Player Matchup

Baron Samedi
Baron Samedi
AbebeBikila7
Baron Samedi
Level 31
God Stats
6W - 4L
1,500 SR
Queue Stats
36W - 41L
1,614 Elo+
Solo
Ah Puch
Ah Puch
Die_pandu
Ah Puch
Level 87
God Stats
1W - 2L
1,233 SR
Queue Stats
25W - 39L
1,361 Elo+
Party 1
He Bo
He Bo
PiercingArctic
He Bo
Level 159
God Stats
2W - 0L
1,693 SR
Queue Stats
20W - 15L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
SlickrThanAPlanB
Jormungandr
Level 62
God Stats
5W - 4L
1,851 SR
Queue Stats
291W - 286L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VingadorTox
Ah Muzen Cab
Level 121
God Stats
10W - 7L
1,520 SR
Queue Stats
251W - 279L
1,427 Elo+
Solo
Team Averages
Level 92
1,559 SR
1,482 Elo+

VS

Team Averages
Level 67
1,506 SR
1,489 Elo+
Kukulkan
Kukulkan
Bluntman85
Kukulkan
Level 47
God Stats
24W - 20L
1,612 SR
Queue Stats
164W - 171L
1,489 Elo+
Solo
Izanami
Izanami
JungleDemon
Izanami
Level 108
God Stats
0W - 1L
1,294 SR
Queue Stats
34W - 39L
1,422 Elo+
Solo
Cerberus
Cerberus
PrimarchOmegon
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ravenger3038
Morgan Le Fay
Level 48
God Stats
27W - 24L
1,468 SR
Queue Stats
118W - 122L
1,415 Elo+
Solo
Bellona
Bellona
Sensei Bonk
Bellona
Level 82
God Stats
21W - 13L
1,656 SR
Queue Stats
466W - 453L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AbebeBikila7
Baron Samedi
17
7 / 0 / 9
11,716
1,172
13,994
8,551
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
Die_pandu
Ah Puch
16
2 / 1 / 9
10,190
1,019
14,890
4,679
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 1 / 8
10,998
1,100
22,815
9,072
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
SlickrThanAPlanB
Jormungandr
16
1 / 1 / 8
10,072
1,007
5,295
11,171
11,614
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
VingadorTox
Ah Muzen Cab
16
1 / 2 / 10
9,506
951
5,561
9,471
3,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

265

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bluntman85
Kukulkan
15
2 / 3 / 3
10,047
1,005
9,423
12,096
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JungleDemon
Izanami
15
0 / 2 / 4
8,971
897
6,531
9,999
4,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
15
2 / 2 / 2
9,283
928
6,999
14,296
13,435
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Ravenger3038
Morgan Le Fay
15
0 / 4 / 3
9,402
940
7,142
11,292
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Sensei Bonk
Bellona
15
1 / 6 / 3
9,876
988
8,717
18,509
18,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
17
Kills
5
5
Deaths
17
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AbebeBikila7
Baron Samedi
7
0
9
11.5
L
Kukulkan
Bluntman85
Kukulkan
2
3
3
1.17
W
Ah Puch
Die_pandu
Ah Puch
2
1
9
6.5
L
Izanami
JungleDemon
Izanami
0
2
4
1
W
6
1
8
10
L
Cerberus
2
2
2
1.5
L
Morgan Le Fay
Ravenger3038
Morgan Le Fay
0
4
3
0.38
L
Bellona
Sensei Bonk
Bellona
1
6
3
0.42
W
Jormungandr
SlickrThanAPlanB
Jormungandr
1
1
8
5
W
Ah Muzen Cab
VingadorTox
Ah Muzen Cab
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,555
Damage
38,812
42,944
Taken
66,192
26,980
Mitigated
45,484
7,895
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AbebeBikila7
Baron Samedi
13,994
0
1,199
2,431
8,551
5,312
0
4,842
3,553
32,313
0
L
Kukulkan
Bluntman85
Kukulkan
9,423
152
0
1,085
12,096
4,517
0
11,355
431
32,956
0
W
Ah Puch
Die_pandu
Ah Puch
14,890
860
0
1,166
4,679
2,167
0
2,510
2,034
32,172
0
L
Izanami
JungleDemon
Izanami
6,531
4,544
0
541
9,999
4,203
0
7,514
2,275
0
16,518
W
22,815
433
0
154
9,072
3,930
0
4,626
4,366
34,054
0
L
Cerberus
6,999
197
131
1,768
14,296
13,435
0
12,004
2,056
12,027
0
L
Morgan Le Fay
Ravenger3038
Morgan Le Fay
7,142
736
0
315
11,292
4,749
0
9,772
1,350
26,894
0
L
Bellona
Sensei Bonk
Bellona
8,717
2,300
0
888
18,509
18,580
0
15,139
3,086
0
37,532
W
Jormungandr
SlickrThanAPlanB
Jormungandr
5,295
1,366
335
696
11,171
11,614
0
5,106
5,812
31,464
0
W
Ah Muzen Cab
VingadorTox
Ah Muzen Cab
5,561
1,926
0
1,914
9,471
3,957
0
6,387
2,896
0
16,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,482
Gold Earned
47,579
217
Minions Killed
239
9
Camps Cleared
8
957,688
Distance Traveled
935,488
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,716
1,172
51
5
1
194,933
0
L
Kukulkan
10,047
1,005
73
7
0
199,979
1
W
Ah Puch
10,190
1,019
56
6
2
182,864
2
L
Izanami
8,971
897
38
4
3
180,869
1
W
He Bo
10,998
1,100
35
4
1
218,267
0
L
Cerberus
9,283
928
20
2
0
185,638
2
L
Morgan Le Fay
9,402
940
36
4
0
185,681
0
L
Bellona
9,876
988
72
7
5
183,321
1
W
Jormungandr
10,072
1,007
57
6
0
177,408
1
W
Ah Muzen Cab
9,506
951
18
2
5
184,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role