Player Matchup

Artio
Artio
BromanL96
Artio
Level 72
God Stats
1W - 1L
1,718 SR
Queue Stats
21W - 20L
1,534 Elo+
Party 1
Lancelot
Lancelot
Dwaliyo
Lancelot
Level 160
God Stats
17W - 16L
1,575 SR
Queue Stats
189W - 100L
1,732 Elo+
Party 1
Merlin
Merlin
Theluxuriouslux
Merlin
Level 6
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 79
1,682 SR
1,589 Elo+

VS

Team Averages
Level 126
1,444 SR
1,478 Elo+
Merlin
Merlin
TrashYmirMain
Merlin
Level 149
God Stats
15W - 12L
1,571 SR
Queue Stats
342W - 281L
1,599 Elo+
Party 2
Ishtar
Ishtar
VaughnCreed
Ishtar
Level 148
God Stats
6W - 15L
1,448 SR
Queue Stats
33W - 47L
1,424 Elo+
Party 2
Cerberus
Cerberus
YourjustGold2me
Cerberus
Level 82
God Stats
0W - 3L
1,313 SR
Queue Stats
231W - 344L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BromanL96
Artio
13
0 / 3 / 7
9,299
715
4,827
15,184
16,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
Dwaliyo
Lancelot
17
8 / 0 / 2
11,418
878
14,161
14,441
15,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 1 / 6
9,263
713
9,484
6,863
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
8,982
691
9,822
10,449
4,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
11
1 / 4 / 1
7,716
594
5,021
7,565
3,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
13
1 / 2 / 3
9,096
700
5,586
14,381
14,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
4
4
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artio
BromanL96
Artio
0
3
7
1.17
W
Lancelot
Dwaliyo
Lancelot
8
0
2
9
W
2
1
6
5
L
2
4
2
0.75
L
Ishtar
1
4
1
0.38
L
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
20,429
36,488
Taken
32,395
34,817
Mitigated
22,630
14,812
Healing
6,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BromanL96
Artio
4,827
383
1,354
4,666
15,184
16,392
140
5,933
9,251
18,745
0
W
Lancelot
Dwaliyo
Lancelot
14,161
1,974
1,841
6,206
14,441
15,326
1,032
5,764
8,677
0
51,252
W
9,484
618
0
745
6,863
3,099
567
3,930
2,933
40,234
0
L
9,822
468
0
718
10,449
4,911
0
3,854
6,595
49,095
0
L
Ishtar
5,021
2,084
0
752
7,565
3,170
111
3,109
4,456
0
17,140
L
Cerberus
5,586
412
0
5,426
14,381
14,549
0
7,451
6,930
16,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
25,794
151
Minions Killed
143
0
Camps Cleared
0
740,682
Distance Traveled
597,955
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,299
715
17
1
0
241,970
4
W
Lancelot
11,418
878
73
6
0
291,079
6
W
Merlin
9,263
713
61
5
0
207,633
0
L
Merlin
8,982
691
76
6
0
189,918
1
L
Ishtar
7,716
594
25
2
0
169,584
1
L
Cerberus
9,096
700
42
3
0
238,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role