Player Matchup

Bellona
Bellona
Dizzyiests1
Bellona
Level 47
God Stats
2W - 1L
1,680 SR
Queue Stats
103W - 118L
1,459 Elo+
Solo
Geb
Geb
FpsCadet
Geb
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,245 Elo+
Solo
Nike
Nike
UrDadsEscort
Nike
Level 28
God Stats
67W - 36L
1,612 SR
Queue Stats
181W - 158L
1,468 Elo+
Party 2
Izanami
Izanami
sséch
Izanami
Level 46
God Stats
2W - 1L
1,462 SR
Queue Stats
16W - 22L
1,401 Elo+
Solo
Sol
Sol
xocream
Sol
Level 128
God Stats
4W - 3L
1,493 SR
Queue Stats
196W - 165L
1,470 Elo+
Party 2
Team Averages
Level 66
1,549 SR
1,409 Elo+

VS

Team Averages
Level 99
1,445 SR
1,466 Elo+
Cu Chulainn
Cu Chulainn
Crowwwww
Cu Chulainn
Level 64
God Stats
7W - 6L
1,588 SR
Queue Stats
182W - 228L
1,515 Elo+
Solo
Jing Wei
Jing Wei
DaniCTM
Jing Wei
Level 62
God Stats
11W - 18L
1,301 SR
Queue Stats
192W - 194L
1,460 Elo+
Solo
Discordia
Discordia
JoeBrad
Discordia
Level 109
God Stats
0W - 2L
1,308 SR
Queue Stats
121W - 108L
1,421 Elo+
Party 1
Hel
Hel
NexturnChris
Hel
Level 140
God Stats
5W - 2L
1,594 SR
Queue Stats
31W - 23L
1,577 Elo+
Solo
Kumbhakarna
Kumbhakarna
TenAgeDragon
Kumbhakarna
Level 122
God Stats
1W - 1L
1,433 SR
Queue Stats
21W - 32L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dizzyiests1
Bellona
15
2 / 1 / 1
9,648
965
12,159
10,158
12,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 0 / 2
9,334
933
10,672
9,704
10,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 0 / 1
8,769
877
4,605
7,523
6,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
sséch
Izanami
15
0 / 1 / 2
9,205
921
10,119
7,519
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
15
0 / 0 / 1
9,465
947
13,875
6,305
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

279

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Crowwwww
Cu Chulainn
14
0 / 1 / 2
8,880
888
13,838
16,045
16,880
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
DaniCTM
Jing Wei
15
0 / 0 / 0
8,956
896
5,973
5,354
2,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
JoeBrad
Discordia
14
2 / 1 / 0
9,689
969
6,756
7,399
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 0 / 1
9,436
944
6,763
10,075
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
TenAgeDragon
Kumbhakarna
15
0 / 1 / 2
9,835
984
4,262
14,671
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
3
Kills
2
2
Deaths
3
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Crowwwww
Cu Chulainn
0
1
2
1
L
Jing Wei
DaniCTM
Jing Wei
0
0
0
0
W
Bellona
Dizzyiests1
Bellona
2
1
1
2.5
W
1
0
2
2
L
Discordia
JoeBrad
Discordia
2
1
0
2
L
0
0
1
0.5
L
Kumbhakarna
TenAgeDragon
Kumbhakarna
0
1
2
1
W
0
0
1
0.5
W
Izanami
sséch
Izanami
0
1
2
1
W
Sol
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,430
Damage
37,592
41,209
Taken
53,544
37,090
Mitigated
46,260
7,523
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Crowwwww
Cu Chulainn
13,838
2,207
1,845
1,609
16,045
16,880
0
5,793
9,805
0
20,361
L
Jing Wei
DaniCTM
Jing Wei
5,973
3,466
0
412
5,354
2,838
0
2,161
3,148
0
20,130
W
Bellona
Dizzyiests1
Bellona
12,159
2,779
0
2,649
10,158
12,558
0
4,659
5,499
0
23,552
W
10,672
921
0
0
9,704
10,685
0
3,392
6,312
14,929
0
L
Discordia
JoeBrad
Discordia
6,756
330
0
70
7,399
3,864
0
5,096
2,166
32,831
0
L
6,763
706
5,633
4,850
10,075
5,084
0
4,428
5,555
37,954
0
L
Kumbhakarna
TenAgeDragon
Kumbhakarna
4,262
664
0
1,782
14,671
17,594
0
6,075
8,500
9,518
0
W
4,605
51
0
0
7,523
6,734
0
4,158
3,365
0
9,342
W
Izanami
sséch
Izanami
10,119
7,121
0
2,093
7,519
3,645
0
3,000
4,519
0
43,076
W
Sol
13,875
3,661
0
2,781
6,305
3,468
0
2,572
3,733
43,264
3,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,421
Gold Earned
46,796
214
Minions Killed
199
7
Camps Cleared
7
923,241
Distance Traveled
974,516
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,880
888
19
2
1
208,827
0
L
Jing Wei
8,956
896
29
3
1
186,720
1
W
Bellona
9,648
965
25
3
3
195,495
1
W
Geb
9,334
933
13
1
0
204,606
4
L
Discordia
9,689
969
57
6
0
170,138
1
L
Hel
9,436
944
84
8
3
215,905
3
L
Kumbhakarna
9,835
984
10
1
2
192,926
0
W
Nike
8,769
877
12
1
0
168,076
0
W
Izanami
9,205
921
89
9
4
177,963
0
W
Sol
9,465
947
75
8
0
177,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role