Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Braves6636
Olorun
Level 152
God Stats
0W - 2L
1,258 SR
Queue Stats
84W - 72L
1,583 Elo+
Solo
Sol
Sol
Kanixke
Sol
Level 148
God Stats
0W - 1L
1,424 SR
Queue Stats
22W - 22L
1,675 Elo+
Solo
Merlin
Merlin
Kernsworth
Merlin
Level 129
God Stats
1W - 3L
1,246 SR
Queue Stats
144W - 167L
1,517 Elo+
Solo
Osiris
Osiris
duzvraguitas
Osiris
Level 100
God Stats
3W - 6L
1,559 SR
Queue Stats
198W - 213L
1,549 Elo+
Solo
Team Averages
Level 126
1,397 SR
1,565 Elo+

VS

Team Averages
Level 143
1,539 SR
1,577 Elo+
Olorun
Olorun
Avariciously-
Olorun
Level 146
God Stats
2W - 0L
1,703 SR
Queue Stats
193W - 183L
1,564 Elo+
Solo
Zeus
Zeus
BrandonVC
Zeus
Level 128
God Stats
2W - 1L
1,332 SR
Queue Stats
107W - 105L
1,765 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kujo187
Morgan Le Fay
Level 160
God Stats
23W - 25L
1,539 SR
Queue Stats
1,510W - 1,551L
1,527 Elo+
Solo
Eset
Eset
Tjbartz2009
Eset
Level 159
God Stats
5W - 3L
1,622 SR
Queue Stats
263W - 270L
1,488 Elo+
Solo
Arachne
Arachne
WholeWheast
Arachne
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
230W - 235L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
1 / 2 / 2
9,456
630
10,391
13,084
6,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Braves6636
Olorun
16
3 / 4 / 1
9,777
652
15,216
18,876
8,839
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
16
0 / 4 / 4
9,470
631
13,111
18,260
7,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Kernsworth
Merlin
17
1 / 3 / 3
9,738
649
16,563
9,699
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
15
1 / 4 / 3
10,294
686
7,982
20,103
21,375
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 13
10,461
697
10,215
12,780
6,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
18
5 / 1 / 9
10,926
728
25,228
13,597
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Kujo187
Morgan Le Fay
17
6 / 1 / 7
10,951
730
18,111
14,032
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 2 / 9
10,433
696
10,867
15,572
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
WholeWheast
Arachne
18
2 / 2 / 12
10,971
731
10,507
20,242
19,889
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
66
6
Kills
16
17
Deaths
7
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
2
1
W
1
1
13
7.5
W
Zeus
5
1
9
9.5
L
Olorun
Braves6636
Olorun
3
4
1
0.88
L
Sol
0
4
4
0.5
L
Merlin
Kernsworth
Merlin
1
3
3
0.83
W
Morgan Le Fay
Kujo187
Morgan Le Fay
6
1
7
9.5
W
2
2
9
3.25
W
Arachne
WholeWheast
Arachne
2
2
12
4
L
Osiris
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,263
Damage
74,928
80,022
Taken
76,223
48,989
Mitigated
47,790
43,170
Healing
44,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,391
4,940
2,392
2,833
13,084
6,101
1,050
11,281
1,803
0
27,995
W
10,215
1,716
12,942
6,065
12,780
6,879
3,364
6,702
6,078
28,437
0
W
Zeus
25,228
964
2,196
1,483
13,597
6,264
1,092
7,752
5,845
50,851
0
L
Olorun
Braves6636
Olorun
15,216
5,678
6,525
7,634
18,876
8,839
1,331
16,879
1,997
29,463
0
L
Sol
13,111
3,065
4,907
8,836
18,260
7,960
1,603
15,207
3,053
44,949
0
L
Merlin
Kernsworth
Merlin
16,563
208
1,049
1,011
9,699
4,714
741
7,861
1,838
37,532
0
W
Morgan Le Fay
Kujo187
Morgan Le Fay
18,111
2,877
3,521
3,599
14,032
7,145
2,133
9,256
4,776
36,720
0
W
10,867
1,039
4,219
3,758
15,572
7,613
1,326
8,013
7,559
26,585
0
W
Arachne
WholeWheast
Arachne
10,507
7,209
3,366
3,745
20,242
19,889
144
13,167
7,075
922
12,284
L
Osiris
7,982
504
4,035
3,948
20,103
21,375
325
13,944
6,159
0
18,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
53,742
218
Minions Killed
169
0
Camps Cleared
0
1,299,370
Distance Traveled
1,491,009
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,456
630
39
3
0
261,451
2
W
Olorun
10,461
697
42
3
0
281,220
4
W
Zeus
10,926
728
56
4
0
279,890
4
L
Olorun
9,777
652
36
2
0
235,224
0
L
Sol
9,470
631
65
4
0
276,998
2
L
Merlin
9,738
649
54
4
0
247,940
1
W
Morgan Le Fay
10,951
730
28
2
0
290,294
0
W
Eset
10,433
696
39
3
0
298,810
7
W
Arachne
10,971
731
4
0
0
340,795
3
L
Osiris
10,294
686
24
2
0
277,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role