Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AngryDziku
Athena
Level 119
God Stats
74W - 48L
1,606 SR
Queue Stats
130W - 126L
1,464 Elo+
Party 1
Thor
Thor
Endlessninja584
Thor
Level 94
God Stats
3W - 7L
1,249 SR
Queue Stats
144W - 158L
1,440 Elo+
Party 2
Zeus
Zeus
Evvii_Effaa
Zeus
Level 146
God Stats
10W - 12L
1,485 SR
Queue Stats
736W - 791L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
Scottie dog09
Ne Zha
Level 123
God Stats
5W - 4L
1,442 SR
Queue Stats
143W - 142L
1,464 Elo+
Party 2
Team Averages
Level 110
1,456 SR
1,482 Elo+

VS

Team Averages
Level 108
1,627 SR
1,533 Elo+
Amaterasu
Amaterasu
Gradriano
Amaterasu
Level 98
God Stats
5W - 4L
1,592 SR
Queue Stats
75W - 63L
1,522 Elo+
Solo
Thanatos
Thanatos
Keats Caliba
Thanatos
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 6L
1,512 Elo+
Party 3
Chiron
Chiron
Korzone
Chiron
Level 140
God Stats
21W - 27L
1,460 SR
Queue Stats
557W - 607L
1,411 Elo+
Solo
Sol
Sol
StarkkyyBoyy
Sol
Level 159
God Stats
1W - 2L
1,796 SR
Queue Stats
664W - 493L
1,636 Elo+
Party 3
Artio
Artio
haydenv2
Artio
Level 129
God Stats
4W - 2L
1,786 SR
Queue Stats
579W - 411L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
1 / 2 / 7
9,239
462
6,021
19,045
17,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
AngryDziku
Athena
13
0 / 9 / 2
7,930
397
7,587
21,969
13,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 2 / 3
10,873
544
17,231
20,352
16,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 3 / 1
10,335
517
18,043
11,143
4,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 2 / 8
10,317
516
12,870
18,229
9,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gradriano
Amaterasu
14
1 / 4 / 2
8,039
402
7,561
16,542
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Keats Caliba
Thanatos
13
2 / 7 / 3
8,505
425
7,545
19,211
9,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Korzone
Chiron
15
5 / 3 / 4
9,677
484
13,686
15,977
7,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
3 / 2 / 6
8,961
448
19,967
16,945
7,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
haydenv2
Artio
15
7 / 0 / 5
10,360
518
12,376
18,368
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
38
16
Kills
18
18
Deaths
16
21
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
2
7
2.25
W
Athena
AngryDziku
Athena
0
9
2
0.11
W
4
2
3
2.75
W
6
3
1
2.17
L
Amaterasu
Gradriano
Amaterasu
1
4
2
0.5
L
Thanatos
Keats Caliba
Thanatos
2
7
3
0.5
L
Chiron
Korzone
Chiron
5
3
4
2.33
W
5
2
8
4.5
L
3
2
6
3
L
Artio
haydenv2
Artio
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,752
Damage
61,135
90,738
Taken
87,043
61,207
Mitigated
60,597
25,841
Healing
33,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,021
715
1,325
6,966
19,045
17,071
0
6,069
12,869
28,228
0
W
Athena
AngryDziku
Athena
7,587
2,526
540
4,732
21,969
13,489
322
11,308
10,661
46,367
2,895
W
17,231
3,072
0
4,879
20,352
16,674
649
4,133
15,300
584
79,087
W
18,043
2,254
0
1,810
11,143
4,657
1,016
2,451
8,692
95,813
0
L
Amaterasu
Gradriano
Amaterasu
7,561
3,534
0
3,537
16,542
14,750
0
1,450
13,868
56
38,611
L
Thanatos
Keats Caliba
Thanatos
7,545
3,017
0
8,571
19,211
9,800
0
3,284
15,759
0
50,842
L
Chiron
Korzone
Chiron
13,686
5,399
491
3,954
15,977
7,061
0
5,352
10,512
0
78,693
W
12,870
4,117
0
5,589
18,229
9,316
97
5,159
12,933
0
77,416
L
19,967
6,316
0
9,198
16,945
7,625
0
10,488
6,392
87,224
10,026
L
Artio
haydenv2
Artio
12,376
1,029
1,425
6,428
18,368
21,361
0
11,510
6,739
26,031
3,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,694
Gold Earned
45,542
530
Minions Killed
455
0
Camps Cleared
0
1,924,020
Distance Traveled
1,780,313
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,239
462
30
2
0
397,983
3
W
Athena
7,930
397
85
4
0
356,449
1
W
Thor
10,873
544
140
7
0
352,635
3
W
Zeus
10,335
517
165
8
0
380,702
4
L
Amaterasu
8,039
402
72
4
0
341,617
5
L
Thanatos
8,505
425
83
4
0
339,699
1
L
Chiron
9,677
484
118
6
0
340,032
4
W
Ne Zha
10,317
516
110
6
0
436,251
6
L
Sol
8,961
448
145
7
0
359,274
5
L
Artio
10,360
518
37
2
0
399,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role