Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JAJAWASIM
Arachne
Level 52
God Stats
1W - 3L
1,140 SR
Queue Stats
264W - 323L
1,331 Elo+
Solo
Ah Puch
Ah Puch
KUBS-94
Ah Puch
Level 86
God Stats
2W - 1L
1,701 SR
Queue Stats
63W - 88L
1,373 Elo+
Solo
Ra
Ra
Mflinn
Ra
Level 58
God Stats
3W - 4L
1,184 SR
Queue Stats
89W - 106L
1,402 Elo+
Party 1
Ares
Ares
Santhios
Ares
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 166L
1,419 Elo+
Party 1
Team Averages
Level 73
1,405 SR
1,405 Elo+

VS

Team Averages
Level 109
1,470 SR
1,410 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ArcBerg
Chiron
Level 108
God Stats
8W - 9L
1,525 SR
Queue Stats
160W - 172L
1,416 Elo+
Party 2
Anhur
Anhur
ElijahStern
Anhur
Level 67
God Stats
2W - 5L
1,342 SR
Queue Stats
152W - 154L
1,424 Elo+
Party 2
Horus
Horus
GINGERZILLAH
Horus
Level 125
God Stats
1W - 2L
1,483 SR
Queue Stats
52W - 82L
1,324 Elo+
Solo
Da Ji
Da Ji
Savanna4ka
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 312L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
11 / 3 / 12
10,526
957
15,110
11,633
5,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
JAJAWASIM
Arachne
16
3 / 3 / 19
10,012
910
8,814
17,364
16,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
KUBS-94
Ah Puch
18
7 / 3 / 17
10,668
970
16,574
17,447
9,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
15
1 / 1 / 19
9,081
826
10,539
7,318
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
16
4 / 3 / 15
9,985
908
9,670
20,760
24,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 7 / 8
8,427
766
14,388
10,778
4,888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ArcBerg
Chiron
15
3 / 4 / 7
8,326
757
20,470
13,680
6,212
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 7
8,531
776
8,569
12,696
6,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 11
7,755
705
4,721
17,710
19,751
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
16
5 / 6 / 2
9,292
845
10,301
12,601
6,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
48
26
Kills
13
13
Deaths
26
82
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
11
3
12
5.67
L
Hera
 
Hera
1
7
8
0.71
L
Chiron
ArcBerg
Chiron
3
4
7
1.63
L
4
3
7
2.5
L
0
6
11
0.92
W
Arachne
JAJAWASIM
Arachne
3
3
19
4.17
W
Ah Puch
KUBS-94
Ah Puch
7
3
17
5.17
W
Ra
1
1
19
10.5
W
Ares
4
3
15
3.83
L
Da Ji
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,707
Damage
58,449
74,522
Taken
67,465
59,636
Mitigated
43,206
31,517
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
15,110
9,086
312
2,595
11,633
5,305
3,802
2,728
8,905
0
37,254
L
Hera
 
Hera
14,388
4,990
1,365
870
10,778
4,888
0
5,979
4,799
21,566
0
L
Chiron
ArcBerg
Chiron
20,470
6,491
1,961
2,535
13,680
6,212
0
7,557
6,119
0
36,940
L
8,569
5,300
596
2,800
12,696
6,224
561
8,648
4,048
0
24,434
L
4,721
2,474
2,635
4,204
17,710
19,751
261
7,511
10,199
0
17,539
W
Arachne
JAJAWASIM
Arachne
8,814
7,074
3,436
4,818
17,364
16,333
1,136
2,383
14,981
0
18,351
W
Ah Puch
KUBS-94
Ah Puch
16,574
1,441
1,413
5,589
17,447
9,240
1,234
5,025
12,422
30,194
0
W
Ra
10,539
710
5,426
1,911
7,318
4,063
968
2,005
5,313
30,741
0
W
Ares
9,670
2,191
1,992
4,025
20,760
24,695
420
2,247
18,513
12,930
0
L
Da Ji
10,301
1,976
2,908
2,151
12,601
6,131
570
7,084
5,517
0
16,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,272
Gold Earned
42,331
129
Minions Killed
177
0
Camps Cleared
0
1,010,050
Distance Traveled
873,395
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,526
957
40
4
0
157,936
0
L
Hera
8,427
766
24
2
0
129,075
0
L
Chiron
8,326
757
63
6
0
181,791
0
L
Anhur
8,531
776
53
5
0
197,225
0
L
Horus
7,755
705
24
2
0
180,600
0
W
Arachne
10,012
910
14
1
0
231,298
5
W
Ah Puch
10,668
970
28
3
0
175,114
0
W
Ra
9,081
826
39
4
0
230,711
0
W
Ares
9,985
908
8
1
0
214,991
0
L
Da Ji
9,292
845
13
1
0
184,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role