Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DocHolliday7764
Jormungandr
Level 43
God Stats
10W - 15L
1,403 SR
Queue Stats
22W - 34L
1,399 Elo+
Party 1
Scylla
Scylla
GetGriddyEmote
Scylla
Level 28
God Stats
7W - 1L
1,905 SR
Queue Stats
174W - 26L
1,872 Elo+
Party 2
Bellona
Bellona
SeggZgrandpa
Bellona
Level 54
God Stats
1W - 0L
1,658 SR
Queue Stats
27W - 30L
1,418 Elo+
Solo
Izanami
Izanami
bobthebully
Izanami
Level 21
God Stats
10W - 17L
1,362 SR
Queue Stats
12W - 23L
1,379 Elo+
Party 1
Team Averages
Level 61
1,565 SR
1,514 Elo+

VS

Team Averages
Level 100
1,612 SR
1,501 Elo+
Medusa
Medusa
Fazeganzombi
Medusa
Level 141
God Stats
1W - 1L
1,675 SR
Queue Stats
94W - 98L
1,534 Elo+
Solo
Nu Wa
Nu Wa
FrostyFlame6318
Nu Wa
Level 44
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
GanziMenace
Thanatos
Level 160
God Stats
1W - 4L
1,272 SR
Queue Stats
182W - 181L
1,539 Elo+
Solo
King Arthur
King Arthur
JumpAround23
King Arthur
Level 125
God Stats
4W - 1L
1,954 SR
Queue Stats
143W - 149L
1,457 Elo+
Solo
Sylvanus
Sylvanus
OldSpores88
Sylvanus
Level 28
God Stats
4W - 4L
1,569 SR
Queue Stats
52W - 56L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
13 / 2 / 7
9,825
983
20,850
13,255
10,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
DocHolliday7764
Jormungandr
14
1 / 2 / 11
7,943
794
5,992
10,699
9,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
9 / 1 / 8
9,448
945
21,275
9,196
3,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SeggZgrandpa
Bellona
15
3 / 1 / 14
8,951
895
7,481
9,575
10,775
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
bobthebully
Izanami
13
0 / 2 / 8
7,380
738
4,495
9,624
3,425
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 5 / 1
7,520
752
10,965
12,672
5,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 6 / 7
6,975
698
6,986
10,022
3,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
GanziMenace
Thanatos
13
2 / 7 / 1
7,728
773
4,303
10,074
5,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JumpAround23
King Arthur
13
2 / 4 / 2
7,460
746
5,729
16,523
14,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
OldSpores88
Sylvanus
13
1 / 4 / 5
7,358
736
5,734
17,188
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
26
Kills
8
8
Deaths
26
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
13
2
7
8.25
W
Jormungandr
DocHolliday7764
Jormungandr
1
2
11
3.25
L
Medusa
3
5
1
0.7
L
0
6
7
0.58
L
Thanatos
GanziMenace
Thanatos
2
7
1
0.36
W
9
1
8
13
L
King Arthur
JumpAround23
King Arthur
2
4
2
0.75
L
Sylvanus
OldSpores88
Sylvanus
1
4
5
0.88
W
Bellona
SeggZgrandpa
Bellona
3
1
14
10
W
Izanami
bobthebully
Izanami
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,093
Damage
33,717
52,349
Taken
66,479
37,681
Mitigated
42,545
5,890
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
20,850
4,266
0
1,636
13,255
10,454
620
2,108
11,147
70
41,412
W
Jormungandr
DocHolliday7764
Jormungandr
5,992
2,266
0
338
10,699
9,591
525
3,284
7,398
24,289
0
L
Medusa
10,965
4,218
492
994
12,672
5,729
0
3,805
8,765
0
28,410
L
6,986
3,010
426
265
10,022
3,987
0
6,219
3,543
14,485
0
L
Thanatos
GanziMenace
Thanatos
4,303
1,059
0
2,961
10,074
5,414
87
3,700
6,216
0
18,484
W
21,275
4,477
0
360
9,196
3,436
1,957
3,669
5,400
48,525
0
L
King Arthur
JumpAround23
King Arthur
5,729
345
0
50
16,523
14,658
0
5,012
11,333
0
15,810
L
Sylvanus
OldSpores88
Sylvanus
5,734
1,275
1,534
4,579
17,188
12,757
0
7,655
9,285
10,104
0
W
Bellona
SeggZgrandpa
Bellona
7,481
2,432
1,020
1,496
9,575
10,775
562
1,244
8,331
0
14,599
W
Izanami
bobthebully
Izanami
4,495
2,205
0
1,040
9,624
3,425
3,137
2,224
7,353
0
21,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,547
Gold Earned
37,041
210
Minions Killed
122
0
Camps Cleared
0
1,068,537
Distance Traveled
860,641
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,825
983
46
5
0
244,843
0
W
Jormungandr
7,943
794
40
4
0
198,634
0
L
Medusa
7,520
752
50
5
0
181,330
2
L
Nu Wa
6,975
698
12
1
0
155,243
0
L
Thanatos
7,728
773
26
3
0
170,048
0
W
Scylla
9,448
945
67
7
0
200,900
0
L
King Arthur
7,460
746
24
2
0
190,380
3
L
Sylvanus
7,358
736
10
1
0
163,640
1
W
Bellona
8,951
895
21
2
0
236,507
0
W
Izanami
7,380
738
36
4
0
187,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role