Player Matchup

Thoth
Thoth
Silver I
LookStrike_
Thoth
Silver I
Level 158
God Stats
0W - 1L
1,816 SR
Queue Stats
54W - 37L
1,532 MMR
Party 1
Mulan
Mulan
Gold I
dsleite360asia
Mulan
Gold I
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
2,020 MMR
Party 1
Ganesha
Ganesha
Gold IV
tatodive
Ganesha
Gold IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 261L
1,394 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,605 SR
1,649 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 148
1,592 SR
1,464 MMR
Baron Samedi
Baron Samedi
Diamond V
GO4Tness
Baron Samedi
Diamond V
Level 160
God Stats
24W - 22L
1,628 SR
Queue Stats
949W - 1,241L
1,978 MMR
Solo
Sobek
Sobek
Bronze II
ThatManDubs
Sobek
Bronze II
Level 124
God Stats
1W - 0L
1,566 SR
Queue Stats
39W - 48L
799 MMR
Solo
Medusa
Medusa
Platinum IV
XxChampxX14
Medusa
Platinum IV
Level 159
God Stats
337W - 318L
1,580 SR
Queue Stats
426W - 445L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,509
683
10,036
7,304
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 6 / 1
7,352
668
6,990
15,251
11,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
tatodive
Ganesha
11
0 / 3 / 2
7,765
706
4,872
16,278
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ah Muzen CabGuan YuBaba YagaGebShiva

VS

Bans
AtlasAresYmirAchillesOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GO4Tness
Baron Samedi
14
1 / 0 / 11
8,589
781
13,549
9,776
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 9
8,935
812
4,904
14,143
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
15
9 / 0 / 3
10,001
909
17,544
11,706
4,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GO4Tness
Baron Samedi
1
0
11
6.5
L
1
3
0
0.33
W
2
2
9
3.25
W
Medusa
9
0
3
10.5
L
1
6
1
0.25
L
Ganesha
tatodive
Ganesha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
35,997
38,833
Taken
35,625
32,921
Mitigated
25,018
4,551
Healing
18,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GO4Tness
Baron Samedi
13,549
1,402
3,200
6,183
9,776
5,118
1,109
3,962
5,535
42,782
0
L
10,036
84
0
465
7,304
2,942
0
3,742
3,562
35,860
0
W
4,904
567
0
5,537
14,143
14,909
650
5,082
8,776
11,852
0
W
Medusa
17,544
9,065
0
3,748
11,706
4,991
1,989
6,087
5,500
0
60,401
L
6,990
707
0
1,401
15,251
11,491
0
6,741
8,510
0
14,881
L
Ganesha
tatodive
Ganesha
4,872
454
0
2,685
16,278
18,488
0
8,013
8,265
13,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,626
Gold Earned
27,525
90
Minions Killed
140
0
Camps Cleared
0
649,784
Distance Traveled
630,990
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,589
781
54
5
0
209,070
2
L
Thoth
7,509
683
62
6
0
213,394
2
W
Sobek
8,935
812
12
1
0
204,181
1
W
Medusa
10,001
909
74
7
0
217,739
1
L
Mulan
7,352
668
28
3
0
222,801
1
L
Ganesha
7,765
706
0
0
0
213,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role