Player Matchup

Cliodhna
Cliodhna
Miku Symp
Cliodhna
Level 160
God Stats
346W - 24L
2,132 SR
Queue Stats
2,544W - 181L
2,136 Elo+
Party 1
Guan Yu
Guan Yu
Niuyu
Guan Yu
Level 157
God Stats
6W - 0L
1,869 SR
Queue Stats
778W - 78L
2,073 Elo+
Party 1
Olorun
Olorun
jisunie
Olorun
Level 159
God Stats
31W - 4L
1,902 SR
Queue Stats
1,332W - 262L
2,041 Elo+
Party 1
Team Averages
Level 159
1,968 SR
2,083 Elo+

VS

Team Averages
Level 127
1,438 SR
1,426 Elo+
Chang'e
Chang'e
MedusasEyes2148
Chang'e
Level 137
God Stats
1W - 3L
1,295 SR
Queue Stats
92W - 69L
1,431 Elo+
Party 2
Bacchus
Bacchus
Metroidan
Bacchus
Level 128
God Stats
4W - 9L
1,342 SR
Queue Stats
238W - 277L
1,411 Elo+
Solo
Ullr
Ullr
iHateSmiteTBH
Ullr
Level 115
God Stats
12W - 6L
1,676 SR
Queue Stats
167W - 161L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Miku Symp
Cliodhna
14
6 / 0 / 5
8,399
840
12,976
6,842
3,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Niuyu
Guan Yu
14
3 / 0 / 8
8,666
867
8,589
13,267
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
jisunie
Olorun
13
2 / 0 / 7
7,465
747
7,696
6,947
3,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,230
623
4,479
10,915
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Metroidan
Bacchus
10
0 / 5 / 0
6,336
634
3,891
13,094
12,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
0 / 3 / 0
6,067
607
6,533
8,796
2,723
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bacchus
Metroidan
Bacchus
0
5
0
0
W
Cliodhna
Miku Symp
Cliodhna
6
0
5
8.5
W
Guan Yu
Niuyu
Guan Yu
3
0
8
7
L
0
3
0
0
W
Olorun
jisunie
Olorun
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,261
Damage
14,903
27,056
Taken
32,805
20,492
Mitigated
18,485
13,895
Healing
7,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,479
347
2,117
3,432
10,915
3,081
0
2,371
8,544
23,641
0
L
Bacchus
Metroidan
Bacchus
3,891
370
542
824
13,094
12,681
0
2,490
10,604
8,728
0
W
Cliodhna
Miku Symp
Cliodhna
12,976
1,941
0
2,112
6,842
3,126
734
2,503
4,339
19
39,931
W
Guan Yu
Niuyu
Guan Yu
8,589
1,326
1,832
6,544
13,267
13,733
60
3,399
9,868
0
23,227
L
6,533
2,155
0
250
8,796
2,723
0
2,122
6,674
0
26,081
W
Olorun
jisunie
Olorun
7,696
3,100
293
3,114
6,947
3,633
1,903
2,510
4,437
32,778
3,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,530
Gold Earned
18,633
148
Minions Killed
104
0
Camps Cleared
0
582,586
Distance Traveled
520,416
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,230
623
47
5
0
172,446
1
L
Bacchus
6,336
634
13
1
0
173,960
1
W
Cliodhna
8,399
840
52
5
0
216,272
0
W
Guan Yu
8,666
867
24
2
0
200,887
2
L
Ullr
6,067
607
44
4
0
174,010
1
W
Olorun
7,465
747
72
7
0
165,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role