Player Matchup

Baron Samedi
Baron Samedi
Gold II
El EpicMango
Baron Samedi
Gold II
Level 125
God Stats
0W - 1L
1,470 SR
Queue Stats
31W - 37L
1,687 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,470 SR
1,687 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,551 SR
1,676 MMR
Ah Puch
Ah Puch
Platinum III
PtownPluck
Ah Puch
Platinum III
Level 129
God Stats
6W - 1L
1,551 SR
Queue Stats
68W - 66L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
El EpicMango
Baron Samedi
17
2 / 3 / 0
10,051
773
7,188
15,462
8,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
BakasuraSkadiNemesisHeraAh Muzen Cab

VS

Bans
BastetIzanamiPeleKaliChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
PtownPluck
Ah Puch
18
3 / 2 / 0
12,039
926
12,903
12,708
9,088
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
El EpicMango
Baron Samedi
2
3
0
0.67
W
Ah Puch
PtownPluck
Ah Puch
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,188
Damage
12,903
15,462
Taken
12,708
8,678
Mitigated
9,088
5,570
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
El EpicMango
Baron Samedi
7,188
94
0
5,570
15,462
8,678
0
13,416
2,046
51,442
0
W
Ah Puch
PtownPluck
Ah Puch
12,903
596
0
5,489
12,708
9,088
1,203
7,561
5,147
68,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,051
Gold Earned
12,039
109
Minions Killed
132
2
Camps Cleared
6
234,116
Distance Traveled
229,451
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,051
773
109
8
2
234,116
3
W
Ah Puch
12,039
926
132
10
6
229,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role