Player Matchup

Agni
Agni
AeternoSNK
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,491 Elo+
Solo
Chaac
Chaac
Jikarus
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,485 Elo+
Solo
Pele
Pele
mazzarty
Pele
Level 125
God Stats
1W - 2L
1,181 SR
Queue Stats
164W - 191L
1,436 Elo+
Party 2
Apollo
Apollo
weednando
Apollo
Level 97
God Stats
6W - 4L
1,632 SR
Queue Stats
457W - 438L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wricksy
Ah Muzen Cab
Level 127
God Stats
3W - 1L
1,603 SR
Queue Stats
46W - 53L
1,374 Elo+
Party 2
Team Averages
Level 93
1,483 SR
1,457 Elo+

VS

Team Averages
Level 70
1,490 SR
1,412 Elo+
Kuzenbo
Kuzenbo
Gamer200015803
Kuzenbo
Level 103
God Stats
6W - 8L
1,573 SR
Queue Stats
397W - 406L
1,422 Elo+
Solo
Kali
Kali
Kwo224
Kali
Level 107
God Stats
0W - 1L
1,413 SR
Queue Stats
54W - 45L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Piihhh
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,535 Elo+
Party 1
Atlas
Atlas
Star Xero
Atlas
Level 88
God Stats
0W - 1L
1,463 SR
Queue Stats
3W - 7L
1,402 Elo+
Party 1
Hun Batz
Hun Batz
kloking
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 14
13,171
693
31,996
18,563
9,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Jikarus
Chaac
19
6 / 6 / 13
12,671
667
15,571
29,710
31,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
20
4 / 6 / 16
13,427
707
21,929
24,912
18,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
weednando
Apollo
20
7 / 3 / 12
13,523
712
11,640
18,382
9,306
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
wricksy
Ah Muzen Cab
20
5 / 3 / 20
14,301
753
32,211
19,696
9,384
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 14
13,553
713
19,487
28,822
38,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kali
Kwo224
Kali
19
2 / 7 / 12
11,669
614
16,152
22,217
16,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Piihhh
Kukulkan
19
8 / 8 / 8
12,749
671
21,599
22,223
11,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Atlas
Star Xero
Atlas
20
2 / 3 / 15
13,127
691
23,403
28,846
33,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
kloking
Hun Batz
19
6 / 6 / 9
11,986
631
17,751
20,454
9,527
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
83
28
Kills
25
25
Deaths
28
75
Assists
58
Player
Kills
Deaths
Assists
KDA
W
6
7
14
1.86
L
7
4
14
3.5
W
Chaac
Jikarus
Chaac
6
6
13
2.08
L
Kali
Kwo224
Kali
2
7
12
1.14
L
Kukulkan
Piihhh
Kukulkan
8
8
8
1.5
L
Atlas
Star Xero
Atlas
2
3
15
3.17
L
Hun Batz
kloking
Hun Batz
6
6
9
1.75
W
Pele
4
6
16
2
W
Apollo
weednando
Apollo
7
3
12
4.33
W
Ah Muzen Cab
wricksy
Ah Muzen Cab
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,347
Damage
98,392
111,263
Taken
122,562
77,773
Mitigated
109,277
36,505
Healing
36,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,996
4,838
1,514
1,778
18,563
9,373
501
8,730
9,833
45,078
0
L
19,487
5,378
3,825
7,005
28,822
38,236
490
7,691
21,131
33,821
0
W
Chaac
Jikarus
Chaac
15,571
1,685
2,148
7,609
29,710
31,551
16
19,016
10,694
325
28,033
L
Kali
Kwo224
Kali
16,152
4,011
5,563
4,851
22,217
16,409
0
5,735
16,482
0
27,497
L
Kukulkan
Piihhh
Kukulkan
21,599
2,029
2,179
2,821
22,223
11,874
505
4,100
18,123
45,722
0
L
Atlas
Star Xero
Atlas
23,403
6,770
2,181
6,902
28,846
33,231
297
8,515
20,331
50,563
0
L
Hun Batz
kloking
Hun Batz
17,751
3,992
0
1,126
20,454
9,527
625
6,256
14,198
0
25,732
W
Pele
21,929
3,110
825
7,163
24,912
18,159
773
11,878
13,034
0
55,016
W
Apollo
weednando
Apollo
11,640
8,403
1,146
4,839
18,382
9,306
2,835
10,439
7,943
0
28,589
W
Ah Muzen Cab
wricksy
Ah Muzen Cab
32,211
9,569
2,475
7,008
19,696
9,384
4,978
14,426
5,270
0
69,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,093
Gold Earned
63,084
243
Minions Killed
221
0
Camps Cleared
0
1,695,599
Distance Traveled
1,608,239
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,171
693
37
2
0
317,710
0
L
Kuzenbo
13,553
713
52
3
0
334,989
0
W
Chaac
12,671
667
20
1
0
320,986
1
L
Kali
11,669
614
38
2
0
311,425
0
L
Kukulkan
12,749
671
67
4
0
280,655
2
L
Atlas
13,127
691
41
2
0
365,084
2
L
Hun Batz
11,986
631
23
1
0
316,086
3
W
Pele
13,427
707
67
4
0
350,611
0
W
Apollo
13,523
712
48
3
0
365,171
0
W
Ah Muzen Cab
14,301
753
71
4
0
341,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role