Player Matchup

Bacchus
Bacchus
EmpatheticNox
Bacchus
Level 78
God Stats
9W - 11L
1,588 SR
Queue Stats
110W - 145L
1,511 Elo+
Party 1
Susano
Susano
Theluxuriouslux
Susano
Level 7
God Stats
0W - 1L
1,464 SR
Queue Stats
1W - 1L
1,705 Elo+
Party 1
Heimdallr
Heimdallr
WolfSol1004
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,360 Elo+
Party 1
Team Averages
Level 38
1,517 SR
1,525 Elo+

VS

Team Averages
Level 90
1,569 SR
1,420 Elo+
Eset
Eset
Lightpol
Eset
Level 156
God Stats
117W - 121L
1,567 SR
Queue Stats
285W - 332L
1,541 Elo+
Solo
Izanami
Izanami
McSqueezies
Izanami
Level 68
God Stats
5W - 7L
1,365 SR
Queue Stats
222W - 469L
1,363 Elo+
Solo
Vamana
Vamana
csmeacham
Vamana
Level 46
God Stats
4W - 0L
1,777 SR
Queue Stats
7W - 12L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
1 / 2 / 5
9,436
726
10,334
15,122
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 6 / 3
9,194
707
5,729
11,193
4,859
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
WolfSol1004
Heimdallr
14
3 / 3 / 3
8,967
690
10,721
12,803
6,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
5 / 2 / 5
10,929
841
12,525
8,812
3,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
McSqueezies
Izanami
14
1 / 3 / 8
9,284
714
6,881
8,573
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
csmeacham
Vamana
15
5 / 2 / 5
10,815
832
12,760
17,379
14,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
11
11
Deaths
7
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
2
5
1.75
W
Eset
5
2
5
3.75
W
Izanami
McSqueezies
Izanami
1
3
8
1.67
L
3
6
3
0.75
L
Heimdallr
WolfSol1004
Heimdallr
3
3
3
1.5
W
Vamana
csmeacham
Vamana
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,784
Damage
32,166
39,118
Taken
34,764
28,095
Mitigated
22,488
4,201
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
10,334
1,207
0
3,225
15,122
16,632
0
5,658
9,464
29,121
0
W
Eset
12,525
1,379
439
3,040
8,812
3,574
1,403
3,443
5,369
61,826
0
W
Izanami
McSqueezies
Izanami
6,881
4,480
0
1,017
8,573
4,076
777
1,879
6,687
0
35,699
L
5,729
830
0
250
11,193
4,859
0
2,837
8,356
0
22,853
L
Heimdallr
WolfSol1004
Heimdallr
10,721
4,123
0
726
12,803
6,604
0
4,074
8,729
0
37,308
W
Vamana
csmeacham
Vamana
12,760
7,459
1,981
4,757
17,379
14,838
1,040
5,288
12,091
0
38,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
31,028
140
Minions Killed
173
0
Camps Cleared
0
680,884
Distance Traveled
812,550
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,436
726
43
3
0
247,588
1
W
Eset
10,929
841
77
6
0
224,327
4
W
Izanami
9,284
714
62
5
0
302,330
0
L
Susano
9,194
707
32
2
0
223,237
1
L
Heimdallr
8,967
690
65
5
0
210,059
1
W
Vamana
10,815
832
34
3
0
285,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role