Player Matchup

Raijin
Raijin
 
Raijin
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Mizalina
Danzaburou
Level 158
God Stats
16W - 17L
1,477 SR
Queue Stats
487W - 497L
1,520 Elo+
Solo
Scylla
Scylla
Nikitosi756
Scylla
Level 152
God Stats
4W - 4L
1,254 SR
Queue Stats
225W - 226L
1,484 Elo+
Solo
Cabrakan
Cabrakan
Warhead
Cabrakan
Level 83
God Stats
1W - 1L
1,443 SR
Queue Stats
14W - 11L
1,532 Elo+
Party 1
Nox
Nox
calovski
Nox
Level 149
God Stats
4W - 1L
1,678 SR
Queue Stats
155W - 176L
1,518 Elo+
Solo
Team Averages
Level 125
1,470 SR
1,511 Elo+

VS

Team Averages
Level 90
1,514 SR
1,493 Elo+
The Morrigan
The Morrigan
Badrerol
The Morrigan
Level 27
God Stats
0W - 2L
1,171 SR
Queue Stats
100W - 104L
1,488 Elo+
Solo
Ullr
Ullr
Jkiuztr1480
Ullr
Level 157
God Stats
6W - 5L
1,636 SR
Queue Stats
555W - 426L
1,513 Elo+
Party 2
Lancelot
Lancelot
Kitsa9
Lancelot
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
12W - 16L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
Trok5300
Kuzenbo
Level 101
God Stats
4W - 5L
1,337 SR
Queue Stats
612W - 526L
1,519 Elo+
Party 2
Loki
Loki
ZeMDe
Loki
Level 149
God Stats
6W - 5L
1,681 SR
Queue Stats
646W - 675L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
4 / 2 / 23
11,999
750
19,997
17,011
8,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Mizalina
Danzaburou
20
10 / 3 / 16
13,704
857
24,148
14,307
7,519
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
18
5 / 2 / 20
11,746
734
13,442
10,991
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Warhead
Cabrakan
18
3 / 5 / 24
11,114
695
9,203
26,566
25,407
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
11 / 2 / 16
12,478
780
15,537
11,739
6,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Badrerol
The Morrigan
18
5 / 8 / 5
11,988
749
16,930
15,594
12,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 5 / 7
9,875
617
7,175
15,891
8,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Kitsa9
Lancelot
15
2 / 10 / 8
9,988
624
10,559
22,992
20,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Trok5300
Kuzenbo
17
1 / 6 / 10
10,918
682
12,305
24,400
41,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
ZeMDe
Loki
19
5 / 4 / 6
11,046
690
18,248
13,326
7,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
50
33
Kills
14
14
Deaths
33
99
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
23
7.75
L
The Morrigan
Badrerol
The Morrigan
5
8
5
0.94
L
1
5
7
0.9
L
Lancelot
Kitsa9
Lancelot
2
10
8
0.6
W
Danzaburou
Mizalina
Danzaburou
10
3
16
6
W
Scylla
5
2
20
7.5
L
Kuzenbo
Trok5300
Kuzenbo
1
6
10
1
W
Cabrakan
Warhead
Cabrakan
3
5
24
3
L
Loki
ZeMDe
Loki
5
4
6
2
W
11
2
16
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,327
Damage
65,217
80,614
Taken
92,203
52,759
Mitigated
90,720
38,824
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
19,997
2,528
7,549
7,363
17,011
8,473
1,459
5,942
10,914
48,839
0
L
The Morrigan
Badrerol
The Morrigan
16,930
2,337
1,495
4,607
15,594
12,262
557
9,576
5,701
34,704
5,912
L
7,175
1,942
2,461
2,894
15,891
8,913
1,104
11,432
4,459
0
20,853
L
Lancelot
Kitsa9
Lancelot
10,559
1,264
779
2,225
22,992
20,741
149
13,532
9,460
0
18,803
W
Danzaburou
Mizalina
Danzaburou
24,148
9,943
0
5,163
14,307
7,519
4,961
5,130
8,844
0
75,102
W
Scylla
13,442
1,907
1,777
1,811
10,991
4,888
336
2,627
8,191
33,400
0
L
Kuzenbo
Trok5300
Kuzenbo
12,305
2,984
2,049
4,443
24,400
41,659
101
14,168
10,232
17,222
0
W
Cabrakan
Warhead
Cabrakan
9,203
1,470
4,650
6,508
26,566
25,407
643
5,669
20,366
15,975
0
L
Loki
ZeMDe
Loki
18,248
1,359
670
1,334
13,326
7,145
0
9,281
4,045
0
41,952
W
15,537
921
1,429
2,574
11,739
6,472
1,074
4,229
7,299
30,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,041
Gold Earned
53,815
237
Minions Killed
151
0
Camps Cleared
0
1,448,273
Distance Traveled
1,457,787
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,999
750
54
3
0
307,266
1
L
The Morrigan
11,988
749
58
4
0
275,170
0
L
Ullr
9,875
617
33
2
0
299,124
0
L
Lancelot
9,988
624
16
1
0
291,288
0
W
Danzaburou
13,704
857
88
6
0
296,976
1
W
Scylla
11,746
734
58
4
0
299,338
0
L
Kuzenbo
10,918
682
13
1
0
285,614
0
W
Cabrakan
11,114
695
9
1
0
258,335
0
L
Loki
11,046
690
31
2
0
306,591
0
W
Nox
12,478
780
28
2
0
286,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role