Player Matchup

Geb
Geb
Natsudrack44
Geb
Level 127
God Stats
3W - 4L
1,301 SR
Queue Stats
146W - 163L
1,476 Elo+
Solo
Ymir
Ymir
ThorinsBish
Ymir
Level 41
God Stats
1W - 0L
1,273 SR
Queue Stats
6W - 13L
1,227 Elo+
Party 1
Izanami
Izanami
emerald_gallon1
Izanami
Level 16
God Stats
2W - 0L
1,719 SR
Queue Stats
31W - 54L
1,255 Elo+
Party 1
Team Averages
Level 61
1,431 SR
1,319 Elo+

VS

Team Averages
Level 110
1,420 SR
1,449 Elo+
Charybdis
Charybdis
GGsoldier1
Charybdis
Level 154
God Stats
6W - 7L
1,418 SR
Queue Stats
492W - 695L
1,332 Elo+
Solo
Nox
Nox
LESGOBRANDON175
Nox
Level 127
God Stats
2W - 1L
1,230 SR
Queue Stats
14W - 21L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Mr Excom
Sun Wukong
Level 48
God Stats
3W - 2L
1,612 SR
Queue Stats
10W - 5L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
11,306
754
3,289
15,101
20,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
3 / 3 / 5
11,988
799
9,991
15,273
8,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 5 / 4
11,206
747
8,711
15,137
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GGsoldier1
Charybdis
18
2 / 5 / 6
11,435
762
8,659
15,123
8,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 3 / 5
11,322
755
15,245
10,678
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Mr Excom
Sun Wukong
2
0 / 0 / 1
5,866
391
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
8
Kills
8
11
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GGsoldier1
Charybdis
2
5
6
1
L
6
3
5
2.83
L
Sun Wukong
Mr Excom
Sun Wukong
0
0
1
0.5
W
2
3
5
1.5
W
3
3
5
1.83
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,991
Damage
23,904
45,511
Taken
25,801
35,626
Mitigated
13,846
4,948
Healing
1,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GGsoldier1
Charybdis
8,659
4,432
69
1,653
15,123
8,264
140
7,574
7,549
0
51,248
L
15,245
1,779
0
0
10,678
5,582
128
5,738
4,940
53,724
0
L
Sun Wukong
Mr Excom
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
3,289
231
0
1,504
15,101
20,160
278
3,967
11,134
16,174
0
W
9,991
1,369
0
2,789
15,273
8,457
632
5,514
9,759
42,943
0
W
8,711
5,815
0
655
15,137
7,009
2,263
5,855
9,282
0
49,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,500
Gold Earned
28,623
157
Minions Killed
145
0
Camps Cleared
0
792,457
Distance Traveled
469,885
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,435
762
74
5
0
231,802
5
L
Nox
11,322
755
71
5
0
238,083
1
L
Sun Wukong
5,866
391
0
0
0
0
0
W
Geb
11,306
754
10
1
0
282,830
2
W
Ymir
11,988
799
73
5
0
259,665
2
W
Izanami
11,206
747
74
5
0
249,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role