Player Matchup

Bellona
Bellona
CrashingPanda14
Bellona
Level 8
God Stats
0W - 6L
1,278 SR
Queue Stats
0W - 7L
1,073 Elo+
Party 1
Hun Batz
Hun Batz
DemonlyIsane
Hun Batz
Level 67
God Stats
4W - 1L
1,757 SR
Queue Stats
192W - 228L
1,343 Elo+
Party 1
Merlin
Merlin
Melatonen
Merlin
Level 147
God Stats
0W - 5L
1,092 SR
Queue Stats
119W - 136L
1,363 Elo+
Solo
Izanami
Izanami
Mycro19
Izanami
Level 69
God Stats
33W - 32L
1,500 SR
Queue Stats
204W - 227L
1,362 Elo+
Solo
Guan Yu
Guan Yu
dark_blade42069
Guan Yu
Level 27
God Stats
25W - 30L
1,348 SR
Queue Stats
37W - 67L
1,060 Elo+
Party 1
Team Averages
Level 64
1,395 SR
1,240 Elo+

VS

Team Averages
Level 127
1,499 SR
1,427 Elo+
Maui
Maui
 
Maui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
IcyKeyes
Apollo
Level 56
God Stats
11W - 6L
1,606 SR
Queue Stats
69W - 85L
1,371 Elo+
Solo
Agni
Agni
metatron9
Agni
Level 149
God Stats
4W - 1L
1,736 SR
Queue Stats
175W - 170L
1,402 Elo+
Solo
Erlang Shen
Erlang Shen
teflongemini203
Erlang Shen
Level 127
God Stats
2W - 1L
1,153 SR
Queue Stats
90W - 94L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,332
476
544
5,472
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
DemonlyIsane
Hun Batz
6
0 / 0 / 0
3,667
524
484
4,301
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Melatonen
Merlin
3
0 / 0 / 0
3,111
444
124
1,076
309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Mycro19
Izanami
2
0 / 2 / 0
3,024
432
512
1,854
276
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 4 / 0
3,188
455
869
6,292
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
4 / 0 / 3
4,732
676
2,464
3,329
1,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
 
Baron Samedi
7
1 / 0 / 3
4,299
614
1,198
705
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
IcyKeyes
Apollo
9
3 / 0 / 3
5,427
775
3,311
2,733
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
7
1 / 0 / 1
4,321
617
2,346
2,031
559
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Erlang Shen
teflongemini203
Erlang Shen
8
1 / 0 / 2
4,650
664
2,283
4,208
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
0
3
5.5
W
Baron Samedi
 
Baron Samedi
1
0
3
2.5
L
0
4
0
0
L
Hun Batz
DemonlyIsane
Hun Batz
0
0
0
0
W
Apollo
IcyKeyes
Apollo
3
0
3
4.5
L
Merlin
Melatonen
Merlin
0
0
0
0
L
Izanami
Mycro19
Izanami
0
2
0
0
L
0
4
0
0
W
Agni
1
0
1
1.5
W
Erlang Shen
teflongemini203
Erlang Shen
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,533
Damage
11,602
18,995
Taken
13,006
7,139
Mitigated
5,466
2,725
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,464
1,042
0
1,376
3,329
1,703
401
0
3,329
13,592
6,949
W
Baron Samedi
 
Baron Samedi
1,198
143
333
251
705
251
300
0
705
13,070
0
L
544
248
0
681
5,472
2,997
0
1,205
4,267
0
12,835
L
Hun Batz
DemonlyIsane
Hun Batz
484
129
0
490
4,301
1,262
0
226
4,075
0
15,381
W
Apollo
IcyKeyes
Apollo
3,311
2,308
0
1,959
2,733
804
678
0
2,733
0
32,442
L
Merlin
Melatonen
Merlin
124
0
0
250
1,076
309
0
536
460
3,496
0
L
Izanami
Mycro19
Izanami
512
446
0
141
1,854
276
0
188
1,666
0
4,826
L
869
726
317
846
6,292
2,295
0
3,039
3,063
0
5,986
W
Agni
2,346
428
0
500
2,031
559
595
82
1,949
19,128
0
W
Erlang Shen
teflongemini203
Erlang Shen
2,283
1,136
0
2,296
4,208
2,149
0
42
4,166
0
27,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,322
Gold Earned
23,429
81
Minions Killed
218
0
Camps Cleared
0
484,845
Distance Traveled
643,521
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
4,732
676
36
5
0
146,982
1
W
Baron Samedi
4,299
614
26
4
0
108,852
0
L
Bellona
3,332
476
19
3
0
131,340
0
L
Hun Batz
3,667
524
36
5
0
148,572
0
W
Apollo
5,427
775
58
8
0
127,238
1
L
Merlin
3,111
444
8
1
0
30,386
0
L
Izanami
3,024
432
8
1
0
52,943
0
L
Guan Yu
3,188
455
10
1
0
121,604
1
W
Agni
4,321
617
38
5
0
131,082
0
W
Erlang Shen
4,650
664
60
9
0
129,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role