Player Matchup

King Arthur
King Arthur
N4Zchemiii243
King Arthur
Level 92
God Stats
1W - 6L
1,136 SR
Queue Stats
120W - 157L
1,371 Elo+
Solo
Hera
Hera
ShadowJuggler44
Hera
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
177W - 227L
1,350 Elo+
Solo
Neith
Neith
Vote4Jason
Neith
Level 100
God Stats
1W - 1L
1,269 SR
Queue Stats
260W - 283L
1,494 Elo+
Solo
Team Averages
Level 85
1,301 SR
1,405 Elo+

VS

Team Averages
Level 103
1,345 SR
1,445 Elo+
Tiamat
Tiamat
Jeff384584
Tiamat
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 65L
1,380 Elo+
Solo
Thor
Thor
MONTU_0
Thor
Level 68
God Stats
1W - 10L
1,035 SR
Queue Stats
276W - 378L
1,473 Elo+
Solo
Osiris
Osiris
Matiflower
Osiris
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
N4Zchemiii243
King Arthur
12
2 / 0 / 6
7,707
771
5,152
8,243
8,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
5 / 0 / 5
8,149
815
11,602
6,911
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
13
4 / 0 / 5
8,206
821
9,434
5,749
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jeff384584
Tiamat
12
0 / 3 / 0
6,788
679
4,588
8,140
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
MONTU_0
Thor
9
0 / 3 / 0
5,935
594
4,485
10,474
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Matiflower
Osiris
11
0 / 5 / 0
6,226
623
3,594
10,962
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
11
Kills
0
0
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Jeff384584
Tiamat
0
3
0
0
L
Thor
MONTU_0
Thor
0
3
0
0
L
Osiris
Matiflower
Osiris
0
5
0
0
W
King Arthur
N4Zchemiii243
King Arthur
2
0
6
5
W
5
0
5
7.5
W
Neith
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,188
Damage
12,667
20,903
Taken
29,576
13,762
Mitigated
18,362
7,042
Healing
2,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Jeff384584
Tiamat
4,588
538
0
1,396
8,140
4,409
0
3,758
3,953
21,064
0
L
Thor
MONTU_0
Thor
4,485
1,629
0
485
10,474
4,322
0
3,576
6,564
0
14,730
L
Osiris
Matiflower
Osiris
3,594
1,266
0
1,080
10,962
9,631
0
3,227
7,400
0
23,642
W
King Arthur
N4Zchemiii243
King Arthur
5,152
1,474
0
1,533
8,243
8,054
72
1,909
6,334
0
12,440
W
11,602
2,159
0
3,382
6,911
3,251
30
1,670
5,241
24,050
0
W
Neith
9,434
3,787
0
2,127
5,749
2,457
1,112
1,060
4,689
0
41,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,062
Gold Earned
18,949
104
Minions Killed
108
0
Camps Cleared
0
582,358
Distance Traveled
521,960
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,788
679
53
5
0
171,852
0
L
Thor
5,935
594
25
3
0
161,816
1
L
Osiris
6,226
623
30
3
0
188,292
2
W
King Arthur
7,707
771
15
2
0
179,775
4
W
Hera
8,149
815
24
2
0
211,832
1
W
Neith
8,206
821
65
7
0
190,751
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role