Player Matchup

Chang'e
Chang'e
DeadHiv3Mind
Chang'e
Level 106
God Stats
10W - 15L
1,424 SR
Queue Stats
325W - 381L
1,424 Elo+
Solo
Odin
Odin
Freido44
Odin
Level 160
God Stats
3W - 6L
1,612 SR
Queue Stats
1,013W - 1,027L
1,560 Elo+
Solo
Ishtar
Ishtar
Raithen2
Ishtar
Level 95
God Stats
45W - 36L
1,634 SR
Queue Stats
675W - 625L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TagmanUK
Morgan Le Fay
Level 86
God Stats
248W - 233L
1,591 SR
Queue Stats
445W - 472L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Toxicismything
Erlang Shen
Level 22
God Stats
4W - 4L
1,510 SR
Queue Stats
85W - 102L
1,412 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,505 Elo+

VS

Team Averages
Level 104
1,397 SR
1,468 Elo+
Merlin
Merlin
GuyDeManuel
Merlin
Level 160
God Stats
15W - 24L
1,502 SR
Queue Stats
550W - 563L
1,505 Elo+
Party 2
Ymir
Ymir
NSpired
Ymir
Level 160
God Stats
6W - 7L
1,492 SR
Queue Stats
454W - 485L
1,560 Elo+
Solo
Ao Kuang
Ao Kuang
SheriffWhiskey
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,367 Elo+
Party 1
Izanami
Izanami
SorexUltra
Izanami
Level 16
God Stats
1W - 1L
1,149 SR
Queue Stats
2W - 3L
1,365 Elo+
Party 1
Cernunnos
Cernunnos
thewizirdsbaker
Cernunnos
Level 160
God Stats
3W - 5L
1,343 SR
Queue Stats
1,094W - 1,109L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeadHiv3Mind
Chang'e
15
0 / 5 / 3
8,917
594
10,208
14,428
6,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
17
2 / 6 / 4
10,274
685
8,491
19,181
19,991
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
Raithen2
Ishtar
19
5 / 2 / 4
11,288
753
28,730
14,617
7,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
TagmanUK
Morgan Le Fay
17
2 / 6 / 6
10,533
702
9,090
16,632
8,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Toxicismything
Erlang Shen
17
2 / 5 / 4
10,317
688
5,601
18,385
10,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
6 / 1 / 6
12,773
852
16,269
9,717
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
NSpired
Ymir
18
2 / 3 / 20
11,623
775
12,665
28,505
38,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
17
5 / 4 / 13
11,606
774
14,660
19,287
11,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
SorexUltra
Izanami
18
7 / 3 / 6
11,490
766
9,081
13,351
6,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
thewizirdsbaker
Cernunnos
19
4 / 1 / 13
12,141
809
16,024
18,403
14,336
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
11
Kills
24
24
Deaths
12
21
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chang'e
DeadHiv3Mind
Chang'e
0
5
3
0.3
L
Odin
2
6
4
0.67
W
Merlin
6
1
6
9
W
Ymir
NSpired
Ymir
2
3
20
4
L
Ishtar
Raithen2
Ishtar
5
2
4
3.5
W
Ao Kuang
5
4
13
2.88
W
Izanami
SorexUltra
Izanami
7
3
6
3.33
L
Morgan Le Fay
TagmanUK
Morgan Le Fay
2
6
6
0.83
L
Erlang Shen
Toxicismything
Erlang Shen
2
5
4
0.8
W
Cernunnos
thewizirdsbaker
Cernunnos
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,120
Damage
68,699
83,243
Taken
89,263
52,326
Mitigated
75,474
15,928
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
DeadHiv3Mind
Chang'e
10,208
503
2,314
2,820
14,428
6,062
0
6,420
8,008
20,132
0
L
Odin
8,491
1,129
0
180
19,181
19,991
0
9,646
9,535
534
32,395
W
Merlin
16,269
809
0
582
9,717
5,310
889
976
8,593
83,588
0
W
Ymir
NSpired
Ymir
12,665
3,439
1,215
1,444
28,505
38,106
154
5,291
22,538
40,015
0
L
Ishtar
Raithen2
Ishtar
28,730
16,158
0
5,180
14,617
7,620
200
9,737
4,880
0
61,370
W
Ao Kuang
14,660
5,304
1,695
7,484
19,287
11,317
104
4,658
14,149
26,377
0
W
Izanami
SorexUltra
Izanami
9,081
7,577
314
2,438
13,351
6,405
2,318
3,415
9,607
0
32,080
L
Morgan Le Fay
TagmanUK
Morgan Le Fay
9,090
428
0
1,772
16,632
8,237
0
8,434
8,198
43,095
0
L
Erlang Shen
Toxicismything
Erlang Shen
5,601
2,455
0
3,662
18,385
10,416
0
11,118
7,267
0
26,832
W
Cernunnos
thewizirdsbaker
Cernunnos
16,024
7,254
1,866
2,102
18,403
14,336
3,072
3,450
14,584
3,384
38,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,329
Gold Earned
59,633
273
Minions Killed
314
0
Camps Cleared
0
1,393,464
Distance Traveled
1,504,437
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,917
594
28
2
0
277,683
3
L
Odin
10,274
685
55
4
0
299,521
3
W
Merlin
12,773
852
139
9
0
292,145
0
W
Ymir
11,623
775
61
4
0
331,997
0
L
Ishtar
11,288
753
82
5
0
266,903
1
W
Ao Kuang
11,606
774
17
1
0
308,840
0
W
Izanami
11,490
766
44
3
0
262,490
0
L
Morgan Le Fay
10,533
702
71
5
0
300,174
2
L
Erlang Shen
10,317
688
37
2
0
249,183
0
W
Cernunnos
12,141
809
53
4
0
308,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role