Player Matchup

Susano
Susano
Silver II
Ahmadasd
Susano
Silver II
Level 123
God Stats
17W - 43L
1,438 SR
Queue Stats
26W - 58L
1,108 MMR
Solo
Neith
Neith
Silver I
SenorStab1
Neith
Silver I
Level 138
God Stats
0W - 2L
1,461 SR
Queue Stats
95W - 108L
1,122 MMR
Solo
Ah Puch
Ah Puch
Silver III
SwissPeter
Ah Puch
Silver III
Level 87
God Stats
0W - 2L
1,172 SR
Queue Stats
18W - 36L
1,142 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,357 SR
1,124 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,623 SR
1,479 MMR
Shiva
Shiva
Bronze III
 
Shiva
Bronze III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver II
Konatà
Achilles
Silver II
Level 66
God Stats
8W - 0L
1,769 SR
Queue Stats
19W - 5L
1,550 MMR
Party 1
Baba Yaga
Baba Yaga
Silver IV
TakaNe4
Baba Yaga
Silver IV
Level 125
God Stats
3W - 1L
1,601 SR
Queue Stats
18W - 7L
1,386 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ahmadasd
Susano
14
0 / 3 / 1
8,608
574
6,609
20,520
17,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
16
1 / 1 / 0
10,761
717
7,179
14,513
7,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
SwissPeter
Ah Puch
13
0 / 5 / 1
8,733
582
12,035
10,649
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Baron SamediAphroditeAh Muzen CabThothAtlas

VS

Bans
ScyllaAnubisFenrirKukulkanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
1 / 1 / 6
10,336
689
10,011
14,054
18,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
Konatà
Achilles
18
5 / 0 / 4
10,893
726
14,726
14,779
19,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
TakaNe4
Baba Yaga
17
3 / 0 / 6
10,917
728
15,973
10,714
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
1
6
4
L
Susano
Ahmadasd
Susano
0
3
1
0.17
W
Achilles
Konatà
Achilles
5
0
4
7
L
Neith
1
1
0
1
L
Ah Puch
SwissPeter
Ah Puch
0
5
1
0.1
W
Baba Yaga
TakaNe4
Baba Yaga
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,823
Damage
40,710
45,682
Taken
39,547
29,138
Mitigated
44,367
5,186
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,011
1,399
1,723
4,244
14,054
18,760
1,055
3,931
10,123
0
39,959
L
Susano
Ahmadasd
Susano
6,609
955
0
25
20,520
17,604
0
5,991
13,686
0
23,844
W
Achilles
Konatà
Achilles
14,726
2,890
0
3,669
14,779
19,615
208
4,952
9,827
179
46,376
L
Neith
7,179
2,501
1,311
2,481
14,513
7,071
0
6,183
8,158
155
53,056
L
Ah Puch
SwissPeter
Ah Puch
12,035
194
0
1,369
10,649
4,463
0
4,039
6,354
38,480
0
W
Baba Yaga
TakaNe4
Baba Yaga
15,973
207
0
3,750
10,714
5,992
1,081
3,465
7,249
69,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
32,146
187
Minions Killed
221
0
Camps Cleared
0
794,099
Distance Traveled
963,164
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,336
689
54
4
0
332,875
4
L
Susano
8,608
574
41
3
0
301,728
4
W
Achilles
10,893
726
50
3
0
313,520
2
L
Neith
10,761
717
87
6
0
247,600
0
L
Ah Puch
8,733
582
59
4
0
244,771
4
W
Baba Yaga
10,917
728
117
8
0
316,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role