Player Matchup

Bellona
Bellona
Platinum V
Nostraadamus__
Bellona
Platinum V
Level 148
God Stats
2W - 3L
1,525 SR
Queue Stats
549W - 557L
1,842 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Zedbruh99
Cernunnos
Platinum I
Level 158
God Stats
0W - 2L
1,703 SR
Queue Stats
92W - 83L
1,771 MMR
Party 1
Thor
Thor
Diamond IV
Zigemm
Thor
Diamond IV
Level 156
God Stats
3W - 2L
1,408 SR
Queue Stats
83W - 69L
1,992 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
bansXX
Sylvanus
Platinum III
Level 127
God Stats
3W - 5L
1,580 SR
Queue Stats
100W - 88L
1,853 MMR
Solo
Anubis
Anubis
Platinum II
mommarhonda281
Anubis
Platinum II
Level 129
God Stats
12W - 8L
1,587 SR
Queue Stats
411W - 403L
2,003 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,561 SR
1,892 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,565 SR
1,885 MMR
Ares
Ares
Gold I
DilutedIceCube
Ares
Gold I
Level 129
God Stats
2W - 1L
1,520 SR
Queue Stats
134W - 126L
1,620 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Thee Kaptain304
Hun Batz
Platinum IV
Level 73
God Stats
2W - 2L
1,520 SR
Queue Stats
376W - 362L
1,556 MMR
Solo
Medusa
Medusa
Gold I
bonkpatrol
Medusa
Gold I
Level 148
God Stats
1W - 0L
1,548 SR
Queue Stats
54W - 20L
1,849 MMR
Party 2
Vulcan
Vulcan
Masters
st-rock19
Vulcan
Masters
Level 160
God Stats
10W - 7L
1,734 SR
Queue Stats
517W - 502L
2,553 MMR
Solo
Amaterasu
Amaterasu
Gold II
zDARKzKNIGHTz
Amaterasu
Gold II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,849 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
10,020
501
8,005
15,433
16,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Zedbruh99
Cernunnos
18
4 / 2 / 1
11,083
554
12,832
16,600
6,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Zigemm
Thor
15
4 / 4 / 3
9,563
478
9,595
17,330
8,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
bansXX
Sylvanus
14
1 / 4 / 7
8,321
416
10,419
18,866
17,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
1 / 5 / 3
9,196
460
7,177
15,108
8,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
LokiScyllaAtlas

VS

Bans
KaliHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
9,528
476
6,428
18,301
20,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
17
5 / 4 / 5
10,905
545
11,242
18,041
8,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
bonkpatrol
Medusa
17
1 / 3 / 5
10,385
519
12,469
15,976
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
st-rock19
Vulcan
18
6 / 0 / 3
10,958
548
17,074
6,483
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
zDARKzKNIGHTz
Amaterasu
20
3 / 0 / 4
12,396
620
12,062
16,604
19,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
10
Kills
17
18
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
0
3
1
0.17
W
Hun Batz
5
4
5
1.88
L
Cernunnos
Zedbruh99
Cernunnos
4
2
1
2.25
L
Thor
Zigemm
Thor
4
4
3
1.38
L
Sylvanus
bansXX
Sylvanus
1
4
7
1.13
W
Medusa
bonkpatrol
Medusa
1
3
5
1.17
L
1
5
3
0.5
W
Vulcan
st-rock19
Vulcan
6
0
3
7.5
W
Amaterasu
zDARKzKNIGHTz
Amaterasu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,028
Damage
59,275
83,337
Taken
75,405
59,017
Mitigated
58,447
34,045
Healing
22,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,428
707
0
4,295
18,301
20,856
0
7,530
10,771
24,776
0
L
8,005
4,134
0
5,063
15,433
16,710
1,055
2,089
13,344
0
84,335
W
Hun Batz
11,242
4,006
0
1,560
18,041
8,180
425
3,408
14,633
0
110,309
L
Cernunnos
Zedbruh99
Cernunnos
12,832
5,551
0
9,434
16,600
6,889
0
1,477
15,123
0
103,173
L
Thor
Zigemm
Thor
9,595
2,312
0
6,379
17,330
8,943
0
2,739
14,591
0
80,099
L
Sylvanus
bansXX
Sylvanus
10,419
2,461
1,373
5,705
18,866
17,986
0
9,876
8,990
34,988
12,453
W
Medusa
bonkpatrol
Medusa
12,469
6,699
0
8,291
15,976
6,283
0
1,358
14,618
0
90,357
L
7,177
199
0
6,091
15,108
8,489
0
8,212
6,896
83,191
0
W
Vulcan
st-rock19
Vulcan
17,074
3,750
0
1,117
6,483
3,141
0
2,655
3,828
131,028
0
W
Amaterasu
zDARKzKNIGHTz
Amaterasu
12,062
4,944
0
7,078
16,604
19,987
254
1,169
15,435
171
113,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,183
Gold Earned
54,172
649
Minions Killed
739
0
Camps Cleared
0
1,837,129
Distance Traveled
2,028,194
19
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,528
476
33
2
0
407,319
10
L
Bellona
10,020
501
164
8
0
362,593
1
W
Hun Batz
10,905
545
150
8
0
403,431
6
L
Cernunnos
11,083
554
151
8
0
377,299
5
L
Thor
9,563
478
127
6
0
389,865
6
L
Sylvanus
8,321
416
66
3
0
359,804
1
W
Medusa
10,385
519
157
8
0
371,656
7
L
Anubis
9,196
460
141
7
0
347,568
6
W
Vulcan
10,958
548
190
10
0
434,604
8
W
Amaterasu
12,396
620
209
10
0
411,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role