Player Matchup

Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Bar1ck
Ra
Level 60
God Stats
10W - 22L
1,277 SR
Queue Stats
85W - 120L
1,420 Elo+
Party 1
Hera
Hera
Dendi2002
Hera
Level 85
God Stats
4W - 4L
1,471 SR
Queue Stats
251W - 277L
1,471 Elo+
Party 1
Skadi
Skadi
Len0rz
Skadi
Level 103
God Stats
61W - 47L
1,572 SR
Queue Stats
70W - 62L
1,541 Elo+
Party 3
Ne Zha
Ne Zha
sxxxxr
Ne Zha
Level 80
God Stats
17W - 19L
1,476 SR
Queue Stats
212W - 234L
1,463 Elo+
Party 1
Team Averages
Level 87
1,459 SR
1,479 Elo+

VS

Team Averages
Level 98
1,457 SR
1,483 Elo+
Horus
Horus
Aigami400
Horus
Level 95
God Stats
8W - 8L
1,480 SR
Queue Stats
239W - 228L
1,522 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Crytian
Tsukuyomi
Level 89
God Stats
2W - 1L
1,609 SR
Queue Stats
22W - 14L
1,525 Elo+
Party 2
Ah Puch
Ah Puch
DirePants95
Ah Puch
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 236L
1,464 Elo+
Solo
Cernunnos
Cernunnos
GrimHusky
Cernunnos
Level 68
God Stats
6W - 9L
1,248 SR
Queue Stats
174W - 190L
1,471 Elo+
Solo
Tiamat
Tiamat
merleef
Tiamat
Level 129
God Stats
3W - 2L
1,450 SR
Queue Stats
181W - 185L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 2 / 8
9,966
475
12,553
22,039
30,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
16
2 / 4 / 5
9,882
471
11,303
12,651
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
16
4 / 6 / 2
10,674
508
15,763
16,568
7,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Len0rz
Skadi
15
3 / 3 / 4
9,589
457
11,720
12,964
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
sxxxxr
Ne Zha
15
2 / 8 / 5
9,455
450
10,565
21,803
9,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aigami400
Horus
15
4 / 3 / 10
9,638
459
10,420
15,728
14,355
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
Crytian
Tsukuyomi
16
4 / 6 / 3
9,946
474
8,807
19,869
7,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
DirePants95
Ah Puch
17
4 / 0 / 9
10,407
496
11,846
13,369
5,488
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
GrimHusky
Cernunnos
18
6 / 2 / 1
11,370
541
17,753
19,921
8,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
merleef
Tiamat
18
5 / 2 / 6
11,843
564
13,725
14,236
10,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
13
Kills
23
23
Deaths
13
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
8
3
W
Horus
Aigami400
Horus
4
3
10
3
L
Ra
2
4
5
1.13
W
Tsukuyomi
Crytian
Tsukuyomi
4
6
3
0.92
L
Hera
4
6
2
0.83
W
Ah Puch
DirePants95
Ah Puch
4
0
9
8.5
W
Cernunnos
GrimHusky
Cernunnos
6
2
1
3.25
L
Skadi
Len0rz
Skadi
3
3
4
1.67
W
Tiamat
merleef
Tiamat
5
2
6
4
L
Ne Zha
sxxxxr
Ne Zha
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,904
Damage
62,551
86,025
Taken
83,123
57,125
Mitigated
46,326
20,067
Healing
31,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
12,553
1,161
633
6,917
22,039
30,359
0
4,652
17,241
0
47,507
W
Horus
Aigami400
Horus
10,420
4,223
1,818
3,336
15,728
14,355
0
5,626
10,102
0
34,404
L
Ra
11,303
1,337
1,352
2,271
12,651
5,862
356
4,275
8,280
92,001
0
W
Tsukuyomi
Crytian
Tsukuyomi
8,807
2,974
0
5,132
19,869
7,778
147
6,603
13,266
0
55,125
L
Hera
15,763
4,811
0
1,980
16,568
7,210
1,080
8,426
7,636
79,929
0
W
Ah Puch
DirePants95
Ah Puch
11,846
550
0
6,483
13,369
5,488
285
5,693
7,676
79,851
0
W
Cernunnos
GrimHusky
Cernunnos
17,753
9,416
0
9,077
19,921
8,034
80
973
18,948
0
112,609
L
Skadi
Len0rz
Skadi
11,720
4,529
0
4,419
12,964
4,293
620
856
12,080
0
75,204
W
Tiamat
merleef
Tiamat
13,725
1,502
237
5,406
14,236
10,671
2,545
8,489
5,747
83,816
0
L
Ne Zha
sxxxxr
Ne Zha
10,565
3,309
0
2,495
21,803
9,401
0
6,420
15,217
0
87,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,566
Gold Earned
53,204
632
Minions Killed
587
0
Camps Cleared
0
1,885,788
Distance Traveled
2,035,050
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,966
475
54
3
0
418,036
10
W
Horus
9,638
459
37
2
0
415,026
4
L
Ra
9,882
471
167
8
0
397,572
1
W
Tsukuyomi
9,946
474
83
4
0
432,809
0
L
Hera
10,674
508
162
8
0
318,707
4
W
Ah Puch
10,407
496
122
6
0
401,186
6
W
Cernunnos
11,370
541
185
9
0
397,035
4
L
Skadi
9,589
457
133
6
0
357,704
8
W
Tiamat
11,843
564
160
8
0
388,994
3
L
Ne Zha
9,455
450
116
6
0
393,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role