Player Matchup

Sobek
Sobek
 
Sobek
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Sassquantch7930
Shiva
Level 69
God Stats
11W - 19L
1,425 SR
Queue Stats
245W - 303L
1,462 Elo+
Solo
Vulcan
Vulcan
bigbudplayer
Vulcan
Level 158
God Stats
14W - 9L
1,646 SR
Queue Stats
239W - 239L
1,465 Elo+
Party 2
Team Averages
Level 119
1,524 SR
1,476 Elo+

VS

Team Averages
Level 34
1,355 SR
1,127 Elo+
Izanami
Izanami
BULY_67
Izanami
Level 18
God Stats
0W - 2L
1,213 SR
Queue Stats
0W - 6L
1,052 Elo+
Party 1
Merlin
Merlin
CarlosVanp
Merlin
Level 44
God Stats
0W - 2L
1,672 SR
Queue Stats
3W - 20L
1,144 Elo+
Party 1
Cerberus
Cerberus
P3rx3b3s
Cerberus
Level 41
God Stats
0W - 3L
1,180 SR
Queue Stats
8W - 36L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 0 / 13
9,650
804
4,164
8,976
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 0 / 10
9,634
803
10,005
12,642
12,136
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
16
10 / 0 / 7
10,447
871
19,613
7,770
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BULY_67
Izanami
10
0 / 7 / 0
6,837
570
3,432
13,202
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
CarlosVanp
Merlin
12
0 / 5 / 0
7,364
614
9,117
9,516
3,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
P3rx3b3s
Cerberus
11
0 / 5 / 0
6,807
567
4,492
17,254
9,923
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
17
Kills
0
0
Deaths
17
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
13
7.5
L
Izanami
BULY_67
Izanami
0
7
0
0
L
Merlin
CarlosVanp
Merlin
0
5
0
0
L
Cerberus
P3rx3b3s
Cerberus
0
5
0
0
W
6
0
10
11
W
Vulcan
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
17,041
29,388
Taken
39,972
25,067
Mitigated
19,384
10,380
Healing
1,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,164
322
1,140
4,811
8,976
9,221
546
4,185
4,535
23,123
0
L
Izanami
BULY_67
Izanami
3,432
2,049
0
400
13,202
5,537
0
8,648
4,554
0
12,911
L
Merlin
CarlosVanp
Merlin
9,117
1,149
0
0
9,516
3,924
0
5,978
3,538
31,937
0
L
Cerberus
P3rx3b3s
Cerberus
4,492
117
0
1,060
17,254
9,923
0
9,179
8,075
20,629
0
W
10,005
2,444
1,376
1,602
12,642
12,136
1,094
4,830
7,520
0
36,908
W
Vulcan
19,613
5,734
0
1,451
7,770
3,710
722
3,741
3,677
55,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,731
Gold Earned
21,008
150
Minions Killed
118
0
Camps Cleared
0
747,922
Distance Traveled
541,954
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,650
804
41
3
0
249,272
0
L
Izanami
6,837
570
28
2
0
163,203
0
L
Merlin
7,364
614
57
5
0
170,982
2
L
Cerberus
6,807
567
33
3
0
207,769
1
W
Shiva
9,634
803
37
3
0
240,795
1
W
Vulcan
10,447
871
72
6
0
257,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role