Player Matchup

Sylvanus
Sylvanus
VladiSome
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 181L
1,486 Elo+
Party 1
Hades
Hades
burge
Hades
Level 68
God Stats
39W - 42L
1,502 SR
Queue Stats
234W - 297L
1,451 Elo+
Party 1
Lancelot
Lancelot
redbat101
Lancelot
Level 122
God Stats
31W - 42L
1,440 SR
Queue Stats
158W - 244L
1,496 Elo+
Party 1
Team Averages
Level 106
1,481 SR
1,478 Elo+

VS

Team Averages
Level 129
1,542 SR
1,491 Elo+
Chaac
Chaac
BrokensWorld
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 34L
1,549 Elo+
Party 2
Medusa
Medusa
GentleDeery
Medusa
Level 140
God Stats
2W - 2L
1,599 SR
Queue Stats
53W - 55L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
Rouben
Ah Puch
Level 123
God Stats
4W - 6L
1,527 SR
Queue Stats
138W - 153L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
VladiSome
Sylvanus
20
8 / 5 / 15
24,970
780
37,373
44,104
59,559
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hades
burge
Hades
20
11 / 10 / 6
23,316
729
34,824
32,396
20,282
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
redbat101
Lancelot
20
9 / 13 / 15
23,253
727
39,914
43,875
38,371
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 12
22,060
689
30,581
52,230
71,238
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
12 / 12 / 9
23,614
738
31,038
39,434
14,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Rouben
Ah Puch
20
10 / 10 / 13
23,862
746
44,603
35,826
14,571
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
28
Kills
28
28
Deaths
28
36
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
6
12
2
W
Medusa
12
12
9
1.38
W
Ah Puch
Rouben
Ah Puch
10
10
13
1.65
L
Sylvanus
VladiSome
Sylvanus
8
5
15
3.1
L
Hades
burge
Hades
11
10
6
1.4
L
Lancelot
redbat101
Lancelot
9
13
15
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,111
Damage
106,222
120,375
Taken
127,490
118,212
Mitigated
100,115
32,075
Healing
27,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,581
8,618
0
16,269
52,230
71,238
1,761
30,704
20,476
0
120,941
W
Medusa
31,038
14,703
0
3,414
39,434
14,306
892
23,187
15,636
249
108,821
W
Ah Puch
Rouben
Ah Puch
44,603
2,358
0
7,686
35,826
14,571
684
18,889
16,528
139,026
0
L
Sylvanus
VladiSome
Sylvanus
37,373
12,622
1,417
13,707
44,104
59,559
2,176
15,969
27,673
114,034
0
L
Hades
burge
Hades
34,824
1,379
505
10,611
32,396
20,282
642
13,579
18,556
143,677
0
L
Lancelot
redbat101
Lancelot
39,914
3,556
0
5,835
43,875
38,371
678
15,360
28,009
209
115,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,539
Gold Earned
69,536
377
Minions Killed
413
0
Camps Cleared
0
1,531,876
Distance Traveled
1,600,419
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
22,060
689
128
4
0
595,624
9
W
Medusa
23,614
738
129
4
0
489,760
3
W
Ah Puch
23,862
746
156
5
0
515,035
6
L
Sylvanus
24,970
780
154
5
0
450,836
0
L
Hades
23,316
729
136
4
0
519,246
6
L
Lancelot
23,253
727
87
3
0
561,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role