Player Matchup

Nu Wa
Nu Wa
LocoGuy90
Nu Wa
Level 158
God Stats
4W - 4L
1,482 SR
Queue Stats
112W - 120L
1,515 Elo+
Solo
Jing Wei
Jing Wei
juanjo_sax11
Jing Wei
Level 124
God Stats
1W - 0L
1,328 SR
Queue Stats
21W - 21L
1,498 Elo+
Solo
Horus
Horus
polosk8board
Horus
Level 103
God Stats
32W - 20L
1,561 SR
Queue Stats
73W - 82L
1,427 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,480 Elo+

VS

Team Averages
Level 73
1,561 SR
1,461 Elo+
Ne Zha
Ne Zha
Isquec
Ne Zha
Level 99
God Stats
6W - 13L
1,391 SR
Queue Stats
230W - 308L
1,413 Elo+
Party 1
Fenrir
Fenrir
Manudelro14
Fenrir
Level 57
God Stats
30W - 20L
1,587 SR
Queue Stats
264W - 366L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Nightman1992
Kukulkan
Level 62
God Stats
0W - 1L
1,705 SR
Queue Stats
24W - 28L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LocoGuy90
Nu Wa
17
3 / 3 / 2
11,525
720
14,553
11,016
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
juanjo_sax11
Jing Wei
18
2 / 1 / 2
11,440
715
10,742
13,194
6,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 0 / 5
11,980
749
7,492
17,900
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Isquec
Ne Zha
15
0 / 2 / 4
10,201
638
11,388
15,011
11,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
16
3 / 1 / 1
10,646
665
6,167
13,604
14,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Nightman1992
Kukulkan
18
1 / 2 / 1
11,827
739
18,928
9,742
4,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
4
4
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Isquec
Ne Zha
0
2
4
1
W
Nu Wa
LocoGuy90
Nu Wa
3
3
2
1.33
L
Fenrir
3
1
1
3.5
L
Kukulkan
Nightman1992
Kukulkan
1
2
1
0.75
W
Jing Wei
juanjo_sax11
Jing Wei
2
1
2
3
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,787
Damage
36,483
42,110
Taken
38,357
33,662
Mitigated
30,676
22,296
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Isquec
Ne Zha
11,388
2,109
0
2,975
15,011
11,952
783
5,786
9,225
0
46,400
W
Nu Wa
LocoGuy90
Nu Wa
14,553
5,340
0
666
11,016
4,926
1,455
5,206
5,456
55,404
0
L
Fenrir
6,167
941
0
3,248
13,604
14,015
176
5,116
8,488
0
15,066
L
Kukulkan
Nightman1992
Kukulkan
18,928
692
0
1,303
9,742
4,709
420
3,739
6,003
99,850
0
W
Jing Wei
juanjo_sax11
Jing Wei
10,742
8,393
0
6,446
13,194
6,329
1,737
7,048
5,917
0
67,695
W
7,492
3,739
4,541
10,643
17,900
22,407
394
6,709
9,973
0
20,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,945
Gold Earned
32,674
204
Minions Killed
245
0
Camps Cleared
0
925,025
Distance Traveled
914,047
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,201
638
57
4
0
290,765
0
W
Nu Wa
11,525
720
86
5
0
290,905
3
L
Fenrir
10,646
665
19
1
0
319,277
1
L
Kukulkan
11,827
739
169
11
0
304,005
1
W
Jing Wei
11,440
715
97
6
0
311,386
2
W
Horus
11,980
749
21
1
0
322,734
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role