Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
ProfessorInaros
Zhong Kui
Level 159
God Stats
2W - 0L
1,834 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 1
Shiva
Shiva
QyzRe
Shiva
Level 19
God Stats
2W - 1L
1,673 SR
Queue Stats
89W - 126L
1,352 Elo+
Solo
Fenrir
Fenrir
RestlessXWes
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,333 Elo+
Solo
Maui
Maui
Rolomass42
Maui
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 137L
1,527 Elo+
Solo
Team Averages
Level 74
1,601 SR
1,414 Elo+

VS

Team Averages
Level 73
1,539 SR
1,497 Elo+
Nox
Nox
Machitikos
Nox
Level 97
God Stats
2W - 1L
1,778 SR
Queue Stats
154W - 128L
1,479 Elo+
Solo
Olorun
Olorun
NoSaver
Olorun
Level 153
God Stats
1W - 1L
1,662 SR
Queue Stats
60W - 55L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
StrawDarkmaster
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ravana
Ravana
firingcloud
Ravana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,481 Elo+
Solo
Ah Puch
Ah Puch
thefinalchance
Ah Puch
Level 39
God Stats
0W - 2L
1,253 SR
Queue Stats
84W - 89L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 3 / 12
8,769
797
8,798
13,994
11,776
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
ProfessorInaros
Zhong Kui
17
9 / 3 / 9
10,243
931
14,625
12,548
13,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
QyzRe
Shiva
15
4 / 3 / 11
9,109
828
8,391
13,325
15,199
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
15
4 / 3 / 7
8,640
785
5,317
10,024
5,818
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
4 / 2 / 16
10,069
915
7,734
10,416
13,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 5
8,991
817
10,565
10,746
5,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
NoSaver
Olorun
5
0 / 0 / 0
5,808
528
0
0
0
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
StrawDarkmaster
Kumbhakarna
15
0 / 5 / 8
7,560
687
3,034
14,577
14,216
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
13
2 / 9 / 3
7,795
709
4,966
14,774
10,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 3 / 6
10,158
923
18,619
9,038
4,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
36
23
Kills
14
14
Deaths
23
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
12
2.67
L
5
6
5
1.25
L
Olorun
NoSaver
Olorun
0
0
0
0
W
Zhong Kui
ProfessorInaros
Zhong Kui
9
3
9
4.5
W
Shiva
QyzRe
Shiva
4
3
11
3.17
W
Fenrir
4
3
7
2.5
W
4
2
16
6
L
Kumbhakarna
StrawDarkmaster
Kumbhakarna
0
5
8
0.8
L
Ravana
2
9
3
0.39
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,865
Damage
37,184
60,307
Taken
49,135
59,802
Mitigated
34,941
22,277
Healing
7,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,798
284
1,063
1,592
13,994
11,776
279
5,657
8,337
132
17,879
L
10,565
995
0
250
10,746
5,613
0
5,351
4,976
17,818
0
L
Olorun
NoSaver
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
ProfessorInaros
Zhong Kui
14,625
917
1,595
2,599
12,548
13,064
216
5,560
6,988
26,301
0
W
Shiva
QyzRe
Shiva
8,391
1,091
2,992
3,331
13,325
15,199
139
7,678
5,647
0
18,231
W
Fenrir
5,317
992
2,279
3,027
10,024
5,818
192
6,623
3,401
0
11,666
W
7,734
1,084
1,814
1,985
10,416
13,945
533
6,700
3,716
14,262
0
L
Kumbhakarna
StrawDarkmaster
Kumbhakarna
3,034
486
326
1,107
14,577
14,216
0
6,455
7,462
6,164
0
L
Ravana
4,966
1,815
123
2,044
14,774
10,132
0
4,542
9,657
0
10,223
L
18,619
806
939
2,271
9,038
4,980
0
4,158
4,569
47,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
40,312
122
Minions Killed
82
0
Camps Cleared
0
1,084,745
Distance Traveled
746,053
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,769
797
16
1
0
226,416
1
L
Nox
8,991
817
16
1
0
204,042
0
L
Olorun
5,808
528
0
0
0
0
0
W
Zhong Kui
10,243
931
44
4
0
215,849
1
W
Shiva
9,109
828
20
2
0
222,686
1
W
Fenrir
8,640
785
21
2
0
191,286
0
W
Maui
10,069
915
21
2
0
228,508
0
L
Kumbhakarna
7,560
687
8
1
0
163,189
0
L
Ravana
7,795
709
7
1
0
180,065
2
L
Ah Puch
10,158
923
51
5
0
198,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role