Player Matchup

Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Kwanzaa
Ne Zha
Level 107
God Stats
0W - 3L
1,267 SR
Queue Stats
98W - 72L
1,476 Elo+
Party 1
Erlang Shen
Erlang Shen
MezakuR
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,350 Elo+
Party 4
Bellona
Bellona
mezantik
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,153 Elo+
Party 4
Thor
Thor
viniciuscostax
Thor
Level 67
God Stats
0W - 3L
1,249 SR
Queue Stats
51W - 63L
1,413 Elo+
Solo
Team Averages
Level 62
1,403 SR
1,378 Elo+

VS

Team Averages
Level 80
1,548 SR
1,452 Elo+
Hades
Hades
ADAPTTING
Hades
Level 158
God Stats
8W - 6L
1,668 SR
Queue Stats
383W - 390L
1,489 Elo+
Party 3
Cernunnos
Cernunnos
Deathkill929
Cernunnos
Level 56
God Stats
3W - 4L
1,224 SR
Queue Stats
323W - 366L
1,492 Elo+
Party 3
Geb
Geb
Mflinn
Geb
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 106L
1,401 Elo+
Party 2
Bacchus
Bacchus
SaiKirito
Bacchus
Level 69
God Stats
15W - 8L
1,632 SR
Queue Stats
271W - 287L
1,460 Elo+
Party 3
Susano
Susano
Santhios
Susano
Level 61
God Stats
2W - 1L
1,719 SR
Queue Stats
161W - 166L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 5 / 9
8,496
708
20,823
14,031
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
Kwanzaa
Ne Zha
15
4 / 5 / 5
8,502
709
18,468
15,351
7,749
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
MezakuR
Erlang Shen
15
1 / 6 / 7
8,610
718
5,883
20,709
15,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
mezantik
Bellona
14
3 / 9 / 7
8,952
746
8,920
22,320
22,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 7
9,126
761
7,053
17,851
8,004
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ADAPTTING
Hades
18
11 / 3 / 17
10,962
914
26,807
18,523
14,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Deathkill929
Cernunnos
18
7 / 1 / 18
10,304
859
18,935
15,145
9,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Mflinn
Geb
16
3 / 2 / 22
10,185
849
8,204
16,854
19,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
SaiKirito
Bacchus
16
2 / 2 / 25
9,599
800
11,092
15,878
24,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Santhios
Susano
15
6 / 5 / 14
9,606
801
16,071
13,613
8,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
125
12
Kills
29
30
Deaths
13
35
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
9
1.1
W
Hades
ADAPTTING
Hades
11
3
17
6.5
W
Cernunnos
Deathkill929
Cernunnos
7
1
18
16
L
Ne Zha
Kwanzaa
Ne Zha
4
5
5
1.3
L
Erlang Shen
MezakuR
Erlang Shen
1
6
7
0.75
W
Geb
Mflinn
Geb
3
2
22
7
W
Bacchus
SaiKirito
Bacchus
2
2
25
7.25
W
Susano
Santhios
Susano
6
5
14
2.6
L
Bellona
mezantik
Bellona
3
9
7
0.72
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,147
Damage
81,109
90,262
Taken
80,013
60,238
Mitigated
77,196
24,979
Healing
31,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
20,823
1,710
906
3,068
14,031
6,355
453
8,722
5,309
34,346
0
W
Hades
ADAPTTING
Hades
26,807
761
4,106
8,155
18,523
14,820
1,709
3,651
14,872
46,018
0
W
Cernunnos
Deathkill929
Cernunnos
18,935
7,935
1,814
4,774
15,145
9,404
3,847
2,691
12,454
0
40,668
L
Ne Zha
Kwanzaa
Ne Zha
18,468
2,159
1,266
2,830
15,351
7,749
217
6,115
9,236
0
34,464
L
Erlang Shen
MezakuR
Erlang Shen
5,883
2,126
3,273
5,122
20,709
15,412
318
9,892
10,817
0
9,687
W
Geb
Mflinn
Geb
8,204
801
382
2,989
16,854
19,763
444
5,325
11,529
20,320
0
W
Bacchus
SaiKirito
Bacchus
11,092
562
3,103
3,400
15,878
24,690
454
4,131
11,747
17,632
0
W
Susano
Santhios
Susano
16,071
947
1,691
1,426
13,613
8,519
1,539
5,025
8,588
0
19,734
L
Bellona
mezantik
Bellona
8,920
2,424
1,080
1,650
22,320
22,718
294
11,436
10,884
0
13,093
L
7,053
1,012
1,373
4,411
17,851
8,004
580
9,938
7,913
0
15,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
50,656
90
Minions Killed
126
0
Camps Cleared
0
1,037,510
Distance Traveled
1,180,719
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,496
708
46
4
0
197,920
4
W
Hades
10,962
914
50
4
0
215,730
1
W
Cernunnos
10,304
859
34
3
0
228,720
2
L
Ne Zha
8,502
709
11
1
0
220,729
4
L
Erlang Shen
8,610
718
5
0
0
226,534
0
W
Geb
10,185
849
16
1
0
231,877
0
W
Bacchus
9,599
800
13
1
0
260,168
0
W
Susano
9,606
801
13
1
0
244,224
0
L
Bellona
8,952
746
12
1
0
178,147
0
L
Thor
9,126
761
16
1
0
214,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role