Player Matchup

Horus
Horus
DirectedPlace56
Horus
Level 65
God Stats
9W - 6L
1,573 SR
Queue Stats
105W - 117L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
FrostyChris6719
Ao Kuang
Level 159
God Stats
20W - 17L
1,506 SR
Queue Stats
199W - 206L
1,450 Elo+
Party 1
Ishtar
Ishtar
RednekRaider
Ishtar
Level 123
God Stats
2W - 1L
1,522 SR
Queue Stats
104W - 94L
1,499 Elo+
Solo
Anubis
Anubis
X0DrunkMonkey0X
Anubis
Level 160
God Stats
6W - 6L
1,443 SR
Queue Stats
119W - 112L
1,546 Elo+
Party 1
Thor
Thor
urlastvision
Thor
Level 116
God Stats
10W - 9L
1,556 SR
Queue Stats
521W - 523L
1,479 Elo+
Solo
Team Averages
Level 125
1,520 SR
1,481 Elo+

VS

Team Averages
Level 109
1,536 SR
1,404 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
CaptainClark76
Maui
Level 100
God Stats
3W - 3L
1,501 SR
Queue Stats
147W - 173L
1,410 Elo+
Party 3
Kali
Kali
Depersona_
Kali
Level 89
God Stats
26W - 25L
1,525 SR
Queue Stats
260W - 231L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
braDonDaDoN3719
Ah Puch
Level 69
God Stats
1W - 6L
1,432 SR
Queue Stats
11W - 34L
1,161 Elo+
Solo
Bellona
Bellona
bristolSK8king
Bellona
Level 158
God Stats
30W - 18L
1,721 SR
Queue Stats
898W - 819L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,727
573
2,111
5,980
2,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
10
1 / 3 / 0
5,975
598
5,100
12,530
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
10
1 / 0 / 3
6,058
606
6,951
4,606
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 0 / 3
6,426
643
1,188
4,395
1,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 2
6,165
617
2,128
5,261
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 3 / 0
4,316
432
2,644
8,153
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 0
5,147
515
1,969
7,272
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
0 / 1 / 0
3,905
391
64
2,959
812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 0 / 0
3,787
379
143
894
184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 0
6,690
669
8,459
8,361
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
3
3
Deaths
6
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
L
0
1
0
0
L
0
1
0
0
W
2
0
1
2.5
W
Ao Kuang
1
3
0
0.33
W
Ishtar
1
0
3
2.5
W
0
0
3
1.5
L
0
0
0
0
L
3
1
0
3
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,478
Damage
13,279
32,772
Taken
27,639
12,783
Mitigated
13,134
19,631
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,644
882
0
2,148
8,153
1,577
0
0
8,153
0
24,969
L
1,969
862
78
2,204
7,272
4,361
0
241
7,031
16,468
0
L
64
0
0
95
2,959
812
0
365
2,594
0
6,214
W
2,111
851
1,428
1,793
5,980
2,783
280
1,469
4,511
0
11,554
W
Ao Kuang
5,100
1,721
0
7,237
12,530
4,424
1,410
0
12,530
34,425
0
W
Ishtar
6,951
4,138
0
2,727
4,606
1,659
539
470
4,136
0
46,221
W
1,188
0
0
3,395
4,395
1,997
810
143
4,252
50,647
0
L
143
0
0
647
894
184
0
0
894
2,451
0
L
8,459
3,610
0
3,055
8,361
6,200
0
5,682
2,679
0
42,607
W
2,128
492
0
3,051
5,261
1,920
381
30
5,231
0
41,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,351
Gold Earned
23,845
347
Minions Killed
178
0
Camps Cleared
0
955,392
Distance Traveled
695,389
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,316
432
42
4
0
173,112
0
L
Maui
5,147
515
25
3
0
202,750
0
L
Kali
3,905
391
13
1
0
71,149
1
W
Horus
5,727
573
20
2
0
163,613
1
W
Ao Kuang
5,975
598
54
5
0
205,342
0
W
Ishtar
6,058
606
78
8
0
173,568
0
W
Anubis
6,426
643
111
11
0
177,814
1
L
Ah Puch
3,787
379
7
1
0
54,077
1
L
Bellona
6,690
669
91
9
0
194,301
4
W
Thor
6,165
617
84
8
0
235,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role