Player Matchup

Agni
Agni
Cornicus
Agni
Level 47
God Stats
0W - 3L
1,281 SR
Queue Stats
10W - 15L
1,555 Elo+
Solo
Bacchus
Bacchus
DirtySKittles_69
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 108L
1,364 Elo+
Solo
Ravana
Ravana
Itz BUCKNASTY12
Ravana
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
260W - 265L
1,458 Elo+
Solo
Discordia
Discordia
YoPlugPrincess
Discordia
Level 40
God Stats
5W - 9L
1,447 SR
Queue Stats
111W - 142L
1,335 Elo+
Solo
Horus
Horus
bus_magischer484
Horus
Level 118
God Stats
0W - 2L
1,236 SR
Queue Stats
297W - 307L
1,461 Elo+
Solo
Team Averages
Level 72
1,393 SR
1,435 Elo+

VS

Team Averages
Level 80
1,501 SR
1,519 Elo+
King Arthur
King Arthur
ItsXSnowy
King Arthur
Level 88
God Stats
7W - 4L
1,591 SR
Queue Stats
282W - 286L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
Shadow181011
Gilgamesh
Level 63
God Stats
31W - 22L
1,506 SR
Queue Stats
308W - 293L
1,442 Elo+
Solo
Merlin
Merlin
Vaskiroth
Merlin
Level 126
God Stats
6W - 8L
1,401 SR
Queue Stats
680W - 703L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rekt_havoc44
Morgan Le Fay
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,722 Elo+
Solo
Chang'e
Chang'e
s-akuraa
Chang'e
Level 65
God Stats
9W - 8L
1,507 SR
Queue Stats
147W - 148L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
0 / 0 / 0
9,493
678
0
0
0
20
0 / 2 / 12
15,062
1,076
16,956
25,188
47,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 10 / 3
15,413
1,101
27,495
39,438
26,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
YoPlugPrincess
Discordia
18
3 / 6 / 3
13,737
981
18,420
16,937
9,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 15 / 11
13,303
950
16,157
38,024
43,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ItsXSnowy
King Arthur
20
9 / 1 / 16
15,233
1,088
23,307
23,715
25,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Shadow181011
Gilgamesh
20
11 / 3 / 13
15,450
1,104
17,290
22,031
28,460
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Vaskiroth
Merlin
20
4 / 1 / 18
14,973
1,070
27,145
6,948
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
rekt_havoc44
Morgan Le Fay
20
3 / 5 / 17
13,892
992
21,343
19,785
9,184
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
s-akuraa
Chang'e
20
5 / 2 / 19
14,015
1,001
21,776
12,882
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
115
12
Kills
32
33
Deaths
12
29
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Agni
0
0
0
0
L
0
2
12
3
W
King Arthur
ItsXSnowy
King Arthur
9
1
16
17
L
9
10
3
1.05
W
Gilgamesh
Shadow181011
Gilgamesh
11
3
13
5.83
W
Merlin
Vaskiroth
Merlin
4
1
18
13
L
Discordia
YoPlugPrincess
Discordia
3
6
3
0.75
L
0
15
11
0.37
W
Morgan Le Fay
rekt_havoc44
Morgan Le Fay
3
5
17
2.3
W
Chang'e
s-akuraa
Chang'e
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,028
Damage
110,861
119,587
Taken
85,361
125,885
Mitigated
71,476
13,498
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
16,956
1,510
0
1,929
25,188
47,089
0
16,211
8,227
32,610
0
W
King Arthur
ItsXSnowy
King Arthur
23,307
3,234
258
2,624
23,715
25,154
0
11,250
12,465
0
39,782
L
27,495
10,523
0
3,465
39,438
26,057
0
21,854
16,752
0
60,898
W
Gilgamesh
Shadow181011
Gilgamesh
17,290
4,824
0
933
22,031
28,460
0
6,045
15,986
0
31,681
W
Merlin
Vaskiroth
Merlin
27,145
450
0
10
6,948
3,345
0
3,380
3,568
61,291
0
L
Discordia
YoPlugPrincess
Discordia
18,420
3,006
0
2,537
16,937
9,720
0
8,267
8,434
61,560
0
L
16,157
9,037
2,949
2,618
38,024
43,019
0
22,572
14,663
0
33,647
W
Morgan Le Fay
rekt_havoc44
Morgan Le Fay
21,343
3,455
416
2,147
19,785
9,184
0
9,627
10,158
46,849
0
W
Chang'e
s-akuraa
Chang'e
21,776
1,111
5,701
4,628
12,882
5,333
0
5,074
7,808
45,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,008
Gold Earned
73,563
240
Minions Killed
279
4
Camps Cleared
13
1,022,096
Distance Traveled
1,270,405
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,493
678
0
0
0
0
0
L
Bacchus
15,062
1,076
33
2
1
279,957
0
W
King Arthur
15,233
1,088
30
2
5
286,617
2
L
Ravana
15,413
1,101
61
4
1
261,152
0
W
Gilgamesh
15,450
1,104
26
2
3
221,523
0
W
Merlin
14,973
1,070
117
8
1
261,517
0
L
Discordia
13,737
981
100
7
1
226,286
1
L
Horus
13,303
950
46
3
1
254,701
2
W
Morgan Le Fay
13,892
992
53
4
2
224,025
1
W
Chang'e
14,015
1,001
53
4
2
276,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role