Player Matchup

Mulan
Mulan
DiStrautChiCken
Mulan
Level 85
God Stats
5W - 14L
1,315 SR
Queue Stats
78W - 100L
1,210 Elo+
Solo
Anubis
Anubis
ThorinsBish
Anubis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,370 Elo+
Party 2
Fenrir
Fenrir
emerald_gallon1
Fenrir
Level 16
God Stats
3W - 6L
1,452 SR
Queue Stats
31W - 54L
1,288 Elo+
Party 2
Team Averages
Level 47
1,422 SR
1,289 Elo+

VS

Team Averages
Level 69
1,606 SR
1,526 Elo+
Nike
Nike
Mr Excom
Nike
Level 48
God Stats
3W - 1L
1,729 SR
Queue Stats
10W - 5L
1,657 Elo+
Solo
Janus
Janus
Paqkel
Janus
Level 11
God Stats
13W - 9L
1,508 SR
Queue Stats
26W - 22L
1,455 Elo+
Party 1
Hun Batz
Hun Batz
VK Bean
Hun Batz
Level 149
God Stats
3W - 3L
1,583 SR
Queue Stats
121W - 108L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
9,679
645
8,997
18,090
19,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
17
5 / 3 / 5
11,099
740
12,786
15,603
7,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 5
10,873
725
7,726
14,893
5,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
16
2 / 2 / 12
10,783
719
5,242
12,324
13,230
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Paqkel
Janus
17
4 / 3 / 9
11,380
759
14,756
10,128
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
VK Bean
Hun Batz
17
9 / 6 / 6
12,137
809
20,623
15,708
6,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
11
Kills
15
15
Deaths
11
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Nike
2
2
12
4
W
Janus
Paqkel
Janus
4
3
9
2.83
L
Anubis
5
3
5
2.5
W
Hun Batz
VK Bean
Hun Batz
9
6
6
2
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,509
Damage
40,621
48,586
Taken
38,160
33,450
Mitigated
23,177
12,598
Healing
4,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,997
2,010
0
3,406
18,090
19,815
81
5,899
12,191
0
23,368
W
Nike
5,242
771
373
2,884
12,324
13,230
235
3,123
8,662
0
21,525
W
Janus
Paqkel
Janus
14,756
1,288
262
1,264
10,128
3,788
796
4,612
5,436
52,062
0
L
Anubis
12,786
514
0
7,999
15,603
7,924
0
5,278
10,325
67,209
0
W
Hun Batz
VK Bean
Hun Batz
20,623
3,509
0
0
15,708
6,159
1,202
5,051
10,279
0
38,998
L
7,726
1,877
0
1,193
14,893
5,711
0
3,639
11,254
0
22,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
34,300
165
Minions Killed
148
0
Camps Cleared
0
708,629
Distance Traveled
739,481
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,679
645
31
2
0
218,394
0
W
Nike
10,783
719
27
2
0
249,975
0
W
Janus
11,380
759
79
5
0
224,984
0
L
Anubis
11,099
740
100
7
0
226,851
3
W
Hun Batz
12,137
809
42
3
0
264,522
0
L
Fenrir
10,873
725
34
2
0
263,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role