Player Matchup

Xing Tian
Xing Tian
Platinum III
 
Xing Tian
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Diamond IV
IJaoI
Neith
Diamond IV
Level 155
God Stats
5W - 5L
1,647 SR
Queue Stats
255W - 269L
1,995 MMR
Solo
Artemis
Artemis
Gold II
LittleBreak
Artemis
Gold II
Level 157
God Stats
1W - 1L
1,713 SR
Queue Stats
29W - 24L
1,889 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,572 SR
1,677 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,590 SR
1,724 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold I
 
Skadi
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold IV
Ignacio050
Set
Gold IV
Level 61
God Stats
17W - 9L
1,782 SR
Queue Stats
20W - 18L
1,771 MMR
Solo
Atlas
Atlas
Masters
Specnator
Atlas
Masters
Level 160
God Stats
36W - 29L
1,596 SR
Queue Stats
570W - 537L
2,805 MMR
Party 1
Kukulkan
Kukulkan
Silver III
madrugahh
Kukulkan
Silver III
Level 120
God Stats
83W - 66L
1,573 SR
Queue Stats
236W - 233L
1,047 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 1 / 2
5,984
598
4,586
7,568
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
 
Nemesis
9
2 / 1 / 2
5,497
550
3,512
7,596
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
 
Ares
7
0 / 4 / 2
4,744
474
3,520
9,196
3,838
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
IJaoI
Neith
10
0 / 0 / 0
5,812
581
1,504
4,439
2,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artemis
LittleBreak
Artemis
8
0 / 4 / 0
4,869
487
2,940
5,382
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
LokiHadesMercurySusano

VS

Bans
AthenaAgniThorIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
6 / 0 / 1
7,155
716
9,178
7,670
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
 
Skadi
11
0 / 3 / 2
6,473
647
2,934
6,987
2,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
3 / 1 / 0
5,775
578
5,571
7,170
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Specnator
Atlas
9
1 / 0 / 5
6,364
636
1,981
7,702
5,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
madrugahh
Kukulkan
11
0 / 0 / 0
6,168
617
1,945
854
339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
10
10
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
1
2
3
L
Nemesis
 
Nemesis
2
1
2
3
L
Ares
 
Ares
0
4
2
0.25
W
Anhur
 
Anhur
6
0
1
6.5
W
Skadi
 
Skadi
0
3
2
0.33
L
Neith
IJaoI
Neith
0
0
0
0
W
3
1
0
3
L
Artemis
LittleBreak
Artemis
0
4
0
0
W
Atlas
Specnator
Atlas
1
0
5
3.5
W
Kukulkan
madrugahh
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,062
Damage
21,609
34,181
Taken
30,383
12,809
Mitigated
13,100
7,235
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,586
493
0
2,426
7,568
4,230
0
0
7,568
32,786
0
L
Nemesis
 
Nemesis
3,512
2,025
0
739
7,596
2,102
0
121
7,475
0
31,731
L
Ares
 
Ares
3,520
410
0
1,338
9,196
3,838
0
1,132
8,064
14,607
0
W
Anhur
 
Anhur
9,178
5,490
0
5,431
7,670
2,431
136
1,769
5,901
0
53,536
W
Skadi
 
Skadi
2,934
774
0
1,405
6,987
2,460
0
3,177
3,522
0
47,634
L
Neith
IJaoI
Neith
1,504
276
0
1,774
4,439
2,034
0
1,945
2,494
0
44,545
W
5,571
2,596
0
1,885
7,170
2,824
0
1,873
5,171
0
31,080
L
Artemis
LittleBreak
Artemis
2,940
1,008
0
958
5,382
605
0
452
4,930
0
15,766
W
Atlas
Specnator
Atlas
1,981
893
0
2,495
7,702
5,046
0
1,551
6,139
18,043
4,535
W
Kukulkan
madrugahh
Kukulkan
1,945
267
0
250
854
339
0
0
854
49,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
31,935
303
Minions Killed
373
0
Camps Cleared
0
997,858
Distance Traveled
991,612
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,984
598
72
7
0
205,003
4
L
Nemesis
5,497
550
62
6
0
243,264
1
L
Ares
4,744
474
17
2
0
203,886
4
W
Anhur
7,155
716
96
10
0
182,612
3
W
Skadi
6,473
647
88
9
0
177,881
3
L
Neith
5,812
581
104
10
0
197,097
1
W
Set
5,775
578
58
6
0
232,216
3
L
Artemis
4,869
487
48
5
0
148,608
1
W
Atlas
6,364
636
26
3
0
198,742
3
W
Kukulkan
6,168
617
105
11
0
200,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role