Player Matchup

Mercury
Mercury
Polarbearslurp
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 78L
1,313 Elo+
Party 1
Anubis
Anubis
Troopertntx
Anubis
Level 41
God Stats
9W - 9L
1,581 SR
Queue Stats
21W - 39L
1,360 Elo+
Party 1
Achilles
Achilles
xAlphaSquirrel
Achilles
Level 123
God Stats
2W - 3L
1,325 SR
Queue Stats
7W - 11L
1,480 Elo+
Solo
Team Averages
Level 83
1,469 SR
1,384 Elo+

VS

Team Averages
Level 113
1,526 SR
1,569 Elo+
Chaac
Chaac
 
Chaac
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
TrindadeM
Hades
Level 69
God Stats
54W - 69L
1,486 SR
Queue Stats
95W - 141L
1,391 Elo+
Solo
King Arthur
King Arthur
yuri123
King Arthur
Level 130
God Stats
1W - 0L
1,592 SR
Queue Stats
93W - 22L
1,816 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,207
621
2,936
9,503
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
0 / 2 / 0
6,293
629
4,591
5,056
2,397
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
12
1 / 0 / 0
7,301
730
3,835
9,465
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 0 / 4
7,618
762
7,971
6,902
5,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
TrindadeM
Hades
12
0 / 1 / 4
6,960
696
4,597
6,353
2,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
yuri123
King Arthur
13
4 / 0 / 1
7,642
764
6,126
5,988
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
5
5
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
4
3
L
0
3
1
0.17
W
Hades
TrindadeM
Hades
0
1
4
2
L
Anubis
0
2
0
0
L
Achilles
1
0
0
1
W
King Arthur
yuri123
King Arthur
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,362
Damage
18,694
24,024
Taken
19,243
15,913
Mitigated
12,502
5,312
Healing
8,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,971
1,709
0
2,661
6,902
5,582
0
1,266
5,636
0
36,858
L
2,936
2,060
0
1,192
9,503
3,793
0
2,173
6,735
0
12,796
W
Hades
TrindadeM
Hades
4,597
242
685
3,044
6,353
2,704
367
1,530
4,823
26,797
0
L
Anubis
4,591
101
0
1,338
5,056
2,397
0
502
4,127
24,124
0
L
Achilles
3,835
746
0
2,782
9,465
9,723
0
2,496
6,513
0
18,967
W
King Arthur
yuri123
King Arthur
6,126
296
0
2,468
5,988
4,216
72
1,870
4,118
2,107
19,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,801
Gold Earned
22,220
97
Minions Killed
135
0
Camps Cleared
0
585,538
Distance Traveled
604,455
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,618
762
42
4
0
207,357
3
L
Mercury
6,207
621
22
2
0
188,279
1
W
Hades
6,960
696
43
4
0
176,633
1
L
Anubis
6,293
629
43
4
0
179,091
2
L
Achilles
7,301
730
32
3
0
218,168
3
W
King Arthur
7,642
764
50
5
0
220,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role