions Killed
596
0
Camps Cleared
0
1,900,488
Distance Traveled
1,929,489
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,746
369
82
4
0
331,886
10
W
Cthulhu
11,894
566
210
10
0
384,972
2
W
Hades
10,603
505
127
6
0
359,897
5
W
Cliodhna
10,960
522
136
6
0
410,367
8
W
Maui
8,847
421
47
2
0
377,307
8
L
King Arthur
11,190
533
207
10
0
426,952
1
L
Sol
9,759
465
126
6
0
350,961
5
W
Danzaburou
12,347
588
184
9
0
367,945
1
L
Sylvanus
8,497
405
42
2
0
369,526
1
L
Awilix
9,974
475
139
7
0
450,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role